4jcraft/Minecraft.World/Blocks/TntTile.h
2026-03-13 17:06:56 -05:00

35 lines
1 KiB
C++

#pragma once
#include "Tile.h"
class ChunkRebuildData;
class TntTile : public Tile {
friend class ChunkRebuildData;
private:
Icon* iconTop;
Icon* iconBottom;
public:
static const int EXPLODE_BIT = 1;
TntTile(int id);
Icon* getTexture(int face, int data);
virtual void onPlace(Level* level, int x, int y, int z);
void neighborChanged(Level* level, int x, int y, int z, int type);
int getResourceCount(Random* random);
void wasExploded(Level* level, int x, int y, int z);
void destroy(Level* level, int x, int y, int z, int data);
bool use(Level* level, int x, int y, int z, std::shared_ptr<Player> player,
int clickedFace, float clickX, float clickY, float clickZ,
bool soundOnly = false); // 4J added soundOnly param
void entityInside(Level* level, int x, int y, int z,
std::shared_ptr<Entity> entity);
virtual std::shared_ptr<ItemInstance> getSilkTouchItemInstance(int data);
void registerIcons(IconRegister* iconRegister);
};