4jcraft/Minecraft.Client/Textures/Packs/DLCTexturePack.cpp
2026-03-13 17:10:10 -05:00

600 lines
22 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Platform/Common/DLC/DLCGameRulesFile.h"
#include "../../Platform/Common/DLC/DLCGameRulesHeader.h"
#include "../../Platform/Common/DLC/DLCGameRules.h"
#include "DLCTexturePack.h"
#include "../../Platform/Common/DLC/DLCColourTableFile.h"
#include "../../Platform/Common/DLC/DLCUIDataFile.h"
#include "../../Platform/Common/DLC/DLCTextureFile.h"
#include "../../Platform/Common/DLC/DLCLocalisationFile.h"
#include "../../../Minecraft.World/Util/StringHelpers.h"
#include "../../../Minecraft.World/Util/PortableFileIO.h"
#include "../../Utils/StringTable.h"
#include "../../Platform/Common/DLC/DLCAudioFile.h"
#include <cstdint>
#include <limits>
#if defined _XBOX || defined _WINDOWS64
#include "../../Platform/Xbox/XML/ATGXmlParser.h"
#include "../../Platform/Xbox/XML/xmlFilesCallback.h"
#endif
namespace {
bool ReadPortableBinaryFile(File& file, std::uint8_t*& data,
unsigned int& size) {
const __int64 fileLength = file.length();
if (fileLength < 0 ||
fileLength >
static_cast<__int64>(std::numeric_limits<unsigned int>::max())) {
data = NULL;
size = 0;
return false;
}
const std::size_t capacity = static_cast<std::size_t>(fileLength);
std::uint8_t* buffer = new std::uint8_t[capacity == 0 ? 1 : capacity];
const PortableFileIO::BinaryReadResult readResult =
PortableFileIO::ReadBinaryFile(file.getPath(), buffer, capacity);
if (readResult.status != PortableFileIO::BinaryReadStatus::ok ||
readResult.fileSize > std::numeric_limits<unsigned int>::max()) {
delete[] buffer;
data = NULL;
size = 0;
return false;
}
data = buffer;
size = static_cast<unsigned int>(readResult.fileSize);
return true;
}
} // namespace
DLCTexturePack::DLCTexturePack(std::uint32_t id, DLCPack* pack,
TexturePack* fallback)
: AbstractTexturePack(id, NULL, pack->getName(), fallback) {
m_dlcInfoPack = pack;
m_dlcDataPack = NULL;
bUILoaded = false;
m_bLoadingData = false;
m_bHasLoadedData = false;
m_archiveFile = NULL;
if (app.getLevelGenerationOptions())
app.getLevelGenerationOptions()->setLoadedData();
m_bUsingDefaultColourTable = true;
m_stringTable = NULL;
#ifdef _XBOX
m_pStreamedWaveBank = NULL;
m_pSoundBank = NULL;
#endif
if (m_dlcInfoPack->doesPackContainFile(
DLCManager::e_DLCType_LocalisationData, L"languages.loc")) {
DLCLocalisationFile* localisationFile =
(DLCLocalisationFile*)m_dlcInfoPack->getFile(
DLCManager::e_DLCType_LocalisationData, L"languages.loc");
m_stringTable = localisationFile->getStringTable();
}
// 4J Stu - These calls need to be in the most derived version of the class
loadIcon();
loadName();
loadDescription();
// loadDefaultHTMLColourTable();
}
void DLCTexturePack::loadIcon() {
if (m_dlcInfoPack->doesPackContainFile(DLCManager::e_DLCType_Texture,
L"icon.png")) {
DLCTextureFile* textureFile = (DLCTextureFile*)m_dlcInfoPack->getFile(
DLCManager::e_DLCType_Texture, L"icon.png");
std::uint32_t iconSize = 0;
m_iconData = textureFile->getData(iconSize);
m_iconSize = iconSize;
} else {
AbstractTexturePack::loadIcon();
}
}
void DLCTexturePack::loadComparison() {
if (m_dlcInfoPack->doesPackContainFile(DLCManager::e_DLCType_Texture,
L"comparison.png")) {
DLCTextureFile* textureFile = (DLCTextureFile*)m_dlcInfoPack->getFile(
DLCManager::e_DLCType_Texture, L"comparison.png");
