4jcraft/.github/workflows/build-linux.yml

232 lines
7.8 KiB
YAML

name: Build Linux Release
on:
push:
paths:
- '**.cpp'
- '**.h'
- '**.c'
- '**/meson.build'
- 'meson.build'
- '**/CMakeLists.txt'
- 'CMakeLists.txt'
- '.github/workflows/build-linux.yml'
pull_request:
paths:
- '**.cpp'
- '**.h'
- '**.c'
- '**/meson.build'
- 'meson.build'
- '**/CMakeLists.txt'
- 'CMakeLists.txt'
- '.github/workflows/build-linux.yml'
jobs:
build-linux:
runs-on: ubuntu-latest
concurrency:
group: build-linux-${{ github.ref }}
cancel-in-progress: true
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Install system dependencies
run: |
sudo apt-get update
sudo apt-get install -y build-essential python3 python3-pip python3-setuptools libgl1-mesa-dev libglu1-mesa-dev libglfw3-dev libpng-dev pkg-config clang lld ccache libssl-dev
# Set a reasonable ccache size
ccache -M 5G || true
- name: Setup Python
uses: actions/setup-python@v4
with:
python-version: '3.x'
- name: Cache pip packages
uses: actions/cache@v4
with:
path: ~/.cache/pip
key: ${{ runner.os }}-pip-${{ hashFiles('.github/workflows/build-linux.yml') }}
- name: Install Meson and Ninja (pip)
run: |
python -m pip install --upgrade pip
pip install meson ninja
- name: Restore ccache
uses: actions/cache@v4
with:
path: ~/.ccache
key: ${{ runner.os }}-ccache-${{ hashFiles('**/meson.build') }}
- name: Restore meson cache
uses: actions/cache@v4
with:
path: ~/.cache/meson
key: ${{ runner.os }}-meson-${{ hashFiles('**/meson.build') }}
- name: Configure Meson
env:
CC: "ccache clang"
CXX: "ccache clang++"
CCACHE_DIR: ${{ runner.temp }}/ccache
run: |
mkdir -p "$CCACHE_DIR"
export CCACHE_DIR="$CCACHE_DIR"
meson setup build_meson --wipe --buildtype=release
- name: Configure Meson (debug)
env:
CC: "ccache clang"
CXX: "ccache clang++"
CCACHE_DIR: ${{ runner.temp }}/ccache
run: |
mkdir -p "$CCACHE_DIR"
export CCACHE_DIR="$CCACHE_DIR"
meson setup build_debug --wipe --buildtype=debug
- name: Build with Ninja
env:
CC: "ccache clang"
CXX: "ccache clang++"
CCACHE_DIR: ${{ runner.temp }}/ccache
run: |
export CCACHE_DIR="${{ runner.temp }}/ccache"
# Use all available cores for faster parallel builds
ninja -C build_meson -j$(nproc) -v
- name: Build Debug with Ninja
env:
CC: "ccache clang"
CXX: "ccache clang++"
CCACHE_DIR: ${{ runner.temp }}/ccache
run: |
export CCACHE_DIR="${{ runner.temp }}/ccache"
ninja -C build_debug -j$(nproc) -v
- name: Install patchelf
run: sudo apt-get install -y patchelf
- name: Bundle executable + libraries
env:
GITHUB_SHA: ${{ github.sha }}
run: |
set -euo pipefail
EXE_PATH=build_meson/Minecraft.Client/Minecraft.Client
if [ ! -f "$EXE_PATH" ]; then
echo "ERROR: expected executable at $EXE_PATH" >&2
ls -la build_meson || true
exit 1
fi
SHORT_SHA=$(echo "$GITHUB_SHA" | cut -c1-8)
BUNDLE=out/minecraft-client-linux-${SHORT_SHA}
mkdir -p "$BUNDLE/lib"
# Copy the binary
cp "$EXE_PATH" "$BUNDLE/Minecraft.Client"
