4jcraft/Minecraft.Client/Rendering/Models/SkeletonModel.h
2026-03-13 17:10:10 -05:00

14 lines
367 B
C++

#pragma once
#include "ZombieModel.h"
class SkeletonModel : public ZombieModel {
private:
void _init(float g);
public:
SkeletonModel();
SkeletonModel(float g);
virtual void setupAnim(float time, float r, float bob, float yRot,
float xRot, float scale,
unsigned int uiBitmaskOverrideAnim = 0);
};