std::uint32_t comparisonSize = 0;
m_comparisonData = textureFile->getData(comparisonSize);
m_comparisonSize = comparisonSize;
}
}
void DLCTexturePack::loadName() {
texname = L"";
if (m_dlcInfoPack->GetPackID() & 1024) {
if (m_stringTable != NULL) {
texname = m_stringTable->getString(L"IDS_DISPLAY_NAME");
m_wsWorldName = m_stringTable->getString(L"IDS_WORLD_NAME");
}
} else {
if (m_stringTable != NULL) {
texname = m_stringTable->getString(L"IDS_DISPLAY_NAME");
}
}
}
void DLCTexturePack::loadDescription() {
desc1 = L"";
if (m_stringTable != NULL) {
desc1 = m_stringTable->getString(L"IDS_TP_DESCRIPTION");
}
}
std::wstring DLCTexturePack::getResource(const std::wstring& name) {
// 4J Stu - We should never call this function
#ifndef __CONTENT_PACKAGE
__debugbreak();
#endif
return L"";
}
InputStream* DLCTexturePack::getResourceImplementation(
const std::wstring& name) // throws IOException
{
// 4J Stu - We should never call this function
#ifndef _CONTENT_PACKAGE
__debugbreak();
if (hasFile(name)) return NULL;
#endif
return NULL; // resource;
}
bool DLCTexturePack::hasFile(const std::wstring& name) {
bool hasFile = false;
if (m_dlcDataPack != NULL)
hasFile = m_dlcDataPack->doesPackContainFile(
DLCManager::e_DLCType_Texture, name);
return hasFile;
}
bool DLCTexturePack::isTerrainUpdateCompatible() { return true; }
std::wstring DLCTexturePack::getPath(bool bTitleUpdateTexture /*= false*/) {
return L"";
}
std::wstring DLCTexturePack::getAnimationString(const std::wstring& textureName,
const std::wstring& path) {
std::wstring result = L"";
std::wstring fullpath = L"res/" + path + textureName + L".png";
if (hasFile(fullpath)) {
result = m_dlcDataPack->getFile(DLCManager::e_DLCType_Texture, fullpath)
->getParameterAsString(DLCManager::e_DLCParamType_Anim);
}
return result;
}
BufferedImage* DLCTexturePack::getImageResource(
const std::wstring& File, bool filenameHasExtension /*= false*/,
bool bTitleUpdateTexture /*=false*/, const std::wstring& drive /*=L""*/) {
if (m_dlcDataPack)
return new BufferedImage(m_dlcDataPack, L"/" + File,
filenameHasExtension);
else
return fallback->getImageResource(File, filenameHasExtension,
bTitleUpdateTexture, drive);
}
DLCPack* DLCTexturePack::getDLCPack() { return m_dlcDataPack; }
void DLCTexturePack::loadColourTable() {
// Load the game colours
if (m_dlcDataPack != NULL &&
m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_ColourTable,
L"colours.col")) {
DLCColourTableFile* colourFile =
(DLCColourTableFile*)m_dlcDataPack->getFile(
DLCManager::e_DLCType_ColourTable, L"colours.col");
m_colourTable = colourFile->getColourTable();
m_bUsingDefaultColourTable = false;
} else {
// 4J Stu - We can delete the default colour table, but not the one from
// the DLCColourTableFile
if (!m_bUsingDefaultColourTable) m_colourTable = NULL;
loadDefaultColourTable();
m_bUsingDefaultColourTable = true;
}
// Load the text colours
#ifdef _XBOX
if (m_dlcDataPack != NULL &&
m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_UIData,
L"TexturePack.xzp")) {
DLCUIDataFile* dataFile = (DLCUIDataFile*)m_dlcDataPack->getFile(
DLCManager::e_DLCType_UIData, L"TexturePack.xzp");
std::uint32_t dwSize = 0;
std::uint8_t* pbData = dataFile->getData(dwSize);
constexpr int LOCATOR_SIZE =
256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[LOCATOR_SIZE];
// Try and load the HTMLColours.col based off the common XML first,
