4jcraft/Minecraft.World/IO/Files/FileHeader.cpp
2026-03-13 17:06:56 -05:00

647 lines
22 KiB
C++

#include "../../Platform/stdafx.h"
#include "FileHeader.h"
// #define _DEBUG_FILE_HEADER
extern CConsoleMinecraftApp app;
FileHeader::FileHeader() {
lastFile = NULL;
m_saveVersion = 0;
// New saves should have an original version set to the latest version. This
// will be overridden when we load a save
m_originalSaveVersion = SAVE_FILE_VERSION_NUMBER;
m_savePlatform = SAVE_FILE_PLATFORM_LOCAL;
m_saveEndian = m_localEndian;
}
FileHeader::~FileHeader() {
for (unsigned int i = 0; i < fileTable.size(); ++i) {
delete fileTable[i];
}
}
FileEntry* FileHeader::AddFile(const std::wstring& name,
unsigned int length /* = 0 */) {
assert(name.length() < 64);
wchar_t filename[64];
memset(&filename, 0, sizeof(wchar_t) * 64);
memcpy(&filename, name.c_str(),
std::min(sizeof(wchar_t) * 64, sizeof(wchar_t) * name.length()));
// Would a map be more efficient? Our file tables probably won't be very big
// so better to avoid hashing all the time? Does the file exist?
for (unsigned int i = 0; i < fileTable.size(); ++i) {
if (wcscmp(fileTable[i]->data.filename, filename) == 0) {
// If so, return it
return fileTable[i];
}
}
// Else, add it to our file table
fileTable.push_back(new FileEntry(filename, length, GetStartOfNextData()));
lastFile = fileTable[fileTable.size() - 1];
return lastFile;
}
void FileHeader::RemoveFile(FileEntry* file) {
if (file == NULL) return;
AdjustStartOffsets(file, file->getFileSize(), true);
AUTO_VAR(it, find(fileTable.begin(), fileTable.end(), file));
if (it < fileTable.end()) {
fileTable.erase(it);
}
#ifndef _CONTENT_PACKAGE
wprintf(L"Removed file %ls\n", file->data.filename);
#endif
delete file;
}
void FileHeader::WriteHeader(void* saveMem) {
unsigned int headerOffset = GetStartOfNextData();
// 4J Changed for save version 2 to be the number of files rather than the
// size in bytes
unsigned int headerSize = (int)(fileTable.size());
// DWORD numberOfBytesWritten = 0;
// Write the offset of the header
// assert(numberOfBytesWritten == 4);
int* begin = (int*)saveMem;
#ifdef __PSVITA__
VirtualCopyTo(begin, &headerOffset, sizeof(headerOffset));
#else
*begin = headerOffset;
#endif
// Write the size of the header
// assert(numberOfBytesWritten == 4);
#ifdef __PSVITA__
VirtualCopyTo(begin + 1, &headerSize, sizeof(headerSize));
#else
*(begin + 1) = headerSize;
#endif
short* versions = (short*)(begin + 2);
// Write the original version number
#ifdef __PSVITA__
VirtualCopyTo(versions, &m_originalSaveVersion,
sizeof(m_originalSaveVersion));
#else
*versions = m_originalSaveVersion;
#endif
// Write the version number
short versionNumber = SAVE_FILE_VERSION_NUMBER;
// assert(numberOfBytesWritten == 4);
//*(begin + 2) = versionNumber;
#ifdef __PSVITA__
VirtualCopyTo(versions + 1, &versionNumber, sizeof(versionNumber));
#else
*(versions + 1) = versionNumber;
#endif
#ifdef _DEBUG_FILE_HEADER
app.DebugPrintf(
"Write save file with original version: %d, and current version %d\n",
m_originalSaveVersion, versionNumber);
#endif
char* headerPosition = (char*)saveMem + headerOffset;
#ifdef _DEBUG_FILE_HEADER
app.DebugPrintf("\n\nWrite file Header: Offset = %d, Size = %d\n",
headerOffset, headerSize);
#endif
// Write the header
for (unsigned int i = 0; i < fileTable.size(); ++i) {
// wprintf(L"File: %ls, Start = %d, Length = %d, End = %d\n",
// fileTable[i]->data.filename, fileTable[i]->data.startOffset,
// fileTable[i]->data.length, fileTable[i]->data.startOffset +
// fileTable[i]->data.length);
#ifdef __PSVITA__
VirtualCopyTo((void*)headerPosition, &fileTable[i]->data,
sizeof(FileEntrySaveData));
#else
