mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-27 19:34:02 +00:00
39 lines
1.4 KiB
C++
39 lines
1.4 KiB
C++
#include "../../Platform/stdafx.h"
|
|
#include "../../../Minecraft.World/Headers/net.minecraft.world.entity.npc.h"
|
|
#include "../Models/VillagerModel.h"
|
|
#include "VillagerRenderer.h"
|
|
|
|
VillagerRenderer::VillagerRenderer() : MobRenderer(new VillagerModel(0), 0.5f) {
|
|
villagerModel = (VillagerModel*)model;
|
|
}
|
|
|
|
int VillagerRenderer::prepareArmor(std::shared_ptr<Mob> villager, int layer,
|
|
float a) {
|
|
return -1;
|
|
}
|
|
|
|
void VillagerRenderer::render(std::shared_ptr<Entity> mob, double x, double y,
|
|
double z, float rot, float a) {
|
|
MobRenderer::render(mob, x, y, z, rot, a);
|
|
}
|
|
|
|
void VillagerRenderer::renderName(std::shared_ptr<Mob> mob, double x, double y,
|
|
double z) {}
|
|
|
|
void VillagerRenderer::additionalRendering(std::shared_ptr<Mob> mob, float a) {
|
|
MobRenderer::additionalRendering(mob, a);
|
|
}
|
|
|
|
void VillagerRenderer::scale(std::shared_ptr<Mob> _mob, float a) {
|
|
// 4J - original version used generics and thus had an input parameter of
|
|
// type Blaze rather than std::shared_ptr<Entity> we have here - do some
|
|
// casting around instead
|
|
std::shared_ptr<Villager> mob = std::dynamic_pointer_cast<Villager>(_mob);
|
|
float s = 15 / 16.0f;
|
|
if (mob->getAge() < 0) {
|
|
s *= 0.5;
|
|
shadowRadius = 0.25f;
|
|
} else
|
|
shadowRadius = 0.5f;
|
|
glScalef(s, s, s);
|
|
} |