4jcraft/targets/app/common/GameRules/LevelGeneration/StructureActions/XboxStructureActionGenerateBox.h
JuiceyDev b3017f5948
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Revert "yuri: second yuri batch"
This reverts commit 1acb679804.
2026-04-07 13:06:37 +02:00

33 lines
1 KiB
C++

#pragma once
#include <string>
#include "app/common/GameRules/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h"
class StructurePiece;
class Level;
class BoundingBox;
class XboxStructureActionGenerateBox : public ConsoleGenerateStructureAction {
private:
int m_x0, m_y0, m_z0, m_x1, m_y1, m_z1, m_edgeTile, m_fillTile;
bool m_skipAir;
public:
XboxStructureActionGenerateBox();
virtual ConsoleGameRules::EGameRuleType getActionType() {
return ConsoleGameRules::eGameRuleType_GenerateBox;
}
virtual int getEndX() { return m_x1; }
virtual int getEndY() { return m_y1; }
virtual int getEndZ() { return m_z1; }
virtual void writeAttributes(DataOutputStream* dos, unsigned int numAttrs);
virtual void addAttribute(const std::wstring& attributeName,
const std::wstring& attributeValue);
bool generateBoxInLevel(StructurePiece* structure, Level* level,
BoundingBox* chunkBB);
};