# Collect non-system shared library dependencies and copy them in.
# Exclude glibc/libstdc++/libgcc — these are ABI-specific and must
# come from the user's system, not from the build runner.
ldd "$EXE_PATH" \
| awk '/=>/ { print $3 }' \
| grep -v '^(' \
| grep -Ev '/(libc|libm|libdl|libpthread|librt|libgcc_s|libstdc\+\+|ld-linux)[^/]*\.so' \
| sort -u \
| while read -r lib; do
[ -f "$lib" ] && cp "$lib" "$BUNDLE/lib/" || true
done
# Patch the binary RPATH so it finds libs in ./lib at runtime
patchelf --set-rpath '$ORIGIN/lib' "$BUNDLE/Minecraft.Client"
# Write a launcher script
cat > "$BUNDLE/run.sh" << 'RUNEOF'
#!/usr/bin/env bash
# 4JCraft Linux launcher
# -------------------------------------------------------------------
# IMPORTANT: Before running, copy the "Common" assets folder from
# https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly
# (LCEWindows64.zip → extract → copy "Common" next to this script)
# -------------------------------------------------------------------
DIR="$(cd "$(dirname "$0")" && pwd)"
if [ ! -d "$DIR/Common" ]; then
echo "ERROR: Missing 'Common' assets folder."
echo "Download LCEWindows64.zip from:"
echo " https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly"
echo "Extract it and copy the 'Common' folder next to this run.sh file."
exit 1
fi
cd "$DIR"
exec ./Minecraft.Client "$@"
RUNEOF
chmod +x "$BUNDLE/run.sh"
# Write a README
cat > "$BUNDLE/README.txt" << 'EOF'
4JCraft Linux Build
===================
This bundle contains:
Minecraft.Client - compiled Linux binary
lib/ - all required shared libraries (GL, GLFW, png, zlib, X11 etc.)
run.sh - launcher script
To run:
1. Download LCEWindows64.zip from the MinecraftConsoles nightly release:
https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly
2. Extract it and copy the "Common" folder into this directory
(so you have Common/ sitting next to run.sh)
3. Run: ./run.sh [--width W] [--height H] [--fullscreen]
EOF
echo "Bundle ready: $BUNDLE"
ls -lh "$BUNDLE" "$BUNDLE/lib"
- name: Bundle debug executable + libraries
env:
GITHUB_SHA: ${{ github.sha }}
run: |
set -euo pipefail
EXE_PATH=build_debug/Minecraft.Client/Minecraft.Client
if [ ! -f "$EXE_PATH" ]; then
echo "ERROR: expected debug executable at $EXE_PATH" >&2
ls -la build_debug || true
exit 1
fi
SHORT_SHA=$(echo "$GITHUB_SHA" | cut -c1-8)
BUNDLE=out/minecraft-client-linux-${SHORT_SHA}-debug
mkdir -p "$BUNDLE/lib"
# Copy the binary
cp "$EXE_PATH" "$BUNDLE/Minecraft.Client.debug"
# Collect non-system shared library dependencies and copy them in.
ldd "$EXE_PATH" \
| awk '/=>/ { print $3 }' \
| grep -v '^(' \
| grep -Ev '/(libc|libm|libdl|libpthread|librt|libgcc_s|libstdc\+\+|ld-linux)[^/]*\.so' \
| sort -u \
| while read -r lib; do
[ -f "$lib" ] && cp "$lib" "$BUNDLE/lib/" || true
done
# Patch the binary RPATH so it finds libs in ./lib at runtime
patchelf --set-rpath '$ORIGIN/lib' "$BUNDLE/Minecraft.Client.debug"
# Keep a copy of the unstripped debug binary (symbols are already present in debug build)
echo "Debug bundle ready: $BUNDLE"
ls -lh "$BUNDLE" "$BUNDLE/lib"
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: minecraft-client-linux-${{ github.sha }}
path: |
out/minecraft-client-linux-*/
out/minecraft-client-linux-*-debug/
retention-days: 7