4jcraft/Minecraft.Client/Platform/Common/UI/UIScene_PauseMenu.cpp

1589 lines
63 KiB
C++

#include "../../Minecraft.World/Platform/stdafx.h"
#include "UI.h"
#include "UIScene_PauseMenu.h"
#include "../../Minecraft.Client/MinecraftServer.h"
#include "../../Minecraft.Client/Player/MultiPlayerLocalPlayer.h"
#include "../../Minecraft.Client/Textures/Packs/TexturePackRepository.h"
#include "../../Minecraft.Client/Textures/Packs/TexturePack.h"
#include "../../Minecraft.Client/Textures/Packs/DLCTexturePack.h"
#include "../../Minecraft.World/Util/StringHelpers.h"
#ifdef __ORBIS__
#include <error_dialog.h>
#endif
#ifdef _DURANGO
#include "../../Minecraft.Client/Platform/Durango/Leaderboards/DurangoStatsDebugger.h"
#endif
#ifdef __PSVITA__
#include "../../Minecraft.Client/Platform/PSVita/Network/SonyCommerce_Vita.h"
#endif
#if defined __PS3__ || defined __ORBIS__
#define USE_SONY_REMOTE_STORAGE
#endif
UIScene_PauseMenu::UIScene_PauseMenu(int iPad, void* initData,
UILayer* parentLayer)
: UIScene(iPad, parentLayer) {
// Setup all the Iggy references we need for this scene
initialiseMovie();
m_bIgnoreInput = false;
m_eAction = eAction_None;
m_buttons[BUTTON_PAUSE_RESUMEGAME].init(app.GetString(IDS_RESUME_GAME),
BUTTON_PAUSE_RESUMEGAME);
m_buttons[BUTTON_PAUSE_HELPANDOPTIONS].init(
app.GetString(IDS_HELP_AND_OPTIONS), BUTTON_PAUSE_HELPANDOPTIONS);
m_buttons[BUTTON_PAUSE_LEADERBOARDS].init(app.GetString(IDS_LEADERBOARDS),
BUTTON_PAUSE_LEADERBOARDS);
#ifdef _DURANGO
m_buttons[BUTTON_PAUSE_XBOXHELP].init(app.GetString(IDS_XBOX_HELP_APP),
BUTTON_PAUSE_XBOXHELP);
#else
m_buttons[BUTTON_PAUSE_ACHIEVEMENTS].init(app.GetString(IDS_ACHIEVEMENTS),
BUTTON_PAUSE_ACHIEVEMENTS);
#endif
#if defined(_XBOX_ONE) || defined(__ORBIS__)
m_bTrialTexturePack = false;
if (!Minecraft::GetInstance()->skins->isUsingDefaultSkin()) {
TexturePack* tPack = Minecraft::GetInstance()->skins->getSelected();
DLCTexturePack* pDLCTexPack = (DLCTexturePack*)tPack;
m_pDLCPack =
pDLCTexPack->getDLCInfoParentPack(); // tPack->getDLCPack();
if (!m_pDLCPack->hasPurchasedFile(DLCManager::e_DLCType_Texture, L"")) {
m_bTrialTexturePack = true;
}
}
// 4J-TomK - check for all possible labels being fed into
// BUTTON_PAUSE_SAVEGAME (Bug 163775) this has to be done before button
// initialisation!
