4jcraft/minecraft/Minecraft.Client/Common/Source Files/UI/Controls/UIControl_TextInput.h
2026-03-31 13:50:13 -05:00

27 lines
692 B
C++

#pragma once
#include <string>
#include "UIControl_Base.h"
#include "Minecraft.Client/Common/Source Files/UI/UIString.h"
#include "Minecraft.Client/Common/Source Files/UI/UIScene.h"
#include "Minecraft.Client/Linux/Iggy/include/iggy.h"
class UIControl_TextInput : public UIControl_Base {
private:
IggyName m_textName, m_funcChangeState, m_funcSetCharLimit;
bool m_bHasFocus;
public:
UIControl_TextInput();
virtual bool setupControl(UIScene* scene, IggyValuePath* parent,
const std::string& controlName);
void init(UIString label, int id);
void ReInit();
virtual void setFocus(bool focus);
void SetCharLimit(int iLimit);
};