4jcraft/targets/platform
2026-04-09 15:24:13 +10:00
..
fs refactor: use function-local statics for platform accessors to dodge SIOF 2026-04-09 15:24:13 +10:00
input refactor: use function-local statics for platform accessors to dodge SIOF 2026-04-09 15:24:13 +10:00
profile refactor: use function-local statics for platform accessors to dodge SIOF 2026-04-09 15:24:13 +10:00
renderer refactor: use function-local statics for platform accessors to dodge SIOF 2026-04-09 15:24:13 +10:00
sound refactor: carve out a proper sound interface with miniaudio behind it 2026-04-09 15:24:13 +10:00
storage refactor: use function-local statics for platform accessors to dodge SIOF 2026-04-09 15:24:13 +10:00
C4JThread.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
C4JThread.h refactor: dissolve console_helpers into util, platform, and minecraft 2026-04-03 19:01:05 +11:00
IPlatformLeaderboard.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
IPlatformNetwork.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
IPlatformSound.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
meson.build refactor: carve out a proper sound interface with miniaudio behind it 2026-04-09 15:24:13 +10:00
NetTypes.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
PlatformTypes.h refactor: split App_Defines.h up by concern and drop the umbrella 2026-04-09 15:24:12 +10:00
ShutdownManager.cpp refactor: dissolve console_helpers into util, platform, and minecraft 2026-04-03 19:01:05 +11:00
ShutdownManager.h split out platform/storage 2026-04-07 14:43:07 -05:00
stubs.h refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 15:24:13 +10:00
XboxStubs.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00