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66 lines
2.2 KiB
C++
66 lines
2.2 KiB
C++
#pragma once
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#include "TileEntities/EntityTile.h"
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class Player;
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class Mob;
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class ChunkRebuildData;
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class DispenserTile : public EntityTile {
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friend class Tile;
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friend class ChunkRebuildData;
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private:
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static const int DISPENSE_ITEM = 0;
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static const int REMOVE_ITEM = 1;
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static const int LEAVE_ITEM = 2;
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public:
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static const int FACING_MASK = 0x7;
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protected:
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Random* random;
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Icon* iconTop;
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Icon* iconFront;
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Icon* iconFrontVertical;
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protected:
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DispenserTile(int id);
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public:
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virtual int getTickDelay();
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virtual int getResource(int data, Random* random, int playerBonusLevel);
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virtual void onPlace(Level* level, int x, int y, int z);
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private:
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void recalcLockDir(Level* level, int x, int y, int z);
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public:
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virtual Icon* getTexture(int face, int data);
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//@Override
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void registerIcons(IconRegister* iconRegister);
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virtual bool TestUse();
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virtual bool use(Level* level, int x, int y, int z,
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std::shared_ptr<Player> player, int clickedFace,
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float clickX, float clickY, float clickZ,
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bool soundOnly = false); // 4J added soundOnly param
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private:
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void fireArrow(Level* level, int x, int y, int z, Random* random);
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public:
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virtual void neighborChanged(Level* level, int x, int y, int z, int type);
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virtual void tick(Level* level, int x, int y, int z, Random* random);
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virtual std::shared_ptr<TileEntity> newTileEntity(Level* level);
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virtual void setPlacedBy(Level* level, int x, int y, int z,
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std::shared_ptr<Mob> by);
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virtual void onRemove(Level* level, int x, int y, int z, int id, int data);
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private:
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static void throwItem(Level* level, std::shared_ptr<ItemInstance> item,
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Random* random, int accuracy, int xd, int zd,
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double xp, double yp, double zp);
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static int dispenseItem(std::shared_ptr<DispenserTileEntity> trap,
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Level* level, std::shared_ptr<ItemInstance> item,
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Random* random, int x, int y, int z, int xd, int zd,
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double xp, double yp, double zp);
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}; |