4jcraft/Minecraft.World/Blocks/EnchantmentTableTile.h
2026-03-13 17:06:56 -05:00

32 lines
1,000 B
C++

#pragma once
#include "TileEntities/EntityTile.h"
class ChunkRebuildData;
class EnchantmentTableTile : public EntityTile {
friend class ChunkRebuildData;
public:
static const std::wstring TEXTURE_SIDE;
static const std::wstring TEXTURE_TOP;
static const std::wstring TEXTURE_BOTTOM;
private:
Icon* iconTop;
Icon* iconBottom;
public:
EnchantmentTableTile(int id);
virtual void updateDefaultShape(); // 4J Added override
bool isCubeShaped();
void animateTick(Level* level, int x, int y, int z, Random* random);
bool isSolidRender(bool isServerLevel = false);
Icon* getTexture(int face, int data);
std::shared_ptr<TileEntity> newTileEntity(Level* level);
bool use(Level* level, int x, int y, int z, std::shared_ptr<Player> player,
int clickedFace, float clickX, float clickY, float clickZ,
bool soundOnly = false); // 4J added soundOnly param
//@Override
void registerIcons(IconRegister* iconRegister);
};