wchar_t saveButtonLabels[2][256];
swprintf(saveButtonLabels[0], 256, L"%ls", app.GetString(IDS_SAVE_GAME));
swprintf(saveButtonLabels[1], 256, L"%ls",
app.GetString(IDS_DISABLE_AUTOSAVE));
m_buttons[BUTTON_PAUSE_SAVEGAME].setAllPossibleLabels(2, saveButtonLabels);
if (app.GetGameHostOption(eGameHostOption_DisableSaving) ||
m_bTrialTexturePack) {
m_savesDisabled = true;
m_buttons[BUTTON_PAUSE_SAVEGAME].init(app.GetString(IDS_SAVE_GAME),
BUTTON_PAUSE_SAVEGAME);
} else {
m_savesDisabled = false;
m_buttons[BUTTON_PAUSE_SAVEGAME].init(
app.GetString(IDS_DISABLE_AUTOSAVE), BUTTON_PAUSE_SAVEGAME);
}
#else
m_buttons[BUTTON_PAUSE_SAVEGAME].init(app.GetString(IDS_SAVE_GAME),
BUTTON_PAUSE_SAVEGAME);
#endif
m_buttons[BUTTON_PAUSE_EXITGAME].init(app.GetString(IDS_EXIT_GAME),
BUTTON_PAUSE_EXITGAME);
if (!ProfileManager.IsFullVersion()) {
// hide the trial timer
ui.ShowTrialTimer(false);
}
updateControlsVisibility();
doHorizontalResizeCheck();
// get rid of the quadrant display if it's on
ui.HidePressStart();
#if TO_BE_IMPLEMENTED
XuiSetTimer(m_hObj, IGNORE_KEYPRESS_TIMERID, IGNORE_KEYPRESS_TIME);
#endif
// TODO: proper fix for pausing
// 4jcraft: replace IsLocalGame() with GetPlayerCount() == 1 due to
// IsLocalGame() issues on Iggy
if (/*g_NetworkManager.IsLocalGame() &&*/ g_NetworkManager
.GetPlayerCount() == 1) {
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),
eXuiServerAction_PauseServer, (void*)TRUE);
}
TelemetryManager->RecordMenuShown(m_iPad, eUIScene_PauseMenu, 0);
TelemetryManager->RecordPauseOrInactive(m_iPad);
Minecraft* pMinecraft = Minecraft::GetInstance();
if (pMinecraft != NULL && pMinecraft->localgameModes[iPad] != NULL) {
TutorialMode* gameMode =
(TutorialMode*)pMinecraft->localgameModes[iPad];
// This just allows it to be shown
gameMode->getTutorial()->showTutorialPopup(false);
}
m_bErrorDialogRunning = false;
}
UIScene_PauseMenu::~UIScene_PauseMenu() {
Minecraft* pMinecraft = Minecraft::GetInstance();
if (pMinecraft != NULL && pMinecraft->localgameModes[m_iPad] != NULL) {
TutorialMode* gameMode =
(TutorialMode*)pMinecraft->localgameModes[m_iPad];
// This just allows it to be shown
gameMode->getTutorial()->showTutorialPopup(true);
}
m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, false);
m_parentLayer->showComponent(m_iPad, eUIComponent_MenuBackground, false);
m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, false);
}
std::wstring UIScene_PauseMenu::getMoviePath() {
if (app.GetLocalPlayerCount() > 1) {
return L"PauseMenuSplit";
} else {
return L"PauseMenu";
}
}
void UIScene_PauseMenu::tick() {
UIScene::tick();
#ifdef __PSVITA__
// 4J-MGH - Need to check for installed DLC here, as we delay the
// installation of the key file on Vita
if (!app.DLCInstallProcessCompleted()) app.StartInstallDLCProcess(0);
#endif
#if defined _XBOX_ONE || defined __ORBIS__
if (!m_bTrialTexturePack &&
m_savesDisabled !=
(app.GetGameHostOption(eGameHostOption_DisableSaving) != 0) &&
ProfileManager.GetPrimaryPad() == m_iPad) {
// We show the save button if saves are disabled as this lets us show a
// prompt to enable them (via purchasing a texture pack)
if (app.GetGameHostOption(eGameHostOption_DisableSaving)) {
m_savesDisabled = true;
m_buttons[BUTTON_PAUSE_SAVEGAME].setLabel(
app.GetString(IDS_SAVE_GAME));
} else {
m_savesDisabled = false;
m_buttons[BUTTON_PAUSE_SAVEGAME].setLabel(
app.GetString(IDS_DISABLE_AUTOSAVE));
}
}
#endif
#ifdef __ORBIS__
// Process the error dialog (for a patch being available)
if (m_bErrorDialogRunning) {