memcpy((void*)headerPosition, &fileTable[i]->data,
sizeof(FileEntrySaveData));
#endif
// assert(numberOfBytesWritten == sizeof(FileEntrySaveData));
headerPosition += sizeof(FileEntrySaveData);
}
}
void FileHeader::ReadHeader(
void* saveMem, ESavePlatform plat /*= SAVE_FILE_PLATFORM_LOCAL */) {
unsigned int headerOffset;
unsigned int headerSize;
m_savePlatform = plat;
switch (m_savePlatform) {
case SAVE_FILE_PLATFORM_X360:
case SAVE_FILE_PLATFORM_PS3:
m_saveEndian = BIGENDIAN;
break;
case SAVE_FILE_PLATFORM_XBONE:
case SAVE_FILE_PLATFORM_WIN64:
case SAVE_FILE_PLATFORM_PS4:
case SAVE_FILE_PLATFORM_PSVITA:
m_saveEndian = LITTLEENDIAN;
break;
default:
assert(0);
m_savePlatform = SAVE_FILE_PLATFORM_LOCAL;
m_saveEndian = m_localEndian;
break;
}
// Read the offset of the header
// assert(numberOfBytesRead == 4);
int* begin = (int*)saveMem;
#ifdef __PSVITA__
VirtualCopyFrom(&headerOffset, begin, sizeof(headerOffset));
#else
headerOffset = *begin;
#endif
if (isSaveEndianDifferent()) System::ReverseULONG(&headerOffset);
// Read the size of the header
// assert(numberOfBytesRead == 4);
#ifdef __PSVITA__
VirtualCopyFrom(&headerSize, begin + 1, sizeof(headerSize));
#else
headerSize = *(begin + 1);
#endif
if (isSaveEndianDifferent()) System::ReverseULONG(&headerSize);
short* versions = (short*)(begin + 2);
// Read the original save version number
#ifdef __PSVITA__
VirtualCopyFrom(&m_originalSaveVersion, versions,
sizeof(m_originalSaveVersion));
#else
m_originalSaveVersion = *(versions);
#endif
if (isSaveEndianDifferent()) System::ReverseSHORT(&m_originalSaveVersion);
// Read the save version number
// m_saveVersion = *(begin + 2);
#ifdef __PSVITA__
VirtualCopyFrom(&m_saveVersion, versions + 1, sizeof(m_saveVersion));
#else
m_saveVersion = *(versions + 1);
#endif
if (isSaveEndianDifferent()) System::ReverseSHORT(&m_saveVersion);
#ifdef _DEBUG_FILE_HEADER
app.DebugPrintf(
"Read save file with orignal version: %d, and current version %d\n",
m_originalSaveVersion, m_saveVersion);
app.DebugPrintf("\n\nRead file Header: Offset = %d, Size = %d\n",
headerOffset, headerSize);
#endif
char* headerPosition = (char*)saveMem + headerOffset;
switch (m_saveVersion) {
// case SAVE_FILE_VERSION_NUMBER:
// case 8: // 4J Stu - SAVE_FILE_VERSION_NUMBER 2,3,4,5,6,7,8 are the
// same, but: : Bumped it to 3 in TU5 to force older builds (ie 0062) to
//generate a new world when trying to load new saves : Bumped it to 4 in
//TU9 to delete versions of The End that were generated in builds prior
//to TU9 : Bumped it to 5 in TU9 to update the map data that was only
//using 1 bit to determine dimension : Bumped it to 6 for PS3 v1 to
//update map data mappings to use larger PlayerUID : Bumped it to 7 for
//Durango v1 to update map data mappings to use string based PlayerUID
// : Bumped it to 8
//for Durango v1 when to save the chunks in a different compressed
//format
case SAVE_FILE_VERSION_COMPRESSED_CHUNK_STORAGE:
case SAVE_FILE_VERSION_DURANGO_CHANGE_MAP_DATA_MAPPING_SIZE:
case SAVE_FILE_VERSION_CHANGE_MAP_DATA_MAPPING_SIZE:
case SAVE_FILE_VERSION_MOVED_STRONGHOLD:
case SAVE_FILE_VERSION_NEW_END:
case SAVE_FILE_VERSION_POST_LAUNCH:
case SAVE_FILE_VERSION_LAUNCH: {
// Changes for save file version 2:
// headerSize is now a count of elements rather than a count of
// bytes The FileEntrySaveData struct has a lastModifiedTime member
// Read the header
FileEntrySaveData* fesdHeaderPosition =
(FileEntrySaveData*)headerPosition;
for (unsigned int i = 0; i < headerSize; ++i) {
FileEntry* entry = new FileEntry();
// assert(numberOfBytesRead == sizeof(FileEntrySaveData));
#ifdef __PSVITA__
VirtualCopyFrom(&entry->data, fesdHeaderPosition,
