4jcraft/Minecraft.World/Level/Storage/MemoryLevelStorage.cpp
2026-03-08 22:43:43 +01:00

63 lines
1.3 KiB
C++

#include "../../Build/stdafx.h"
#include "../../Headers/net.minecraft.world.entity.player.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.level.chunk.storage.h"
#include "../../Headers/net.minecraft.world.level.dimension.h"
#include "../../Headers/com.mojang.nbt.h"
#include "MemoryLevelStorage.h"
#include "../../IO/Files/ConsoleSaveFileIO.h"
MemoryLevelStorage::MemoryLevelStorage()
{
}
LevelData *MemoryLevelStorage::prepareLevel()
{
return NULL;
}
void MemoryLevelStorage::checkSession()
{
}
ChunkStorage *MemoryLevelStorage::createChunkStorage(Dimension *dimension)
{
return new MemoryChunkStorage();
}
void MemoryLevelStorage::saveLevelData(LevelData *levelData, vector<std::shared_ptr<Player> > *players)
{
}
void MemoryLevelStorage::saveLevelData(LevelData *levelData)
{
}
PlayerIO *MemoryLevelStorage::getPlayerIO()
{
return this;
}
void MemoryLevelStorage::closeAll()
{
}
void MemoryLevelStorage::save(std::shared_ptr<Player> player)
{
}
bool MemoryLevelStorage::load(std::shared_ptr<Player> player)
{
return false;
}
CompoundTag *MemoryLevelStorage::loadPlayerDataTag(const wstring& playerName)
{
return NULL;
}
ConsoleSavePath MemoryLevelStorage::getDataFile(const wstring& id)
{
return ConsoleSaveFile(wstring(L""));
}