// before the deprecated xuiscene_colourtable
swprintf(szResourceLocator, LOCATOR_SIZE,
L"memory://%08X,%04X#HTMLColours.col", pbData, dwSize);
std::uint8_t* data;
unsigned int dataLength;
if (XuiResourceLoadAll(szResourceLocator, &data, &dataLength) == S_OK) {
m_colourTable->loadColoursFromData(data, dataLength);
XuiFree(data);
} else {
swprintf(szResourceLocator, LOCATOR_SIZE,
L"memory://%08X,%04X#xuiscene_colourtable.xur", pbData,
dwSize);
HXUIOBJ hScene;
HRESULT hr = XuiSceneCreate(szResourceLocator, szResourceLocator,
NULL, &hScene);
if (HRESULT_SUCCEEDED(hr)) {
loadHTMLColourTableFromXuiScene(hScene);
} else {
loadDefaultHTMLColourTable();
}
}
} else {
loadDefaultHTMLColourTable();
}
#else
if (app.hasArchiveFile(L"HTMLColours.col")) {
byteArray textColours = app.getArchiveFile(L"HTMLColours.col");
m_colourTable->loadColoursFromData(textColours.data,
textColours.length);
delete[] textColours.data;
}
#endif
}
void DLCTexturePack::loadData() {
int mountIndex = m_dlcInfoPack->GetDLCMountIndex();
if (mountIndex > -1) {
#ifdef _DURANGO
if (StorageManager.MountInstalledDLC(ProfileManager.GetPrimaryPad(),
mountIndex,
&DLCTexturePack::packMounted, this,
L"TPACK") != ERROR_IO_PENDING)
#else
if (StorageManager.MountInstalledDLC(ProfileManager.GetPrimaryPad(),
mountIndex,
&DLCTexturePack::packMounted, this,
"TPACK") != ERROR_IO_PENDING)
#endif
{
// corrupt DLC
m_bHasLoadedData = true;
if (app.getLevelGenerationOptions())
app.getLevelGenerationOptions()->setLoadedData();
app.DebugPrintf("Failed to mount texture pack DLC %d for pad %d\n",
mountIndex, ProfileManager.GetPrimaryPad());
} else {
m_bLoadingData = true;
app.DebugPrintf("Attempted to mount DLC data for texture pack %d\n",
mountIndex);
}
} else {
m_bHasLoadedData = true;
if (app.getLevelGenerationOptions())
app.getLevelGenerationOptions()->setLoadedData();
app.SetAction(ProfileManager.GetPrimaryPad(),
eAppAction_ReloadTexturePack);
}
}
std::wstring DLCTexturePack::getFilePath(std::uint32_t packId,
std::wstring filename,
bool bAddDataFolder) {
return app.getFilePath(packId, filename, bAddDataFolder);
}
int DLCTexturePack::packMounted(void* pParam, int iPad, std::uint32_t dwErr,
std::uint32_t dwLicenceMask) {
DLCTexturePack* texturePack = static_cast<DLCTexturePack*>(pParam);
texturePack->m_bLoadingData = false;
if (dwErr != ERROR_SUCCESS) {
// corrupt DLC
app.DebugPrintf("Failed to mount DLC for pad %d: %u\n", iPad, dwErr);
} else {
app.DebugPrintf(
"Mounted DLC for texture pack, attempting to load data\n");
texturePack->m_dlcDataPack =
new DLCPack(texturePack->m_dlcInfoPack->getName(), dwLicenceMask);
texturePack->setHasAudio(false);
unsigned int dwFilesProcessed = 0;
// Load the DLC textures
std::wstring dataFilePath =
texturePack->m_dlcInfoPack->getFullDataPath();
if (!dataFilePath.empty()) {
if (!app.m_dlcManager.readDLCDataFile(
dwFilesProcessed,
getFilePath(texturePack->m_dlcInfoPack->GetPackID(),
dataFilePath),
texturePack->m_dlcDataPack)) {
delete texturePack->m_dlcDataPack;
texturePack->m_dlcDataPack = NULL;
}
// Load the UI data
if (texturePack->m_dlcDataPack != NULL) {
#ifdef _XBOX
File xzpPath(
getFilePath(texturePack->m_dlcInfoPack->GetPackID(),
std::wstring(L"TexturePack.xzp")));
if (xzpPath.exists()) {
std::uint8_t* pbData = NULL;
unsigned int bytesRead = 0;
if (ReadPortableBinaryFile(xzpPath, pbData, bytesRead)) {