sizeof(FileEntrySaveData));
#else
memcpy(&entry->data, fesdHeaderPosition,
sizeof(FileEntrySaveData));
#endif
if (isSaveEndianDifferent()) {
// Reverse bytes
// System::ReverseWCHARA(entry->data.filename,64);
System::ReverseULONG(&entry->data.length);
System::ReverseULONG(&entry->data.startOffset);
System::ReverseULONGLONG(&entry->data.lastModifiedTime);
}
entry->currentFilePointer = entry->data.startOffset;
lastFile = entry;
fileTable.push_back(entry);
#ifdef _DEBUG_FILE_HEADER
app.DebugPrintf(
"File: %ls, Start = %d, Length = %d, End = %d, Timestamp = "
"%lld\n",
entry->data.filename, entry->data.startOffset,
entry->data.length,
entry->data.startOffset + entry->data.length,
entry->data.lastModifiedTime);
#endif
fesdHeaderPosition++;
}
} break;
// Legacy save versions, with updated code to convert the
// FileEntrySaveData to the latest version 4J Stu - At time of writing,
// the tutorial save is V1 so need to keep this for compatibility
case SAVE_FILE_VERSION_PRE_LAUNCH: {
// Read the header
// We can then make headerPosition a FileEntrySaveData pointer and
// just increment by one up to the number
unsigned int i = 0;
while (i < headerSize) {
FileEntry* entry = new FileEntry();
// assert(numberOfBytesRead == sizeof(FileEntrySaveData));
#ifdef __PSVITA__
VirtualCopyFrom(&entry->data, headerPosition,
sizeof(FileEntrySaveDataV1));
#else
memcpy(&entry->data, headerPosition,
sizeof(FileEntrySaveDataV1));
#endif
entry->currentFilePointer = entry->data.startOffset;
lastFile = entry;
fileTable.push_back(entry);
#ifdef _DEBUG_FILE_HEADER
app.DebugPrintf(
"File: %ls, Start = %d, Length = %d, End = %d\n",
entry->data.filename, entry->data.startOffset,
entry->data.length,
entry->data.startOffset + entry->data.length);
#endif
i += sizeof(FileEntrySaveDataV1);
headerPosition += sizeof(FileEntrySaveDataV1);
}
} break;
default:
#ifndef _CONTENT_PACKAGE
app.DebugPrintf("********** Invalid save version %d\n",
m_saveVersion);
__debugbreak();
#endif
break;
}
}
unsigned int FileHeader::GetStartOfNextData() {
// The first 4 bytes is the location of the header (the header itself is at
// the end of the file) Then 4 bytes for the size of the header Then 2 bytes
// for the version number at which this save was first generated Then 2
// bytes for the version number that the save should now be at
unsigned int totalBytesSoFar = SAVE_FILE_HEADER_SIZE;
for (unsigned int i = 0; i < fileTable.size(); ++i) {
if (fileTable[i]->getFileSize() > 0)
totalBytesSoFar += fileTable[i]->getFileSize();
}
return totalBytesSoFar;
}
unsigned int FileHeader::GetFileSize() {
return GetStartOfNextData() +
(sizeof(FileEntrySaveData) * (unsigned int)fileTable.size());
}
void FileHeader::AdjustStartOffsets(FileEntry* file,
unsigned int nNumberOfBytesToWrite,
bool subtract /*= false*/) {
bool found = false;
for (unsigned int i = 0; i < fileTable.size(); ++i) {
if (found == true) {
if (subtract) {
fileTable[i]->data.startOffset -= nNumberOfBytesToWrite;
fileTable[i]->currentFilePointer -= nNumberOfBytesToWrite;
} else {
fileTable[i]->data.startOffset += nNumberOfBytesToWrite;
fileTable[i]->currentFilePointer += nNumberOfBytesToWrite;
}
} else if (fileTable[i] == file) {
found = true;
}
}
}
bool FileHeader::fileExists(const std::wstring& name) {
for (unsigned int i = 0; i < fileTable.size(); ++i) {
if (wcscmp(fileTable[i]->data.filename, name.c_str()) == 0) {
// If so, return it
return true;
}
}
return false;
}
std::vector<FileEntry*>* FileHeader::getFilesWithPrefix(
const std::wstring& prefix) {
std::vector<FileEntry*>* files = NULL;
for (unsigned int i = 0; i < fileTable.size(); ++i) {
if (wcsncmp(fileTable[i]->data.filename, prefix.c_str(),
prefix.size()) == 0) {
