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58 lines
1.6 KiB
Meson
58 lines
1.6 KiB
Meson
# get all those files (excluding Sony-SDK-dependent, Xbox XUI, and redist dirs)
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_client_build_raw = run_command(
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'sh', '-c',
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'find "' + meson.current_source_dir() / 'Build' + '" -name "*.cpp"' +
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' ! -path "*/redist64/*"' +
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' ! -path "*/Network/Sony/*"' +
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' ! -path "*/Common/XUI/*"',
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check : true,
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).stdout().strip().split('\n')
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# Non-Build, non-Platform Minecraft.Client sources (Rendering/, UI/, Textures/,
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# GameState/, Input/, Level/, Network/, Player/, Commands/, Utils/, etc.)
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_client_root_raw = run_command(
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'sh', '-c',
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'find "' + meson.current_source_dir() + '" -name "*.cpp"' +
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' ! -path "*/Build/*"' +
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' ! -path "*/Platform/*"' +
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' ! -path "*/CMakeFiles/*"',
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check : true,
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).stdout().strip().split('\n')
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# linux files
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_linux_cpp_sources = files(
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'Platform/Linux/Linux_App.cpp',
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'Platform/Linux/linux_game_stubs.cpp',
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'Platform/Linux/LinuxGL.cpp',
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'Platform/Linux/Linux_Minecraft.cpp',
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'Platform/Linux/Linux_UIController.cpp',
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'Platform/Linux/Linux_ShutdownManager.cpp',
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)
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_linux_c_sources = files(
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'Platform/Linux/Iggy/gdraw/gdraw_glfw.c',
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)
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executable('Minecraft.Client',
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_client_build_raw + _client_root_raw + _linux_cpp_sources + _linux_c_sources,
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include_directories : include_directories('Build'),
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dependencies : [
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render_dep,
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input_dep,
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profile_dep,
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storage_dep,
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world_dep,
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gl_dep,
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glu_dep,
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glfw_dep,
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thread_dep,
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dl_dep,
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],
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cpp_args : global_cpp_args + global_cpp_defs + [
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'-DUNICODE', '-D_UNICODE',
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'-include', meson.current_source_dir() / 'Build/stdafx.h',
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],
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c_args : global_cpp_defs + ['-DUNICODE', '-D_UNICODE'],
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install : false,
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)
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