4jcraft/Minecraft.Client/Platform/Common/UI/UIScene_HelpAndOptionsMenu.cpp
2026-03-30 02:17:54 -05:00

207 lines
7.4 KiB
C++

#include "../../Minecraft.World/Platform/stdafx.h"
#include "UI.h"
#include "UIScene_HelpAndOptionsMenu.h"
#include "../../Minecraft.Client/Minecraft.h"
UIScene_HelpAndOptionsMenu::UIScene_HelpAndOptionsMenu(int iPad, void* initData,
UILayer* parentLayer)
: UIScene(iPad, parentLayer) {
// Setup all the Iggy references we need for this scene
initialiseMovie();
m_bNotInGame = (Minecraft::GetInstance()->level == nullptr);
m_buttons[BUTTON_HAO_CHANGESKIN].init(IDS_CHANGE_SKIN,
BUTTON_HAO_CHANGESKIN);
m_buttons[BUTTON_HAO_HOWTOPLAY].init(IDS_HOW_TO_PLAY, BUTTON_HAO_HOWTOPLAY);
m_buttons[BUTTON_HAO_CONTROLS].init(IDS_CONTROLS, BUTTON_HAO_CONTROLS);
m_buttons[BUTTON_HAO_SETTINGS].init(IDS_SETTINGS, BUTTON_HAO_SETTINGS);
m_buttons[BUTTON_HAO_CREDITS].init(IDS_CREDITS, BUTTON_HAO_CREDITS);
// m_buttons[BUTTON_HAO_REINSTALL].init(app.GetString(IDS_REINSTALL_CONTENT),BUTTON_HAO_REINSTALL);
m_buttons[BUTTON_HAO_DEBUG].init(IDS_DEBUG_SETTINGS, BUTTON_HAO_DEBUG);
/* 4J-TomK - we should never remove a control before the other buttons
controls are initialised! (because vita touchboxes are rebuilt on remove
since the remaining positions might change) */
// We don't have a reinstall content, so remove the button
removeControl(&m_buttons[BUTTON_HAO_REINSTALL], false);
#if defined(_FINAL_BUILD)
removeControl(&m_buttons[BUTTON_HAO_DEBUG], false);
#else
if (!app.DebugSettingsOn())
removeControl(&m_buttons[BUTTON_HAO_DEBUG], false);
#endif
// 4J-PB - do not need a storage device to see this menu - just need one
// when you choose to re-install them
bool bNotInGame = (Minecraft::GetInstance()->level == nullptr);
// any content to be re-installed?
if (m_iPad == ProfileManager.GetPrimaryPad() && bNotInGame) {
// We should show the reinstall menu
app.DebugPrintf("Reinstall Menu required...\n");
} else {
removeControl(&m_buttons[BUTTON_HAO_REINSTALL], false);
}
if (app.GetLocalPlayerCount() > 1) {
// no credits in splitscreen
removeControl(&m_buttons[BUTTON_HAO_CREDITS], false);
#if TO_BE_IMPLEMENTED
app.AdjustSplitscreenScene(m_hObj, &m_OriginalPosition, m_iPad, false);
#endif
if (ProfileManager.GetPrimaryPad() != m_iPad) {
removeControl(&m_buttons[BUTTON_HAO_REINSTALL], false);
}
}
if (!ProfileManager.IsFullVersion()) //|| ProfileManager.IsGuest(m_iPad))
{
removeControl(&m_buttons[BUTTON_HAO_CHANGESKIN], false);
}
// 4J-TomK Moved horizontal resize check to the end to prevent horizontal
// scaling for buttons that might get removed anyways (debug options for
// example)
doHorizontalResizeCheck();
// StorageManager.TMSPP_GetUserQuotaInfo(C4JStorage::eGlobalStorage_TitleUser,iPad);
// StorageManager.WebServiceRequestGetFriends(iPad);
}
UIScene_HelpAndOptionsMenu::~UIScene_HelpAndOptionsMenu() {}
std::wstring UIScene_HelpAndOptionsMenu::getMoviePath() {
if (app.GetLocalPlayerCount() > 1) {
return L"HelpAndOptionsMenuSplit";
} else {
return L"HelpAndOptionsMenu";
}
}
void UIScene_HelpAndOptionsMenu::updateTooltips() {
ui.SetTooltips(m_iPad, IDS_TOOLTIPS_SELECT, IDS_TOOLTIPS_BACK);
}
void UIScene_HelpAndOptionsMenu::updateComponents() {
bool bNotInGame = (Minecraft::GetInstance()->level == nullptr);
if (bNotInGame) {
m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, true);
m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
} else {
m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, false);
if (app.GetLocalPlayerCount() == 1)
m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
else
m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, false);
}
}
void UIScene_HelpAndOptionsMenu::handleReload() {
#if defined(_FINAL_BUILD)
removeControl(&m_buttons[BUTTON_HAO_DEBUG], false);
#else
if (!app.DebugSettingsOn())
removeControl(&m_buttons[BUTTON_HAO_DEBUG], false);
#endif
// 4J-PB - do not need a storage device to see this menu - just need one
// when you choose to re-install them
bool bNotInGame = (Minecraft::GetInstance()->level == nullptr);
// any content to be re-installed?
