mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-24 12:03:36 +00:00
194 lines
6.6 KiB
C++
194 lines
6.6 KiB
C++
#include "../Platform/stdafx.h"
|
|
#include "PistonMovingTileEntity.h"
|
|
#include <optional>
|
|
#include "TileEntities/PistonPieceTileEntity.h"
|
|
#include "../Headers/net.minecraft.world.level.h"
|
|
#include "../Headers/net.minecraft.world.h"
|
|
#include "../Util/Facing.h"
|
|
#include "../Util/AABB.h"
|
|
|
|
PistonMovingPiece::PistonMovingPiece(int id)
|
|
: BaseEntityTile(id, Material::piston, false) {
|
|
setDestroyTime(INDESTRUCTIBLE_DESTROY_TIME);
|
|
}
|
|
|
|
std::shared_ptr<TileEntity> PistonMovingPiece::newTileEntity(Level* level) {
|
|
return nullptr;
|
|
}
|
|
|
|
void PistonMovingPiece::onPlace(Level* level, int x, int y, int z) {}
|
|
|
|
void PistonMovingPiece::onRemove(Level* level, int x, int y, int z, int id,
|
|
int data) {
|
|
std::shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z);
|
|
if (tileEntity != NULL &&
|
|
std::dynamic_pointer_cast<PistonPieceEntity>(tileEntity) != NULL) {
|
|
std::dynamic_pointer_cast<PistonPieceEntity>(tileEntity)->finalTick();
|
|
} else {
|
|
BaseEntityTile::onRemove(level, x, y, z, id, data);
|
|
}
|
|
}
|
|
|
|
bool PistonMovingPiece::mayPlace(Level* level, int x, int y, int z) {
|
|
return false;
|
|
}
|
|
|
|
bool PistonMovingPiece::mayPlace(Level* level, int x, int y, int z, int face) {
|
|
return false;
|
|
}
|
|
|
|
int PistonMovingPiece::getRenderShape() { return SHAPE_INVISIBLE; }
|
|
|
|
bool PistonMovingPiece::isSolidRender(bool isServerLevel) { return false; }
|
|
|
|
bool PistonMovingPiece::isCubeShaped() { return false; }
|
|
|
|
bool PistonMovingPiece::use(
|
|
Level* level, int x, int y, int z, std::shared_ptr<Player> player,
|
|
int clickedFace, float clickX, float clickY, float clickZ,
|
|
bool soundOnly /*=false*/) // 4J added soundOnly param
|
|
{
|
|
if (soundOnly) return false;
|
|
// this is a special case in order to help removing invisible, unbreakable,
|
|
// blocks in the world
|
|
if (!level->isClientSide && level->getTileEntity(x, y, z) == NULL) {
|
|
// this block is no longer valid
|
|
level->removeTile(x, y, z);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
int PistonMovingPiece::getResource(int data, Random* random,
|
|
int playerBonusLevel) {
|
|
return 0;
|
|
}
|
|
|
|
void PistonMovingPiece::spawnResources(Level* level, int x, int y, int z,
|
|
int data, float odds, int playerBonus) {
|
|
if (level->isClientSide) return;
|
|
|
|
std::shared_ptr<PistonPieceEntity> entity = getEntity(level, x, y, z);
|
|
if (entity == NULL) {
|
|
return;
|
|
}
|
|
|
|
Tile::tiles[entity->getId()]->spawnResources(level, x, y, z,
|
|
entity->getData(), 0);
|
|
}
|
|
|
|
void PistonMovingPiece::neighborChanged(Level* level, int x, int y, int z,
|
|
int type) {
|
|
if (!level->isClientSide && level->getTileEntity(x, y, z) == nullptr) {
|
|
// 4jcraft: remove orphaned moving piston blocks once their tile entity
|
|
// has already vanished, matching the cleanup path used on interaction.
