4jcraft/Minecraft.World/Blocks/DispenserTile.h
2026-03-13 17:06:56 -05:00

66 lines
2.2 KiB
C++

#pragma once
#include "TileEntities/EntityTile.h"
class Player;
class Mob;
class ChunkRebuildData;
class DispenserTile : public EntityTile {
friend class Tile;
friend class ChunkRebuildData;
private:
static const int DISPENSE_ITEM = 0;
static const int REMOVE_ITEM = 1;
static const int LEAVE_ITEM = 2;
public:
static const int FACING_MASK = 0x7;
protected:
Random* random;
Icon* iconTop;
Icon* iconFront;
Icon* iconFrontVertical;
protected:
DispenserTile(int id);
public:
virtual int getTickDelay();
virtual int getResource(int data, Random* random, int playerBonusLevel);
virtual void onPlace(Level* level, int x, int y, int z);
private:
void recalcLockDir(Level* level, int x, int y, int z);
public:
virtual Icon* getTexture(int face, int data);
//@Override
void registerIcons(IconRegister* iconRegister);
virtual bool TestUse();
virtual bool use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly = false); // 4J added soundOnly param
private:
void fireArrow(Level* level, int x, int y, int z, Random* random);
public:
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
virtual void tick(Level* level, int x, int y, int z, Random* random);
virtual std::shared_ptr<TileEntity> newTileEntity(Level* level);
virtual void setPlacedBy(Level* level, int x, int y, int z,
std::shared_ptr<Mob> by);
virtual void onRemove(Level* level, int x, int y, int z, int id, int data);
private:
static void throwItem(Level* level, std::shared_ptr<ItemInstance> item,
Random* random, int accuracy, int xd, int zd,
double xp, double yp, double zp);
static int dispenseItem(std::shared_ptr<DispenserTileEntity> trap,
Level* level, std::shared_ptr<ItemInstance> item,
Random* random, int x, int y, int z, int xd, int zd,
double xp, double yp, double zp);
};