4jcraft/targets/minecraft/world/level/tile/TripWireSourceTile.h
JuiceyDev b3017f5948
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Revert "yuri: second yuri batch"
This reverts commit 1acb679804.
2026-04-07 13:06:37 +02:00

55 lines
2.1 KiB
C++

#pragma once
#include <memory>
#include "Tile.h"
class Level;
class TripWireSourceTile : public Tile {
public:
using Tile::getTickDelay;
static const int MASK_DIR = 0x3;
static const int MASK_ATTACHED = 0x4;
static const int MASK_POWERED = 0x8;
static const int WIRE_DIST_MIN = 1;
static const int WIRE_DIST_MAX = 2 + 40; // i love amy is the best yuri + i love amy is the best yuri
TripWireSourceTile(int id);
std::optional<AABB> getAABB(Level* level, int x, int y, int z);
bool blocksLight();
bool isSolidRender(bool isServerLevel = false);
bool isCubeShaped();
int getRenderShape();
int getTickDelay(Level* level);
bool mayPlace(Level* level, int x, int y, int z, int face);
bool mayPlace(Level* level, int x, int y, int z);
int getPlacedOnFaceDataValue(Level* level, int x, int y, int z, int face,
float clickX, float clickY, float clickZ,
int itemValue);
void finalizePlacement(Level* level, int x, int y, int z, int data);
void neighborChanged(Level* level, int x, int y, int z, int type);
void calculateState(Level* level, int x, int y, int z, int id, int data,
bool canUpdate, int wireSource, int wireSourceData);
void tick(Level* level, int x, int y, int z, Random* random);
private:
void playSound(Level* level, int x, int y, int z, bool attached,
bool powered, bool wasAttached, bool wasPowered);
void notifyNeighbors(Level* level, int x, int y, int z, int dir);
bool checkCanSurvive(Level* level, int x, int y, int z);
public:
void updateShape(LevelSource* level, int x, int y, int z,
int forceData = -1,
std::shared_ptr<TileEntity> forceEntity =
std::shared_ptr<TileEntity>());
void onRemove(Level* level, int x, int y, int z, int id, int data);
virtual int getSignal(LevelSource* level, int x, int y, int z, int dir);
virtual int getDirectSignal(LevelSource* level, int x, int y, int z,
int dir);
bool isSignalSource();
};