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https://github.com/4jcraft/4jcraft.git
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DWORD→uint32_t, BYTE→uint8_t, HRESULT→int32_t, HANDLE→void*, UINT→uint32_t, INT→int32_t, WORD→uint16_t, LONG→int32_t, SHORT→int16_t, LONGLONG→int64_t, ULONG_PTR→uintptr_t, PBYTE→uint8_t*, LPWSTR/PWSTR→wchar_t*, FLOAT→float, CHAR→char, boolean→bool, CONST→const, TRUE→true, FALSE→false across 176 files (excluding vendor libs and Linux stubs).
229 lines
7.3 KiB
C++
229 lines
7.3 KiB
C++
#include "../../stdafx.h"
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#include "UI.h"
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#include "../../../../Minecraft.World/Headers/net.minecraft.world.level.tile.entity.h"
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#include "../../../../Minecraft.World/Headers/net.minecraft.world.inventory.h"
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#include "../../../Minecraft.h"
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#include "../../../Player/LocalPlayer.h"
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#include "UIScene_FireworksMenu.h"
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UIScene_FireworksMenu::UIScene_FireworksMenu(int iPad, void* _initData,
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UILayer* parentLayer)
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: UIScene_AbstractContainerMenu(iPad, parentLayer) {
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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FireworksScreenInput* initData = (FireworksScreenInput*)_initData;
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m_labelFireworks.init(app.GetString(IDS_HOW_TO_PLAY_MENU_FIREWORKS));
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Minecraft* pMinecraft = Minecraft::GetInstance();
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if (pMinecraft->localgameModes[initData->iPad] != nullptr) {
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TutorialMode* gameMode =
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(TutorialMode*)pMinecraft->localgameModes[initData->iPad];
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m_previousTutorialState = gameMode->getTutorial()->getCurrentState();
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gameMode->getTutorial()->changeTutorialState(
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e_Tutorial_State_Fireworks_Menu, this);
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}
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FireworksMenu* menu =
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new FireworksMenu(initData->player->inventory, initData->player->level,
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initData->x, initData->y, initData->z);
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Initialize(initData->iPad, menu, true, FireworksMenu::INV_SLOT_START,
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eSectionFireworksUsing, eSectionFireworksMax);
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m_slotListResult.addSlots(FireworksMenu::RESULT_SLOT, 1);
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m_slotList3x3.addSlots(FireworksMenu::CRAFT_SLOT_START, 9);
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ShowLargeCraftingGrid(true);
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delete initData;
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}
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std::wstring UIScene_FireworksMenu::getMoviePath() {
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if (app.GetLocalPlayerCount() > 1) {
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return L"FireworksMenuSplit";
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} else {
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return L"FireworksMenu";
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}
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}
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void UIScene_FireworksMenu::handleReload() {
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Initialize(m_iPad, m_menu, true, FireworksMenu::INV_SLOT_START,
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eSectionFireworksUsing, eSectionFireworksMax);
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m_slotListResult.addSlots(FireworksMenu::RESULT_SLOT, 1);
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m_slotList3x3.addSlots(FireworksMenu::CRAFT_SLOT_START, 9);
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ShowLargeCraftingGrid(true);
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}
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int UIScene_FireworksMenu::getSectionColumns(ESceneSection eSection) {
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int cols = 0;
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switch (eSection) {
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case eSectionFireworksIngredients:
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cols = 3;
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break;
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case eSectionFireworksResult:
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cols = 1;
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break;
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case eSectionFireworksInventory:
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cols = 9;
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break;
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case eSectionFireworksUsing:
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cols = 9;
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break;
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default:
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assert(false);
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break;
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}
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return cols;
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}
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int UIScene_FireworksMenu::getSectionRows(ESceneSection eSection) {
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int rows = 0;
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switch (eSection) {
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case eSectionFireworksIngredients:
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rows = 3;
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break;
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case eSectionFireworksResult:
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rows = 1;
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break;
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case eSectionFireworksInventory:
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rows = 3;
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break;
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case eSectionFireworksUsing:
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rows = 1;
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break;
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default:
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assert(false);
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break;
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}
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return rows;
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}
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void UIScene_FireworksMenu::GetPositionOfSection(ESceneSection eSection,
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UIVec2D* pPosition) {
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switch (eSection) {
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case eSectionFireworksIngredients:
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pPosition->x = m_slotList3x3.getXPos();
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pPosition->y = m_slotList3x3.getYPos();
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break;
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case eSectionFireworksResult:
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pPosition->x = m_slotListResult.getXPos();
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pPosition->y = m_slotListResult.getYPos();
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break;
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case eSectionFireworksInventory:
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pPosition->x = m_slotListInventory.getXPos();
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pPosition->y = m_slotListInventory.getYPos();
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break;
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case eSectionFireworksUsing:
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pPosition->x = m_slotListHotbar.getXPos();
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pPosition->y = m_slotListHotbar.getYPos();
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break;
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default:
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assert(false);
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break;
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}
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}
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void UIScene_FireworksMenu::GetItemScreenData(ESceneSection eSection,
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int iItemIndex,
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UIVec2D* pPosition,
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UIVec2D* pSize) {
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UIVec2D sectionSize;
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switch (eSection) {
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case eSectionFireworksIngredients:
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sectionSize.x = m_slotList3x3.getWidth();
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sectionSize.y = m_slotList3x3.getHeight();
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break;
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case eSectionFireworksResult:
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sectionSize.x = m_slotListResult.getWidth();
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sectionSize.y = m_slotListResult.getHeight();
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break;
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case eSectionFireworksInventory:
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sectionSize.x = m_slotListInventory.getWidth();
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sectionSize.y = m_slotListInventory.getHeight();
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break;
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case eSectionFireworksUsing:
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sectionSize.x = m_slotListHotbar.getWidth();
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sectionSize.y = m_slotListHotbar.getHeight();
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break;
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default:
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assert(false);
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break;
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}
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int rows = getSectionRows(eSection);
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int cols = getSectionColumns(eSection);
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pSize->x = sectionSize.x / cols;
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pSize->y = sectionSize.y / rows;
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int itemCol = iItemIndex % cols;
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int itemRow = iItemIndex / cols;
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pPosition->x = itemCol * pSize->x;
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pPosition->y = itemRow * pSize->y;
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}
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void UIScene_FireworksMenu::setSectionSelectedSlot(ESceneSection eSection,
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int x, int y) {
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int cols = getSectionColumns(eSection);
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int index = (y * cols) + x;
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UIControl_SlotList* slotList = nullptr;
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switch (eSection) {
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case eSectionFireworksIngredients:
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slotList = &m_slotList3x3;
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break;
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case eSectionFireworksResult:
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slotList = &m_slotListResult;
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break;
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case eSectionFireworksInventory:
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slotList = &m_slotListInventory;
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break;
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case eSectionFireworksUsing:
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slotList = &m_slotListHotbar;
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break;
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default:
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assert(false);
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break;
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}
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slotList->setHighlightSlot(index);
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}
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UIControl* UIScene_FireworksMenu::getSection(ESceneSection eSection) {
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UIControl* control = nullptr;
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switch (eSection) {
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case eSectionFireworksIngredients:
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control = &m_slotList3x3;
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break;
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case eSectionFireworksResult:
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control = &m_slotListResult;
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break;
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case eSectionFireworksInventory:
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control = &m_slotListInventory;
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break;
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case eSectionFireworksUsing:
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control = &m_slotListHotbar;
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break;
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default:
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assert(false);
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break;
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}
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return control;
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}
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// bShow == true removes the 2x2 crafting grid and bShow == false removes the
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// 3x3 crafting grid
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void UIScene_FireworksMenu::ShowLargeCraftingGrid(bool bShow) {
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app.DebugPrintf("ShowLargeCraftingGrid to %d\n", bShow);
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_boolean;
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value[0].boolval = bShow;
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IggyResult out = IggyPlayerCallMethodRS(
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getMovie(), &result, IggyPlayerRootPath(getMovie()),
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m_funcShowLargeCraftingGrid, 1, value);
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} |