DLCUIDataFile* uiDLCFile =
(DLCUIDataFile*)texturePack->m_dlcDataPack->addFile(
DLCManager::e_DLCType_UIData,
L"TexturePack.xzp");
uiDLCFile->addData(pbData, bytesRead, true);
}
}
#else
File archivePath(
getFilePath(texturePack->m_dlcInfoPack->GetPackID(),
std::wstring(L"media.arc")));
if (archivePath.exists())
texturePack->m_archiveFile = new ArchiveFile(archivePath);
#endif
/**
4J-JEV:
For all the GameRuleHeader files we find
*/
DLCPack* pack = texturePack->m_dlcInfoPack->GetParentPack();
LevelGenerationOptions* levelGen =
app.getLevelGenerationOptions();
if (levelGen != NULL && !levelGen->hasLoadedData()) {
int gameRulesCount = pack->getDLCItemsCount(
DLCManager::e_DLCType_GameRulesHeader);
for (int i = 0; i < gameRulesCount; ++i) {
DLCGameRulesHeader* dlcFile =
(DLCGameRulesHeader*)pack->getFile(
DLCManager::e_DLCType_GameRulesHeader, i);
if (!dlcFile->getGrfPath().empty()) {
File grf(getFilePath(
texturePack->m_dlcInfoPack->GetPackID(),
dlcFile->getGrfPath()));
if (grf.exists()) {
std::uint8_t* pbData = NULL;
unsigned int fileSize = 0;
if (ReadPortableBinaryFile(grf, pbData,
fileSize)) {
// 4J-PB - is it possible that we can get
// here after a read fail and it's not an
// error?
dlcFile->setGrfData(
pbData, fileSize,
texturePack->m_stringTable);
delete[] pbData;
app.m_gameRules.setLevelGenerationOptions(
dlcFile->lgo);
} else {
app.FatalLoadError();
}
}
}
}
if (levelGen->requiresBaseSave() &&
!levelGen->getBaseSavePath().empty()) {
File grf(
getFilePath(texturePack->m_dlcInfoPack->GetPackID(),
levelGen->getBaseSavePath()));
if (grf.exists()) {
std::uint8_t* pbData = NULL;
unsigned int fileSize = 0;
if (ReadPortableBinaryFile(grf, pbData, fileSize)) {
// 4J-PB - is it possible that we can get here
// after a read fail and it's not an error?
levelGen->setBaseSaveData(pbData, fileSize);
} else {
app.FatalLoadError();
}
}
}
}
// any audio data?
#ifdef _XBOX
File audioXSBPath(
getFilePath(texturePack->m_dlcInfoPack->GetPackID(),
std::wstring(L"MashUp.xsb")));
File audioXWBPath(
getFilePath(texturePack->m_dlcInfoPack->GetPackID(),
std::wstring(L"MashUp.xwb")));
if (audioXSBPath.exists() && audioXWBPath.exists()) {
texturePack->setHasAudio(true);
const char* pchXWBFilename =
wstringtofilename(audioXWBPath.getPath());
Minecraft::GetInstance()
->soundEngine->CreateStreamingWavebank(
pchXWBFilename, &texturePack->m_pStreamedWaveBank);
const char* pchXSBFilename =
wstringtofilename(audioXSBPath.getPath());
Minecraft::GetInstance()->soundEngine->CreateSoundbank(
pchXSBFilename, &texturePack->m_pSoundBank);
}
#else
// DLCPack *pack = texturePack->m_dlcInfoPack->GetParentPack();
if (pack->getDLCItemsCount(DLCManager::e_DLCType_Audio) > 0) {
DLCAudioFile* dlcFile = (DLCAudioFile*)pack->getFile(
DLCManager::e_DLCType_Audio, 0);
texturePack->setHasAudio(true);
// init the streaming sound ids for this texture pack
int iOverworldStart, iNetherStart, iEndStart;
int iOverworldC, iNetherC, iEndC;
iOverworldStart = 0;
iOverworldC = dlcFile->GetCountofType(
DLCAudioFile::e_AudioType_Overworld);
iNetherStart = iOverworldC;
iNetherC = dlcFile->GetCountofType(
DLCAudioFile::e_AudioType_Nether);
iEndStart = iOverworldC + iNetherC;
iEndC =
dlcFile->GetCountofType(DLCAudioFile::e_AudioType_End);
Minecraft::GetInstance()->soundEngine->SetStreamingSounds(
iOverworldStart, iOverworldStart + iOverworldC,
