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25 lines
542 B
C++
25 lines
542 B
C++
#include "../Platform/stdafx.h"
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#include "TilePos.h"
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#include "../Util/Vec3.h"
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TilePos::TilePos(int x, int y, int z) {
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this->x = x;
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this->y = y;
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this->z = z;
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}
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// 4J - brought forward from 1.2.3
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TilePos::TilePos(Vec3* p) {
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this->x = Mth::floor(p->x);
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this->y = Mth::floor(p->y);
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this->z = Mth::floor(p->z);
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}
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int TilePos::hash_fnct(const TilePos& k) {
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return k.x * 8976890 + k.y * 981131 + k.z;
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}
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bool TilePos::eq_test(const TilePos& x, const TilePos& y) {
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return x.x == y.x && x.y == y.y && x.z == y.z;
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} |