4jcraft/Minecraft.World
2026-03-06 20:09:37 +01:00
..
AI feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
Blocks painful update 2026-03-06 18:31:46 +01:00
Build painful update 2026-03-06 18:31:46 +01:00
Commands feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
Containers feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
Enchantments feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
Entities feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
Headers hhhhh 2026-03-06 07:13:57 +01:00
IO fixed a bunch of shit, might fix renderer ? 2026-03-06 20:09:37 +01:00
Items game compiles 2026-03-06 06:13:22 +01:00
Level painful update 2026-03-06 18:31:46 +01:00
Network fixed a bunch of shit, might fix renderer ? 2026-03-06 20:09:37 +01:00
Player udjfjdkd 2026-03-06 07:31:16 +01:00
Recipes feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
Stats painful update 2026-03-06 18:31:46 +01:00
Util udjfjdkd 2026-03-06 07:31:16 +01:00
WorldGen hhhhh 2026-03-06 07:13:57 +01:00
meson.build fix: use system zlib in Minecraft.World to avoid Byte typedef conflict with clang unity build 2026-03-06 08:24:07 +01:00
ReadMe.txt Initial dump 2026-03-01 15:49:25 +02:00

========================================================================
    STATIC LIBRARY : Minecraft.World Project Overview
========================================================================

AppWizard has created this Minecraft.World library project for you. 

This file contains a summary of what you will find in each of the files that
make up your Minecraft.World application.

Minecraft.World.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard. 
    It contains information about the version of Visual C++ that generated the file, and 
    information about the platforms, configurations, and project features selected with the
    Application Wizard.



/////////////////////////////////////////////////////////////////////////////

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named Minecraft.World.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////