4jcraft/targets/minecraft/world/level
2026-04-09 15:24:12 +10:00
..
biome chore: drop dead LinuxGame.h includes across minecraft 2026-04-09 15:24:12 +10:00
chunk chore: drop dead LinuxGame.h includes across minecraft 2026-04-09 15:24:12 +10:00
dimension chore: drop dead LinuxGame.h includes across minecraft 2026-04-09 15:24:12 +10:00
levelgen chore: drop dead LinuxGame.h includes across minecraft 2026-04-09 15:24:12 +10:00
material refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
newbiome/layer chore: drop dead LinuxGame.h includes across minecraft 2026-04-09 15:24:12 +10:00
pathfinder refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
redstone
saveddata refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
storage chore: drop dead LinuxGame.h includes across minecraft 2026-04-09 15:24:12 +10:00
tile chore: drop dead LinuxGame.h includes across minecraft 2026-04-09 15:24:12 +10:00
BaseMobSpawner.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
BaseMobSpawner.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
BlockDestructionProgress.cpp
BlockDestructionProgress.h
Calendar.cpp
Calendar.h
ChunkPos.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ChunkPos.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
Coord.h
Explosion.cpp chore: drop dead LinuxGame.h includes across minecraft 2026-04-09 15:24:12 +10:00
Explosion.h
FoliageColor.cpp refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
FoliageColor.h
GameRules.cpp chore: drop dead LinuxGame.h includes across minecraft 2026-04-09 15:24:12 +10:00
GameRules.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
GrassColor.cpp
GrassColor.h
Level.cpp chore: drop dead LinuxGame.h includes across minecraft 2026-04-09 15:24:12 +10:00
Level.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
LevelConflictException.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
LevelConflictException.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
LevelListener.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
LevelObjectInputStream.h
LevelSettings.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
LevelSettings.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
LevelSource.h
LevelType.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
LevelType.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
LightLayer.h
MobSpawner.cpp
MobSpawner.h
PortalForcer.cpp chore: drop dead LinuxGame.h includes across minecraft 2026-04-09 15:24:12 +10:00
PortalForcer.h
Region.cpp
Region.h
TickNextTickData.cpp
TickNextTickData.h
TileEventData.cpp
TileEventData.h
TilePos.cpp
TilePos.h
WaterColor.cpp
WaterColor.h