mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-25 10:53:36 +00:00
155 lines
5.4 KiB
C++
155 lines
5.4 KiB
C++
#include "../../Minecraft.World/Platform/stdafx.h"
|
|
#include "UpdatePlayerRuleDefinition.h"
|
|
#include "ConsoleGameRules.h"
|
|
#include "../../Minecraft.World/Util/Pos.h"
|
|
#include "../../Minecraft.World/Util/StringHelpers.h"
|
|
#include "../../Minecraft.World/Headers/net.minecraft.world.entity.player.h"
|
|
#include "../../Minecraft.World/Headers/net.minecraft.world.food.h"
|
|
#include "../../Minecraft.World/Headers/net.minecraft.world.item.h"
|
|
|
|
UpdatePlayerRuleDefinition::UpdatePlayerRuleDefinition() {
|
|
m_bUpdateHealth = m_bUpdateFood = m_bUpdateYRot = false;
|
|
;
|
|
m_health = 0;
|
|
m_food = 0;
|
|
m_spawnPos = NULL;
|
|
m_yRot = 0.0f;
|
|
}
|
|
|
|
UpdatePlayerRuleDefinition::~UpdatePlayerRuleDefinition() {
|
|
for (AUTO_VAR(it, m_items.begin()); it != m_items.end(); ++it) {
|
|
delete *it;
|
|
}
|
|
}
|
|
|
|
void UpdatePlayerRuleDefinition::writeAttributes(DataOutputStream* dos,
|
|
unsigned int numAttributes) {
|
|
int attrCount = 3;
|
|
if (m_bUpdateHealth) ++attrCount;
|
|
if (m_bUpdateFood) ++attrCount;
|
|
if (m_bUpdateYRot) ++attrCount;
|
|
GameRuleDefinition::writeAttributes(dos, numAttributes + attrCount);
|
|
|
|
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_spawnX);
|
|
dos->writeUTF(_toString(m_spawnPos->x));
|
|
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_spawnY);
|
|
dos->writeUTF(_toString(m_spawnPos->y));
|
|
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_spawnZ);
|
|
dos->writeUTF(_toString(m_spawnPos->z));
|
|
|
|
if (m_bUpdateYRot) {
|
|
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_yRot);
|
|
dos->writeUTF(_toString(m_yRot));
|
|
}
|
|
if (m_bUpdateHealth) {
|
|
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_food);
|
|
dos->writeUTF(_toString(m_health));
|
|
}
|
|
if (m_bUpdateFood) {
|
|
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_health);
|
|
dos->writeUTF(_toString(m_food));
|
|
}
|
|
}
|
|
|
|
void UpdatePlayerRuleDefinition::getChildren(
|
|
std::vector<GameRuleDefinition*>* children) {
|
|
GameRuleDefinition::getChildren(children);
|
|
for (AUTO_VAR(it, m_items.begin()); it != m_items.end(); it++)
|
|
children->push_back(*it);
|
|
}
|
|
|
|
GameRuleDefinition* UpdatePlayerRuleDefinition::addChild(
|
|
ConsoleGameRules::EGameRuleType ruleType) {
|
|
GameRuleDefinition* rule = NULL;
|
|
if (ruleType == ConsoleGameRules::eGameRuleType_AddItem) {
|
|
rule = new AddItemRuleDefinition();
|
|
m_items.push_back((AddItemRuleDefinition*)rule);
|
|
} else {
|
|
#ifndef _CONTENT_PACKAGE
|
|
wprintf(
|
|
L"UpdatePlayerRuleDefinition: Attempted to add invalid child rule "
|
|
L"- %d\n",
|
|
ruleType);
|
|
#endif
|
|
}
|
|
return rule;
|
|
}
|
|
|
|
void UpdatePlayerRuleDefinition::addAttribute(
|
|
const std::wstring& attributeName, const std::wstring& attributeValue) {
|
|
if (attributeName.compare(L"spawnX") == 0) {
|
|
if (m_spawnPos == NULL) m_spawnPos = new Pos();
|
|
int value = _fromString<int>(attributeValue);
|
|
m_spawnPos->x = value;
|
|
app.DebugPrintf(
|
|
"UpdatePlayerRuleDefinition: Adding parameter spawnX=%d\n", value);
|
|
} else if (attributeName.compare(L"spawnY") == 0) {
|
|
if (m_spawnPos == NULL) m_spawnPos = new Pos();
|
|
int value = _fromString<int>(attributeValue);
|
|
m_spawnPos->y = value;
|
|
app.DebugPrintf(
|
|
"UpdatePlayerRuleDefinition: Adding parameter spawnY=%d\n", value);
|
|
} else if (attributeName.compare(L"spawnZ") == 0) {
|
|
if (m_spawnPos == NULL) m_spawnPos = new Pos();
|
|
int value = _fromString<int>(attributeValue);
|
|
m_spawnPos->z = value;
|
|
app.DebugPrintf(
|
|
"UpdatePlayerRuleDefinition: Adding parameter spawnZ=%d\n", value);
|
|
} else if (attributeName.compare(L"health") == 0) {
|
|
int value = _fromString<int>(attributeValue);
|
|
m_health = value;
|
|
m_bUpdateHealth = true;
|
|
app.DebugPrintf(
|
|
"UpdatePlayerRuleDefinition: Adding parameter health=%d\n", value);
|
|
} else if (attributeName.compare(L"food") == 0) {
|
|
int value = _fromString<int>(attributeValue);
|
|
m_food = value;
|
|
m_bUpdateFood = true;
|
|
app.DebugPrintf(
|
|
"UpdatePlayerRuleDefinition: Adding parameter health=%d\n", value);
|
|
} else if (attributeName.compare(L"yRot") == 0) {
|
|
float value = _fromString<float>(attributeValue);
|
|
m_yRot = value;
|
|
m_bUpdateYRot = true;
|
|
app.DebugPrintf(
|
|
"UpdatePlayerRuleDefinition: Adding parameter yRot=%f\n", value);
|
|
} else {
|
|
GameRuleDefinition::addAttribute(attributeName, attributeValue);
|
|
}
|
|
}
|
|
|
|
void UpdatePlayerRuleDefinition::postProcessPlayer(
|
|
std::shared_ptr<Player> player) {
|
|
if (m_bUpdateHealth) {
|
|
player->lastHealth = m_health;
|
|
player->setHealth(m_health);
|
|
}
|
|
|
|
if (m_bUpdateFood) {
|
|
player->getFoodData()->setFoodLevel(m_food);
|
|
}
|
|
|
|
double x = player->x;
|
|
double y = player->y;
|
|
double z = player->z;
|
|
float yRot = player->yRot;
|
|
float xRot = player->xRot;
|
|
if (m_spawnPos != NULL) {
|
|
x = m_spawnPos->x;
|
|
y = m_spawnPos->y;
|
|
z = m_spawnPos->z;
|
|
}
|
|
|
|
if (m_bUpdateYRot) {
|
|
yRot = m_yRot;
|
|
}
|
|
|
|
if (m_spawnPos != NULL || m_bUpdateYRot)
|
|
player->absMoveTo(x, y, z, yRot, xRot);
|
|
|
|
for (AUTO_VAR(it, m_items.begin()); it != m_items.end(); ++it) {
|
|
AddItemRuleDefinition* addItem = *it;
|
|
|
|
addItem->addItemToContainer(player->inventory, -1);
|
|
}
|
|
} |