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21 lines
334 B
C++
21 lines
334 B
C++
#pragma once
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#include <cstdint>
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#include "minecraft/GameEnums.h"
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#ifndef MAX_CAPENAME_SIZE
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#define MAX_CAPENAME_SIZE 32
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#endif
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struct MOJANG_DATA {
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eXUID eXuid;
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wchar_t wchCape[MAX_CAPENAME_SIZE];
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wchar_t wchSkin[MAX_CAPENAME_SIZE];
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};
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struct FEATURE_DATA {
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int x, z;
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_eTerrainFeatureType eTerrainFeature;
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};
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