4jcraft/Minecraft.Client/Platform/Common/Tutorial/TutorialMode.cpp

111 lines
3.7 KiB
C++

#include "../../Minecraft.World/Platform/stdafx.h"
#include <memory>
#include "../../Minecraft.Client/Minecraft.h"
#include "../../Minecraft.Client/Player/MultiPlayerLocalPlayer.h"
#include "../../Minecraft.Client/Level/MultiPlayerLevel.h"
#include "../../Minecraft.World/Containers/Inventory.h"
#include "../../Minecraft.World/Headers/net.minecraft.world.item.h"
#include "../../Minecraft.World/Headers/net.minecraft.world.level.h"
#include "../../Minecraft.World/Headers/net.minecraft.world.level.tile.h"
#include "TutorialMode.h"
TutorialMode::TutorialMode(int iPad, Minecraft* minecraft,
ClientConnection* connection)
: MultiPlayerGameMode(minecraft, connection), m_iPad(iPad) {}
TutorialMode::~TutorialMode() {
if (tutorial != NULL) delete tutorial;
}
void TutorialMode::startDestroyBlock(int x, int y, int z, int face) {
if (!tutorial->m_allTutorialsComplete) {
int t = minecraft->level->getTile(x, y, z);
tutorial->startDestroyBlock(minecraft->player->inventory->getSelected(),
Tile::tiles[t]);
}
MultiPlayerGameMode::startDestroyBlock(x, y, z, face);
}
bool TutorialMode::destroyBlock(int x, int y, int z, int face) {
if (!tutorial->m_allTutorialsComplete) {
int t = minecraft->level->getTile(x, y, z);
tutorial->destroyBlock(Tile::tiles[t]);
}
std::shared_ptr<ItemInstance> item = minecraft->player->getSelectedItem();
int damageBefore;
if (item != NULL) {
damageBefore = item->getDamageValue();
}
bool changed = MultiPlayerGameMode::destroyBlock(x, y, z, face);
if (!tutorial->m_allTutorialsComplete) {
if (item != NULL && item->isDamageableItem()) {
int max = item->getMaxDamage();
int damageNow = item->getDamageValue();
if (damageNow > damageBefore && damageNow > (max / 2)) {
tutorial->itemDamaged(item);
}
}
}
return changed;
}
void TutorialMode::tick() {
MultiPlayerGameMode::tick();
if (!tutorial->m_allTutorialsComplete) tutorial->tick();
/*
if( tutorial.m_allTutorialsComplete && (tutorial.lastMessageTime +
m_iTutorialDisplayMessageTime) < GetTickCount() )
{
// Exit tutorial
minecraft->gameMode = new SurvivalMode( this );
delete this;
}
*/
}
bool TutorialMode::useItemOn(std::shared_ptr<Player> player, Level* level,
std::shared_ptr<ItemInstance> item, int x, int y,
int z, int face, Vec3* hit, bool bTestUseOnly,
bool* pbUsedItem) {
bool haveItem = false;
int itemCount = 0;
if (!tutorial->m_allTutorialsComplete) {
tutorial->useItemOn(level, item, x, y, z, bTestUseOnly);
if (!bTestUseOnly) {
if (item != NULL) {
haveItem = true;
itemCount = item->count;
}
}
}
bool result = MultiPlayerGameMode::useItemOn(
player, level, item, x, y, z, face, hit, bTestUseOnly, pbUsedItem);
if (!bTestUseOnly) {
if (!tutorial->m_allTutorialsComplete) {
if (result && haveItem && itemCount > item->count) {
tutorial->useItemOn(item);
}
}
}
return result;
}
void TutorialMode::attack(std::shared_ptr<Player> player,
std::shared_ptr<Entity> entity) {
if (!tutorial->m_allTutorialsComplete) tutorial->attack(player, entity);
MultiPlayerGameMode::attack(player, entity);
}
bool TutorialMode::isInputAllowed(int mapping) {
return tutorial->m_allTutorialsComplete ||
tutorial->isInputAllowed(mapping);
}