if (files == NULL) {
files = new std::vector<FileEntry*>();
}
files->push_back(fileTable[i]);
}
}
return files;
}
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
static bool isHexChar(wchar_t wc) {
if (wc >= L'0' && wc <= L'9') return true;
if (wc >= L'a' && wc <= L'f') return true;
return false;
}
static bool isHexString(wchar_t* ws, int size) {
for (int i = 0; i < size; i++) {
if (!isHexChar(ws[i])) return false;
}
return true;
}
static bool isDecimalChar(wchar_t wc) {
if (wc >= L'0' && wc <= L'9') return true;
return false;
}
static bool isDecimalString(wchar_t* ws, int size) {
for (int i = 0; i < size; i++) {
if (!isDecimalChar(ws[i])) return false;
}
return true;
}
static wchar_t* findFilenameStart(wchar_t* str) {
// find the last forward slash in the filename, and return the pointer to
// the following character
wchar_t* filenameStart = str;
int len = wcslen(str);
for (int i = 0; i < len; i++)
if (str[i] == L'/') filenameStart = &str[i + 1];
return filenameStart;
}
std::wstring FileHeader::getPlayerDataFilenameForLoad(const PlayerUID& pUID) {
std::wstring retVal = L"";
std::vector<FileEntry*>* pFiles = getDatFilesWithOnlineID(pUID);
if (!pFiles) {
// we didn't find a matching online dat file, so look for an offline
// version
pFiles = getDatFilesWithMacAndUserID(pUID);
}
if (!pFiles) {
// and we didn't find an offline file, so check if we're the primary
// user, and grab the primary file if we are
if (pUID.isPrimaryUser()) {
pFiles = getDatFilesWithPrimaryUser();
}
}
if (pFiles) {
// we've got something to load
// assert(pFiles->size() == 1);
retVal = pFiles->at(0)->data.filename;
delete pFiles;
}
return retVal;
}
std::wstring FileHeader::getPlayerDataFilenameForSave(const PlayerUID& pUID) {
// check if we're online first
if (pUID.isSignedIntoPSN() == false) {
// OK, we're not online, see if we can find another data file with
// matching mac and userID
std::vector<FileEntry*>* pFiles = getDatFilesWithMacAndUserID(pUID);
if (pFiles) {
// we've found a previous save, use the filename from it, as it
// might have the online part too
// assert(pFiles->size() == 1);
std::wstring retVal = pFiles->at(0)->data.filename;
delete pFiles;
return retVal;
}
}
// we're either online, or we can't find a previous save, so use the
// standard filename
std::wstring retVal = pUID.toString() + L".dat";
return retVal;
}
std::vector<FileEntry*>* FileHeader::getValidPlayerDatFiles() {
std::vector<FileEntry*>* files = NULL;
// find filenames that match this pattern
// P_5e7ff8372ea9_00000004_Mark_4J
for (unsigned int i = 0; i < fileTable.size(); ++i) {
wchar_t* filenameOnly = findFilenameStart(fileTable[i]->data.filename);
int nameLen = wcslen(filenameOnly);
if (nameLen <= 4) continue;
// make sure it's a ".dat" file
if (wcsncmp(&filenameOnly[nameLen - 4], L".dat", 4) != 0) continue;
// make sure we start with "P_" or "N_"
if ((wcsncmp(&filenameOnly[0], L"P_", 2) != 0) &&
(wcsncmp(&filenameOnly[0], L"N_", 2) != 0))
continue;
// check the next 12 chars are hex
if (!isHexString(&filenameOnly[2], 12)) continue;
// make sure character 14 is '_'
if (filenameOnly[14] != L'_') continue;
// check the next 8 chars are decimal
if (!isDecimalString(&filenameOnly[15], 8)) continue;
// if we get here, it must be a valid filename
if (files == NULL) {
files = new std::vector<FileEntry*>();
}
files->push_back(fileTable[i]);
}
return files;
}
std::vector<FileEntry*>* FileHeader::getDatFilesWithOnlineID(
const PlayerUID& pUID) {
if (pUID.isSignedIntoPSN() == false) return NULL;
std::vector<FileEntry*>* datFiles = getValidPlayerDatFiles();
if (datFiles == NULL) return NULL;
// we're looking for the online name from the pUID in these types of
