4jcraft/Minecraft.Client/Rendering/EntityRenderers/TileEntityRenderer.cpp
2026-03-13 17:10:10 -05:00

27 lines
884 B
C++

#include "../../Platform/stdafx.h"
#include "TileEntityRenderer.h"
#include "TileEntityRenderDispatcher.h"
void TileEntityRenderer::bindTexture(int resourceName) {
Textures* t = tileEntityRenderDispatcher->textures;
if (t != NULL) t->bind(t->loadTexture(resourceName));
}
void TileEntityRenderer::bindTexture(const std::wstring& urlTexture,
int backupTexture) {
Textures* t = tileEntityRenderDispatcher->textures;
if (t != NULL) t->bind(t->loadHttpTexture(urlTexture, backupTexture));
}
Level* TileEntityRenderer::getLevel() {
return tileEntityRenderDispatcher->level;
}
void TileEntityRenderer::init(
TileEntityRenderDispatcher* tileEntityRenderDispatcher) {
this->tileEntityRenderDispatcher = tileEntityRenderDispatcher;
}
Font* TileEntityRenderer::getFont() {
return tileEntityRenderDispatcher->getFont();
}