SceErrorDialogStatus stat = sceErrorDialogUpdateStatus();
if (stat == SCE_ERROR_DIALOG_STATUS_FINISHED) {
sceErrorDialogTerminate();
m_bErrorDialogRunning = false;
}
}
#endif
}
void UIScene_PauseMenu::updateTooltips() {
bool bUserisClientSide = ProfileManager.IsSignedInLive(m_iPad);
bool bIsisPrimaryHost =
g_NetworkManager.IsHost() && (ProfileManager.GetPrimaryPad() == m_iPad);
#ifdef _XBOX_ONE
bool bDisplayBanTip = !g_NetworkManager.IsLocalGame() &&
!bIsisPrimaryHost && !ProfileManager.IsGuest(m_iPad);
#endif
int iY = -1;
#if defined __PS3__ || defined __ORBIS__
if (m_iPad == ProfileManager.GetPrimaryPad())
iY = IDS_TOOLTIPS_GAME_INVITES;
#endif
int iRB = -1;
int iX = -1;
if (ProfileManager.IsFullVersion()) {
if (StorageManager.GetSaveDisabled()) {
iX = bIsisPrimaryHost ? IDS_TOOLTIPS_SELECTDEVICE : -1;
#ifdef _XBOX_ONE
iRB = bDisplayBanTip ? IDS_TOOLTIPS_BANLEVEL : -1;
#endif
if (CSocialManager::Instance()->IsTitleAllowedToPostImages() &&
CSocialManager::Instance()->AreAllUsersAllowedToPostImages() &&
bUserisClientSide) {
#ifndef __PS3__
iY = IDS_TOOLTIPS_SHARE;
#endif
}
} else {
iX = bIsisPrimaryHost ? IDS_TOOLTIPS_CHANGEDEVICE : -1;
#ifdef _XBOX_ONE
iRB = bDisplayBanTip ? IDS_TOOLTIPS_BANLEVEL : -1;
#endif
if (CSocialManager::Instance()->IsTitleAllowedToPostImages() &&
CSocialManager::Instance()->AreAllUsersAllowedToPostImages() &&
bUserisClientSide) {
#ifndef __PS3__
iY = IDS_TOOLTIPS_SHARE;
#endif
}
}
}
ui.SetTooltips(m_iPad, IDS_TOOLTIPS_SELECT, IDS_TOOLTIPS_BACK, iX, iY, -1,
-1, -1, iRB);
}
void UIScene_PauseMenu::updateComponents() {
m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, false);
m_parentLayer->showComponent(m_iPad, eUIComponent_MenuBackground, true);
if (app.GetLocalPlayerCount() == 1)
m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
else
m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, false);
}
void UIScene_PauseMenu::handlePreReload() {
#if defined _XBOX_ONE || defined __ORBIS__
if (ProfileManager.GetPrimaryPad() == m_iPad) {
// 4J-TomK - check for all possible labels being fed into
// BUTTON_PAUSE_SAVEGAME (Bug 163775) this has to be done before button
// initialisation!
wchar_t saveButtonLabels[2][256];
swprintf(saveButtonLabels[0], 256, L"%ls",
app.GetString(IDS_SAVE_GAME));
swprintf(saveButtonLabels[1], 256, L"%ls",
app.GetString(IDS_DISABLE_AUTOSAVE));
m_buttons[BUTTON_PAUSE_SAVEGAME].setAllPossibleLabels(2,
saveButtonLabels);
}
#endif
}
void UIScene_PauseMenu::handleReload() {
updateTooltips();
updateControlsVisibility();
#if defined _XBOX_ONE || defined __ORBIS__
if (ProfileManager.GetPrimaryPad() == m_iPad) {
// We show the save button if saves are disabled as this lets us show a
// prompt to enable them (via purchasing a texture pack)
if (app.GetGameHostOption(eGameHostOption_DisableSaving) ||
m_bTrialTexturePack) {
m_savesDisabled = true;
m_buttons[BUTTON_PAUSE_SAVEGAME].setLabel(
app.GetString(IDS_SAVE_GAME));
} else {
m_savesDisabled = false;
m_buttons[BUTTON_PAUSE_SAVEGAME].setLabel(
app.GetString(IDS_DISABLE_AUTOSAVE));
}
}
#endif
doHorizontalResizeCheck();
}
void UIScene_PauseMenu::updateControlsVisibility() {
// are we the primary player?
// 4J-PB - fix for 7844 & 7845 -
// TCR # 128: XLA Pause Menu: When in a multiplayer game as a client the
// Pause Menu does not have a Leaderboards option. TCR # 128: XLA Pause
// Menu: When in a multiplayer game as a client the Pause Menu does not
// have an Achievements option.
if (ProfileManager.GetPrimaryPad() ==
m_iPad) // && g_NetworkManager.IsHost())
{
// are we in splitscreen?
