4jcraft/Minecraft.Client/Platform/Common/XUI/XUI_DebugTips.h
2026-03-22 12:40:22 -05:00

34 lines
905 B
C++

#pragma once
#include "../media/xuiscene_DebugTips.h"
class CScene_DebugTips : public CXuiSceneImpl {
protected:
// Control and Element wrapper objects.
CXuiControl m_tip;
// Message map. Here we tie messages to message handlers.
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT(OnInit)
XUI_ON_XM_KEYDOWN(OnKeyDown)
XUI_END_MSG_MAP()
// Control mapping to objects
BEGIN_CONTROL_MAP()
MAP_CONTROL(IDC_Tip, m_tip)
END_CONTROL_MAP()
HRESULT OnInit(XUIMessageInit* pInitData, BOOL& bHandled);
HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled);
public:
// Define the class. The class name must match the ClassOverride property
// set for the scene in the UI Authoring tool.
XUI_IMPLEMENT_CLASS(CScene_DebugTips, L"CScene_DebugTips", XUI_CLASS_SCENE)
private:
bool m_bIgnoreInput;
int m_iPad;
D3DXVECTOR3 m_OriginalPosition;
};