4jcraft/targets/minecraft/client/skins
2026-04-09 15:24:13 +10:00
..
AbstractTexturePack.cpp refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 15:24:13 +10:00
AbstractTexturePack.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
DefaultTexturePack.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
DefaultTexturePack.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
DLCTexturePack.cpp refactor: move ColourTable into minecraft 2026-04-09 15:24:13 +10:00
DLCTexturePack.h refactor: move StringTable.h into minecraft (impl stays for now) 2026-04-09 15:24:13 +10:00
FileTexturePack.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
FileTexturePack.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
FolderTexturePack.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
FolderTexturePack.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
TexturePack.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
TexturePack.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
TexturePackRepository.cpp chore: drop dead LinuxGame.h includes across minecraft 2026-04-09 15:24:12 +10:00
TexturePackRepository.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00