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42 lines
936 B
C++
42 lines
936 B
C++
#pragma once
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#include "../Throwable.h"
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class HitResult;
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class ThrownPotion : public Throwable {
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public:
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eINSTANCEOF GetType() { return eTYPE_THROWNPOTION; }
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static Entity* create(Level* level) { return new ThrownPotion(level); }
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public:
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static const double SPLASH_RANGE;
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private:
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static const double SPLASH_RANGE_SQ;
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int potionValue;
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void _init();
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public:
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ThrownPotion(Level* level);
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ThrownPotion(Level* level, std::shared_ptr<Mob> mob, int potionValue);
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ThrownPotion(Level* level, double x, double y, double z, int potionValue);
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protected:
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virtual float getGravity();
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virtual float getThrowPower();
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virtual float getThrowUpAngleOffset();
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public:
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void setPotionValue(int potionValue);
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int getPotionValue();
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protected:
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virtual void onHit(HitResult* res);
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public:
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void readAdditionalSaveData(CompoundTag* tag);
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void addAdditonalSaveData(CompoundTag* tag);
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}; |