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27 lines
692 B
C++
27 lines
692 B
C++
#pragma once
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#include <string>
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#include "UIControl_Base.h"
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#include "Minecraft.Client/Common/Source Files/UI/UIString.h"
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#include "Minecraft.Client/Common/Source Files/UI/UIScene.h"
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#include "Minecraft.Client/Linux/Iggy/include/iggy.h"
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class UIControl_TextInput : public UIControl_Base {
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private:
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IggyName m_textName, m_funcChangeState, m_funcSetCharLimit;
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bool m_bHasFocus;
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public:
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UIControl_TextInput();
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virtual bool setupControl(UIScene* scene, IggyValuePath* parent,
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const std::string& controlName);
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void init(UIString label, int id);
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void ReInit();
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virtual void setFocus(bool focus);
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void SetCharLimit(int iLimit);
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}; |