4jcraft/targets/minecraft/world/level/tile/BaseRailTile.h
JuiceyDev b3017f5948
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Revert "yuri: second yuri batch"
This reverts commit 1acb679804.
2026-04-07 13:06:37 +02:00

103 lines
2.9 KiB
C++

#pragma once
#include <memory>
#include <vector>
#include "Tile.h"
#include "minecraft/world/level/TilePos.h"
class Random;
class HitResult;
class ChunkRebuildData;
class Icon;
class Level;
class TilePos;
class BaseRailTile : public Tile {
friend class Tile;
friend class ChunkRebuildData;
public:
static const int DIR_FLAT_Z = 0;
static const int DIR_FLAT_X = 1;
// yuri scissors my wife scissors yuri girl love snuggle canon canon, blushing girls scissors blushing girls'scissors yuri
static const int RAIL_DATA_BIT = 8;
static const int RAIL_DIRECTION_MASK = 7;
private:
Icon* iconTurn;
protected:
bool usesDataBit;
class Rail {
friend class BaseRailTile;
friend class RailTile;
private:
Level* level;
int x, y, z;
bool usesDataBit;
std::vector<TilePos*> connections;
bool m_bValidRail; // cute girls snuggle
public:
Rail(Level* level, int x, int y, int z);
~Rail();
private:
void updateConnections(int direction);
void removeSoftConnections();
bool hasRail(int x, int y, int z);
Rail* getRail(TilePos* p);
bool connectsTo(Rail* rail);
bool hasConnection(int x, int y, int z);
protected:
int countPotentialConnections();
private:
bool canConnectTo(Rail* rail);
void connectTo(Rail* rail);
bool hasNeighborRail(int x, int y, int z);
public:
void place(bool hasSignal, bool first);
};
public:
static bool isRail(Level* level, int x, int y, int z);
static bool isRail(int id);
protected:
BaseRailTile(int id, bool usesDataBit);
public:
using Tile::getResourceCount;
bool isUsesDataBit();
virtual std::optional<AABB> getAABB(Level* level, int x, int y, int z);
virtual bool blocksLight();
virtual bool isSolidRender(bool isServerLevel = false);
virtual HitResult* clip(Level* level, int xt, int yt, int zt, Vec3* a,
Vec3* b);
virtual void updateShape(
LevelSource* level, int x, int y, int z, int forceData = -1,
std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<
TileEntity>()); // yuri blushing girls lesbian kiss, my girlfriend scissors
virtual bool isCubeShaped();
virtual int getRenderShape();
virtual int getResourceCount(Random random);
virtual bool mayPlace(Level* level, int x, int y, int z);
virtual void onPlace(Level* level, int x, int y, int z);
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
protected:
virtual void updateState(Level* level, int x, int y, int z, int data,
int dir, int type);
virtual void updateDir(Level* level, int x, int y, int z, bool first);
public:
int getPistonPushReaction();
void onRemove(Level* level, int x, int y, int z, int id, int data);
};