mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-23 16:03:38 +00:00
59 lines
1.5 KiB
Meson
59 lines
1.5 KiB
Meson
project('4jcraft-chucklegrounds', ['cpp', 'c'],
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version : '0.1.0',
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meson_version: '>= 1.1',
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default_options : [
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'cpp_std=c++23',
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'warning_level=0',
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'buildtype=debug', # for now
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'unity=on', # merge source files per target
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'unity_size=8', # TODO: mess around with this
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'b_pch=true', # precompiled headers
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],
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)
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pymod = import('python')
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python = pymod.find_installation('python3', required: true)
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cc = meson.get_compiler('cpp')
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# system deps
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gl_dep = dependency('gl')
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glu_dep = dependency('glu')
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sdl2_dep = dependency('sdl2') # Yes.. i know sdl3 is out, but there's not point upgrading right now except when
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# someone is gonna ask me "Hey juicey can you make it SDL3?" and i'd be like fuck you and still do it.
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thread_dep = dependency('threads')
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miniaudio_dep = dependency('miniaudio')
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stb = subproject('stb').get_variable('stb_inc')
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# compile flags (chagne ts juicey)
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global_cpp_args = [
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'-fpermissive',
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'-Wshift-count-overflow',
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'-pipe', # use pipes instead of temp files between compiler stages
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]
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# global ccp defs type shi
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global_cpp_defs = [
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'-DSPLIT_SAVES',
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'-D_LARGE_WORLDS',
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'-D_EXTENDED_ACHIEVEMENTS',
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'-D_DEBUG_MENUS_ENABLED',
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'-D_DEBUG',
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'-DDEBUG',
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]
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if host_machine.system() == 'linux'
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global_cpp_defs += [
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'-Dlinux',
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'-D__linux',
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'-D__linux__',
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]
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endif
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subdir('4J.Render')
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subdir('4J.Input')
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subdir('4J.Profile')
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subdir('4J.Storage')
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subdir('Minecraft.Assets')
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subdir('Minecraft.World')
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subdir('Minecraft.Client')
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