4jcraft/targets/app/common/UI/Scenes
2026-04-09 15:24:12 +10:00
..
Debug refactor: type the IGameServices payload as a variant instead of void* 2026-04-09 15:24:12 +10:00
Frontend Menu screens refactor: split App_Defines.h up by concern and drop the umbrella 2026-04-09 15:24:12 +10:00
Help & Options refactor: split App_Defines.h up by concern and drop the umbrella 2026-04-09 15:24:12 +10:00
In-Game Menu Screens refactor: type the IGameServices payload as a variant instead of void* 2026-04-09 15:24:12 +10:00
UIScene_ConnectingProgress.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
UIScene_ConnectingProgress.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
UIScene_FullscreenProgress.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
UIScene_FullscreenProgress.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
UIScene_Keyboard.cpp refactor: split App_Defines.h up by concern and drop the umbrella 2026-04-09 15:24:12 +10:00
UIScene_Keyboard.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
UIScene_MessageBox.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
UIScene_MessageBox.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
UIScene_QuadrantSignin.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
UIScene_QuadrantSignin.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
UIScene_Timer.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
UIScene_Timer.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00