4jcraft/Minecraft.Client/Platform/Common/UI/UIControl_SaveList.h
2026-03-09 00:17:42 -05:00

29 lines
863 B
C++

#pragma once
#include "UIControl_ButtonList.h"
class UIControl_SaveList : public UIControl_ButtonList
{
private:
IggyName m_funcSetTextureName;
public:
virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const std::string &controlName);
using UIControl_ButtonList::addItem;
void addItem(const std::wstring &label);
void addItem(const std::string &label);
void addItem(const std::wstring &label, int data);
void addItem(const std::string &label, int data);
void addItem(const std::string &label, const std::wstring &iconName);
void addItem(const std::wstring &label, const std::wstring &iconName);
void setTextureName(int iId, const std::wstring &iconName);
private:
void addItem(const std::string &label, const std::wstring &iconName, int data);
void addItem(const std::wstring &label, const std::wstring &iconName, int data);
};