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26 lines
914 B
C++
26 lines
914 B
C++
#include "../../stdafx.h"
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#include "../../../../Minecraft.World/Network/Packets/CustomPayloadPacket.h"
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#include "../../../Player/MultiPlayerLocalPlayer.h"
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#include "../../../Network/ClientConnection.h"
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#include "IUIScene_CommandBlockMenu.h"
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void IUIScene_CommandBlockMenu::Initialise(CommandBlockEntity* commandBlock) {
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m_commandBlock = commandBlock;
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SetCommand(m_commandBlock->getCommand());
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}
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void IUIScene_CommandBlockMenu::ConfirmButtonClicked() {
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ByteArrayOutputStream baos;
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DataOutputStream dos(&baos);
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dos.writeInt(m_commandBlock->x);
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dos.writeInt(m_commandBlock->y);
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dos.writeInt(m_commandBlock->z);
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dos.writeUTF(GetCommand());
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Minecraft::GetInstance()->localplayers[GetPad()]->connection->send(
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std::shared_ptr<CustomPayloadPacket>(new CustomPayloadPacket(
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CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET,
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baos.toByteArray())));
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}
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