|
|
level->removeTile(x, y, z);
|
|
}
|
|
}
|
|
|
|
std::shared_ptr<TileEntity> PistonMovingPiece::newMovingPieceEntity(
|
|
int block, int data, int facing, bool extending, bool isSourcePiston) {
|
|
return std::shared_ptr<TileEntity>(
|
|
new PistonPieceEntity(block, data, facing, extending, isSourcePiston));
|
|
}
|
|
|
|
std::optional<AABB> PistonMovingPiece::getAABB(Level* level, int x, int y,
|
|
int z) {
|
|
std::shared_ptr<PistonPieceEntity> entity = getEntity(level, x, y, z);
|
|
if (entity == NULL) {
|
|
return std::nullopt;
|
|
}
|
|
|
|
// move the aabb depending on the animation
|
|
float progress = entity->getProgress(0);
|
|
if (entity->isExtending()) {
|
|
progress = 1.0f - progress;
|
|
}
|
|
return getAABB(level, x, y, z, entity->getId(), progress,
|
|
entity->getFacing());
|
|
}
|
|
|
|
void PistonMovingPiece::updateShape(
|
|
LevelSource* level, int x, int y, int z, int forceData,
|
|
std::shared_ptr<TileEntity>
|
|
forceEntity) // 4J added forceData, forceEntity param
|
|
{
|
|
std::shared_ptr<PistonPieceEntity> entity =
|
|
std::dynamic_pointer_cast<PistonPieceEntity>(forceEntity);
|
|
if (entity == NULL) entity = getEntity(level, x, y, z);
|
|
if (entity != NULL) {
|
|
Tile* tile = Tile::tiles[entity->getId()];
|
|
if (tile == NULL || tile == this) {
|
|
return;
|
|
}
|
|
tile->updateShape(level, x, y, z);
|
|
|
|
float progress = entity->getProgress(0);
|
|
if (entity->isExtending()) {
|
|
progress = 1.0f - progress;
|
|
}
|
|
int facing = entity->getFacing();
|
|
ThreadStorage* tls = m_tlsShape;
|
|
tls->xx0 = tile->getShapeX0() - Facing::STEP_X[facing] * progress;
|
|
tls->yy0 = tile->getShapeY0() - Facing::STEP_Y[facing] * progress;
|
|
tls->zz0 = tile->getShapeZ0() - Facing::STEP_Z[facing] * progress;
|
|
tls->xx1 = tile->getShapeX1() - Facing::STEP_X[facing] * progress;
|
|
tls->yy1 = tile->getShapeY1() - Facing::STEP_Y[facing] * progress;
|
|
tls->zz1 = tile->getShapeZ1() - Facing::STEP_Z[facing] * progress;
|
|
}
|
|
}
|
|
|
|
std::optional<AABB> PistonMovingPiece::getAABB(Level* level, int x, int y,
|
|
int z, int tile, float progress,
|
|
int facing) {
|
|
if (tile == 0 || tile == id) {
|
|
return std::nullopt;
|
|
}
|
|
auto aabb = Tile::tiles[tile]->getAABB(level, x, y, z);
|
|
|
|
if (!aabb.has_value()) {
|
|
return std::nullopt;
|
|
}
|
|
|
|
// move the aabb depending on the animation
|
|
if (Facing::STEP_X[facing] < 0) {
|
|
aabb->x0 -= Facing::STEP_X[facing] * progress;
|
|
} else {
|
|
aabb->x1 -= Facing::STEP_X[facing] * progress;
|
|
}
|
|
|
|
if (Facing::STEP_Y[facing] < 0) {
|
|
aabb->y0 -= Facing::STEP_Y[facing] * progress;
|
|
} else {
|
|
aabb->y1 -= Facing::STEP_Y[facing] * progress;
|
|
}
|
|
|
|
if (Facing::STEP_Z[facing] < 0) {
|
|
aabb->z0 -= Facing::STEP_Z[facing] * progress;
|
|
} else {
|
|
aabb->z1 -= Facing::STEP_Z[facing] * progress;
|
|
}
|
|
|
|
return aabb;
|
|
}
|
|
|
|
std::shared_ptr<PistonPieceEntity> PistonMovingPiece::getEntity(
|
|
LevelSource* level, int x, int y, int z) {
|
|
std::shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z);
|
|
if (tileEntity != NULL &&
|
|
std::dynamic_pointer_cast<PistonPieceEntity>(tileEntity) != NULL) {
|
|
return std::dynamic_pointer_cast<PistonPieceEntity>(tileEntity);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
void PistonMovingPiece::registerIcons(IconRegister* iconRegister) {
|
|
// don't register null, register piston top instead (to get proper
|
|
// particle effect)
|
|
icon = iconRegister->registerIcon(L"piston_top");
|
|
}
|
|
|
|
int PistonMovingPiece::cloneTileId(Level* level, int x, int y, int z) {
|
|
return 0;
|
|
}
|