iNetherStart, iNetherStart + iNetherC, iEndStart,
iEndStart + iEndC,
iEndStart + iEndC); // push the CD start to after
}
#endif
}
texturePack->loadColourTable();
}
// 4J-PB - we need to leave the texture pack mounted if it contained
// streaming audio
if (texturePack->hasAudio() == false) {
#ifdef _XBOX
StorageManager.UnmountInstalledDLC("TPACK");
#endif
}
}
texturePack->m_bHasLoadedData = true;
if (app.getLevelGenerationOptions())
app.getLevelGenerationOptions()->setLoadedData();
app.SetAction(ProfileManager.GetPrimaryPad(), eAppAction_ReloadTexturePack);
return 0;
}
void DLCTexturePack::loadUI() {
#ifdef _XBOX
// Syntax: "memory://" + Address + "," + Size + "#" + File
// L"memory://0123ABCD,21A3#skin_default.xur"
// Load new skin
if (m_dlcDataPack != NULL &&
m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_UIData,
L"TexturePack.xzp")) {
DLCUIDataFile* dataFile = (DLCUIDataFile*)m_dlcDataPack->getFile(
DLCManager::e_DLCType_UIData, L"TexturePack.xzp");
std::uint32_t dwSize = 0;
std::uint8_t* pbData = dataFile->getData(dwSize);
constexpr int LOCATOR_SIZE =
256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[LOCATOR_SIZE];
swprintf(szResourceLocator, LOCATOR_SIZE,
L"memory://%08X,%04X#skin_Minecraft.xur", pbData, dwSize);
XuiFreeVisuals(L"");
HRESULT hr = app.LoadSkin(szResourceLocator, NULL); // L"TexturePack");
if (HRESULT_SUCCEEDED(hr)) {
bUILoaded = true;
// CXuiSceneBase::GetInstance()->SetVisualPrefix(L"TexturePack");
// CXuiSceneBase::GetInstance()->SkinChanged(CXuiSceneBase::GetInstance()->m_hObj);
}
}
#else
if (m_archiveFile && m_archiveFile->hasFile(L"skin.swf")) {
ui.ReloadSkin();
bUILoaded = true;
}
#endif
else {
loadDefaultUI();
bUILoaded = true;
}
AbstractTexturePack::loadUI();
#ifndef _XBOX
if (hasAudio() == false && !ui.IsReloadingSkin()) {
#ifdef _DURANGO
StorageManager.UnmountInstalledDLC(L"TPACK");
#else
StorageManager.UnmountInstalledDLC("TPACK");
#endif
}
#endif
}
void DLCTexturePack::unloadUI() {
// Unload skin
if (bUILoaded) {
#ifdef _XBOX
XuiFreeVisuals(L"TexturePack");
XuiFreeVisuals(L"");
CXuiSceneBase::GetInstance()->SetVisualPrefix(L"");
CXuiSceneBase::GetInstance()->SkinChanged(
CXuiSceneBase::GetInstance()->m_hObj);
#endif
setHasAudio(false);
}
AbstractTexturePack::unloadUI();
app.m_dlcManager.removePack(m_dlcDataPack);
m_dlcDataPack = NULL;
delete m_archiveFile;
m_bHasLoadedData = false;
bUILoaded = false;
}
std::wstring DLCTexturePack::getXuiRootPath() {
std::wstring path = L"";
if (m_dlcDataPack != NULL &&
m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_UIData,
L"TexturePack.xzp")) {
DLCUIDataFile* dataFile = (DLCUIDataFile*)m_dlcDataPack->getFile(
DLCManager::e_DLCType_UIData, L"TexturePack.xzp");
std::uint32_t dwSize = 0;
std::uint8_t* pbData = dataFile->getData(dwSize);
constexpr int LOCATOR_SIZE =
256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[LOCATOR_SIZE];
swprintf(szResourceLocator, LOCATOR_SIZE, L"memory://%08X,%04X#",
pbData, dwSize);
path = szResourceLocator;
}
return path;
}
unsigned int DLCTexturePack::getDLCParentPackId() {
return m_dlcInfoPack->GetParentPackId();
}
unsigned char DLCTexturePack::getDLCSubPackId() {
return (m_dlcInfoPack->GetPackId() >> 24) & 0xFF;
}
DLCPack* DLCTexturePack::getDLCInfoParentPack() {
return m_dlcInfoPack->GetParentPack();
}
XCONTENTDEVICEID DLCTexturePack::GetDLCDeviceID() {
return m_dlcInfoPack->GetDLCDeviceID();
}