if (m_iPad == ProfileManager.GetPrimaryPad() && bNotInGame) {
// We should show the reinstall menu
app.DebugPrintf("Reinstall Menu required...\n");
} else {
removeControl(&m_buttons[BUTTON_HAO_REINSTALL], false);
}
if (app.GetLocalPlayerCount() > 1) {
// no credits in splitscreen
removeControl(&m_buttons[BUTTON_HAO_CREDITS], false);
#if TO_BE_IMPLEMENTED
app.AdjustSplitscreenScene(m_hObj, &m_OriginalPosition, m_iPad, false);
#endif
if (ProfileManager.GetPrimaryPad() != m_iPad) {
removeControl(&m_buttons[BUTTON_HAO_REINSTALL], false);
}
}
if (!ProfileManager.IsFullVersion()) //|| ProfileManager.IsGuest(m_iPad))
{
#if TO_BE_IMPLEMENTED
m_Buttons[BUTTON_HAO_CHANGESKIN].SetEnable(false);
m_Buttons[BUTTON_HAO_CHANGESKIN].EnableInput(false);
// set the focus to the second button
XuiElementSetUserFocus(m_Buttons[BUTTON_HAO_HOWTOPLAY].m_hObj, m_iPad);
#endif
}
if (!ProfileManager.IsFullVersion()) //|| ProfileManager.IsGuest(m_iPad))
{
removeControl(&m_buttons[BUTTON_HAO_CHANGESKIN], false);
}
doHorizontalResizeCheck();
}
void UIScene_HelpAndOptionsMenu::handleInput(int iPad, int key, bool repeat,
bool pressed, bool released,
bool& handled) {
// app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d,
// down- %s, pressed- %s, released- %s\n", iPad, key, down?"true":"false",
// pressed?"true":"false", released?"true":"false");
ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
switch (key) {
case ACTION_MENU_CANCEL:
if (pressed && !repeat) {
navigateBack();
}
break;
case ACTION_MENU_OK:
// CD - Added for audio
if (pressed) {
ui.PlayUISFX(eSFX_Press);
}
case ACTION_MENU_UP:
case ACTION_MENU_DOWN:
sendInputToMovie(key, repeat, pressed, released);
break;
}
}
void UIScene_HelpAndOptionsMenu::handlePress(F64 controlId, F64 childId) {
switch ((int)controlId) {
case BUTTON_HAO_CHANGESKIN:
ui.NavigateToScene(m_iPad, eUIScene_SkinSelectMenu);
break;
case BUTTON_HAO_HOWTOPLAY:
ui.NavigateToScene(m_iPad, eUIScene_HowToPlayMenu);
break;
case BUTTON_HAO_CONTROLS:
ui.NavigateToScene(m_iPad, eUIScene_ControlsMenu);
break;
case BUTTON_HAO_SETTINGS:
ui.NavigateToScene(m_iPad, eUIScene_SettingsMenu);
break;
case BUTTON_HAO_CREDITS:
ui.NavigateToScene(m_iPad, eUIScene_Credits);
break;
case BUTTON_HAO_REINSTALL:
ui.NavigateToScene(m_iPad, eUIScene_ReinstallMenu);
break;
case BUTTON_HAO_DEBUG:
ui.NavigateToScene(m_iPad, eUIScene_DebugOptions);
break;
}
}