4jcraft/Minecraft.Client/Player/RemotePlayer.h
2026-03-06 11:50:22 -06:00

33 lines
1 KiB
C++

#pragma once
#include "../../Minecraft.World/Util/SmoothFloat.h"
#include "../../Minecraft.World/Headers/net.minecraft.world.entity.player.h"
class Input;
class RemotePlayer : public Player
{
private:
bool hasStartedUsingItem;
public:
Input *input;
RemotePlayer(Level *level, const std::wstring& name);
protected:
virtual void setDefaultHeadHeight();
public:
virtual bool hurt(DamageSource *source, int dmg);
private:
int lSteps;
double lx, ly, lz, lyr, lxr;
public:
virtual void lerpTo(double x, double y, double z, float yRot, float xRot, int steps);
float fallTime;
virtual void tick();
virtual float getShadowHeightOffs();
virtual void aiStep();
virtual void setEquippedSlot(int slot, std::shared_ptr<ItemInstance> item);// 4J Stu - Brought forward change from 1.3 to fix #64688 - Customer Encountered: TU7: Content: Art: Aura of enchanted item is not displayed for other players in online game
virtual void animateRespawn();
virtual float getHeadHeight();
bool hasPermission(EGameCommand command) { return false; }
};