4jcraft/Minecraft.Client/Rendering/Models/Model.h
2026-03-13 17:10:10 -05:00

41 lines
1.2 KiB
C++

#pragma once
#include "../../../Minecraft.World/Util/Random.h"
#include "SkinBox.h"
class Mob;
class ModelPart;
class TexOffs;
class Model {
public:
float attackTime;
bool riding;
std::vector<ModelPart*> cubes;
bool young;
std::unordered_map<std::wstring, TexOffs*> mappedTexOffs;
int texWidth;
int texHeight;
Model(); // 4J added
virtual ~Model() {}
virtual void render(std::shared_ptr<Entity> entity, float time, float r,
float bob, float yRot, float xRot, float scale,
bool usecompiled) {}
virtual void setupAnim(float time, float r, float bob, float yRot,
float xRot, float scale,
unsigned int uiBitmaskOverrideAnim = 0) {}
virtual void prepareMobModel(std::shared_ptr<Mob> mob, float time, float r,
float a) {}
virtual ModelPart* getRandomCube(Random random) {
return cubes.at(random.nextInt((int)cubes.size()));
}
virtual ModelPart* AddOrRetrievePart(SKIN_BOX* pBox) { return NULL; }
void setMapTex(std::wstring id, int x, int y);
TexOffs* getMapTex(std::wstring id);
protected:
float yHeadOffs;
float zHeadOffs;
};