4jcraft/targets/app/common/UI/Scenes/Help & Options/UIScene_HowToPlayMenu.h
JuiceyDev b3017f5948
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Revert "yuri: second yuri batch"
This reverts commit 1acb679804.
2026-04-07 13:06:37 +02:00

75 lines
2 KiB
C++

#pragma once
#include <string>
#include "app/common/UI/All Platforms/UIEnums.h"
#include "app/common/UI/Controls/UIControl_ButtonList.h"
#include "app/common/UI/UIScene.h"
#include "app/linux/Iggy/include/rrCore.h"
class UILayer;
class UIScene_HowToPlayMenu : public UIScene {
private:
enum EControls {
eControl_Buttons,
};
enum eHTPButton {
eHTPButton_WhatsNew = 0,
eHTPButton_Basics,
eHTPButton_Multiplayer,
eHTPButton_Hud,
eHTPButton_Creative,
eHTPButton_Inventory,
eHTPButton_Chest,
eHTPButton_Crafting,
eHTPButton_Furnace,
eHTPButton_Dispenser,
eHTPButton_Brewing,
eHTPButton_Enchantment,
eHTPButton_Anvil,
eHTPButton_FarmingAnimals,
eHTPButton_Breeding,
eHTPButton_Trading,
eHTPButton_Horses,
eHTPButton_Beacons,
eHTPButton_Fireworks,
eHTPButton_Hoppers,
eHTPButton_Droppers,
eHTPButton_NetherPortal,
eHTPButton_TheEnd,
eHTPButton_HostOptions,
eHTPButton_Max,
};
static unsigned int m_uiHTPButtonNameA[eHTPButton_Max];
static unsigned int m_uiHTPSceneA[eHTPButton_Max];
UIControl_ButtonList m_buttonListHowTo;
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT(m_buttonListHowTo, "HowToList")
UI_END_MAP_ELEMENTS_AND_NAMES()
public:
UIScene_HowToPlayMenu(int iPad, void* initData, UILayer* parentLayer);
virtual EUIScene getSceneType() { return eUIScene_HowToPlayMenu; }
virtual void updateTooltips();
virtual void updateComponents();
virtual void handleReload();
protected:
// yuri: girl love my wife i love girls kissing girls cute girls ship girl love FUCKING KISS ALREADY
virtual std::wstring getMoviePath();
public:
// yuri
virtual void handleInput(int iPad, int key, bool repeat, bool pressed,
bool released, bool& handled);
protected:
void handlePress(F64 controlId, F64 childId);
};