// filenames - P_5e7ff8372ea9_00000004_Mark_4J
wchar_t onlineIDW[64];
mbstowcs(onlineIDW, pUID.getOnlineID(), 64);
std::vector<FileEntry*>* files = NULL;
int onlineIDSize = wcslen(onlineIDW);
if (onlineIDSize == 0) return NULL;
wcscat(onlineIDW, L".dat");
#ifdef __ORBIS__
onlineIDSize = wcslen(onlineIDW);
#else
static const int onlineIDStart = 24; // 24 characters into the filename
#endif
char tempStr[128];
for (unsigned int i = 0; i < datFiles->size(); ++i) {
wchar_t* filenameOnly =
findFilenameStart(datFiles->at(i)->data.filename);
wcstombs(tempStr, filenameOnly, 128);
app.DebugPrintf("file : %s\n", tempStr);
#ifdef __ORBIS__
int onlineIDStart = wcslen(filenameOnly) - onlineIDSize;
if (onlineIDStart > 0)
#else
if (wcslen(filenameOnly) > onlineIDStart)
#endif
{
if (wcsncmp(&filenameOnly[onlineIDStart], onlineIDW,
onlineIDSize) == 0) {
if (files == NULL) {
files = new std::vector<FileEntry*>();
}
files->push_back(datFiles->at(i));
}
}
}
delete datFiles;
if (files) sort(files->begin(), files->end(), FileEntry::newestFirst);
return files;
}
std::vector<FileEntry*>* FileHeader::getDatFilesWithMacAndUserID(
const PlayerUID& pUID) {
std::vector<FileEntry*>* datFiles = getValidPlayerDatFiles();
if (datFiles == NULL) return NULL;
// we're looking for the mac address and userIDfrom the pUID in these types
// of filenames - P_5e7ff8372ea9_00000004_Mark_4J
std::wstring macStr = pUID.macAddressStr();
std::wstring userStr = pUID.userIDStr();
const wchar_t* pMacStr = macStr.c_str();
const wchar_t* pUserStr = userStr.c_str();
std::vector<FileEntry*>* files = NULL;
static const int macAddrStart = 2; // 2 characters into the filename
static const int userIDStart = 15; // 15 characters into the filename
char tempStr[128];
for (unsigned int i = 0; i < datFiles->size(); ++i) {
wchar_t* filenameOnly =
findFilenameStart(datFiles->at(i)->data.filename);
wcstombs(tempStr, filenameOnly, 128);
app.DebugPrintf("file : %s\n", tempStr);
// check the mac address matches
if (wcsncmp(&filenameOnly[macAddrStart], pMacStr, macStr.size()) == 0) {
// check the userID matches
if (wcsncmp(&filenameOnly[userIDStart], pUserStr, userStr.size()) ==
0) {
if (files == NULL) {
files = new std::vector<FileEntry*>();
}
files->push_back(datFiles->at(i));
}
}
}
delete datFiles;
if (files) sort(files->begin(), files->end(), FileEntry::newestFirst);
return files;
}
std::vector<FileEntry*>* FileHeader::getDatFilesWithPrimaryUser() {
std::vector<FileEntry*>* datFiles = getValidPlayerDatFiles();
if (datFiles == NULL) return NULL;
// we're just looking for filenames starting with "P_" in these types of
// filenames - P_5e7ff8372ea9_00000004_Mark_4J
std::vector<FileEntry*>* files = NULL;
char tempStr[128];
for (unsigned int i = 0; i < datFiles->size(); ++i) {
wchar_t* filenameOnly =
findFilenameStart(datFiles->at(i)->data.filename);
wcstombs(tempStr, filenameOnly, 128);
app.DebugPrintf("file : %s\n", tempStr);
// check for "P_" prefix
if (wcsncmp(&filenameOnly[0], L"P_", 2) == 0) {
if (files == NULL) {
files = new std::vector<FileEntry*>();
}
files->push_back(datFiles->at(i));
}
}
delete datFiles;
if (files) sort(files->begin(), files->end(), FileEntry::newestFirst);
return files;
}
#endif // __PS3__ || __ORBIS__
ByteOrder FileHeader::getEndian(ESavePlatform plat) {
ByteOrder platEndian;
switch (plat) {
case SAVE_FILE_PLATFORM_X360:
case SAVE_FILE_PLATFORM_PS3:
return BIGENDIAN;
break;
case SAVE_FILE_PLATFORM_NONE:
case SAVE_FILE_PLATFORM_XBONE:
case SAVE_FILE_PLATFORM_PS4:
case SAVE_FILE_PLATFORM_PSVITA:
case SAVE_FILE_PLATFORM_WIN64:
return LITTLEENDIAN;
break;
default:
assert(0);
break;
}
return LITTLEENDIAN;
}