4jcraft/Minecraft.World/WorldGen/Features/NetherBridgeFeature.h
2026-03-13 17:06:56 -05:00

31 lines
781 B
C++

#pragma once
#include "StructureFeature.h"
#include "../Structures/StructureStart.h"
#include "../Biomes/Biome.h"
class Random;
class NetherBridgeFeature : public StructureFeature {
private:
std::vector<Biome::MobSpawnerData*> bridgeEnemies;
bool isSpotSelected;
ChunkPos* netherFortressPos;
public:
NetherBridgeFeature();
~NetherBridgeFeature();
std::vector<Biome::MobSpawnerData*>* getBridgeEnemies();
protected:
virtual bool isFeatureChunk(int x, int z, bool bIsSuperflat);
virtual StructureStart* createStructureStart(int x, int z);
public:
void clearCachedBuildings();
private:
class NetherBridgeStart : public StructureStart {
public:
NetherBridgeStart(Level* level, Random* random, int chunkX, int chunkZ);
};
};