// how many local players do we have?
if (app.GetLocalPlayerCount() > 1) {
// Hide the BUTTON_PAUSE_LEADERBOARDS and BUTTON_PAUSE_ACHIEVEMENTS
removeControl(&m_buttons[BUTTON_PAUSE_LEADERBOARDS], false);
#ifndef _XBOX_ONE
removeControl(&m_buttons[BUTTON_PAUSE_ACHIEVEMENTS], false);
#endif
}
#ifdef __PSVITA__
// MGH added - remove leaderboards in adhoc
if (CGameNetworkManager::usingAdhocMode()) {
removeControl(&m_buttons[BUTTON_PAUSE_LEADERBOARDS], false);
}
#endif
if (!g_NetworkManager.IsHost()) {
// Hide the BUTTON_PAUSE_SAVEGAME
removeControl(&m_buttons[BUTTON_PAUSE_SAVEGAME], false);
}
} else {
// Hide the BUTTON_PAUSE_LEADERBOARDS, BUTTON_PAUSE_ACHIEVEMENTS and
// BUTTON_PAUSE_SAVEGAME
removeControl(&m_buttons[BUTTON_PAUSE_LEADERBOARDS], false);
#ifndef _XBOX_ONE
removeControl(&m_buttons[BUTTON_PAUSE_ACHIEVEMENTS], false);
#endif
removeControl(&m_buttons[BUTTON_PAUSE_SAVEGAME], false);
}
// is saving disabled?
if (StorageManager.GetSaveDisabled()) {
#ifdef _XBOX
// disable save button
m_buttons[BUTTON_PAUSE_SAVEGAME].setEnable(false);
#endif
}
#if defined(__PS3__) || defined(__PSVITA__) || defined(__ORBIS__)
// We don't have a way to display trophies/achievements, so remove the
// button, and we're allowed to not have it on Xbox One
removeControl(&m_buttons[BUTTON_PAUSE_ACHIEVEMENTS], false);
#endif
}
void UIScene_PauseMenu::handleInput(int iPad, int key, bool repeat,
bool pressed, bool released,
bool& handled) {
if (m_bIgnoreInput) {
return;
}
// app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d,
// down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE",
// pressed?"TRUE":"FALSE", released?"TRUE":"FALSE");
ui.AnimateKeyPress(iPad, key, repeat, pressed, released);
#ifdef _XBOX_ONE
bool bIsisPrimaryHost =
g_NetworkManager.IsHost() && (ProfileManager.GetPrimaryPad() == iPad);
bool bDisplayBanTip = !g_NetworkManager.IsLocalGame() &&
!bIsisPrimaryHost && !ProfileManager.IsGuest(iPad);
#endif
switch (key) {
#ifdef _DURANGO
case ACTION_MENU_GTC_RESUME:
#endif
#if defined(__PS3__) // not for Orbis - we want to use the pause menu (touchpad
// press) to select a menu item
case ACTION_MENU_PAUSEMENU:
#endif
case ACTION_MENU_CANCEL:
if (pressed) {
#ifdef _DURANGO
// DurangoStatsDebugger::PrintStats(iPad);
#endif
// TODO: proper fix for pausing
// 4jcraft: replace IsLocalGame() with GetPlayerCount() == 1 due
// to IsLocalGame() issues on Iggy
if (iPad == ProfileManager.GetPrimaryPad() &&
/*g_NetworkManager.IsLocalGame()*/ g_NetworkManager
.GetPlayerCount() == 1) {
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),
eXuiServerAction_PauseServer,
(void*)FALSE);
}
ui.PlayUISFX(eSFX_Back);
navigateBack();
if (!ProfileManager.IsFullVersion()) {
ui.ShowTrialTimer(true);
}
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
case ACTION_MENU_UP:
case ACTION_MENU_DOWN:
if (pressed) {
sendInputToMovie(key, repeat, pressed, released);
}
break;
#if TO_BE_IMPLEMENTED
case VK_PAD_X:
// Change device
if (bIsisPrimaryHost) {
// we need a function to deal with the return from this - if it
// changes, we need to update the pause menu and tooltips Fix
// for #12531 - TCR 001: BAS Game Stability: When a player
// selects to change a storage device, and repeatedly backs out
// of the SD screen, disconnects from LIVE, and then selects a
// SD, the title crashes.
m_bIgnoreInput = true;
StorageManager.SetSaveDevice(
&UIScene_PauseMenu::DeviceSelectReturned, this, true);
}
rfHandled = TRUE;
break;
#endif
case ACTION_MENU_Y: {
#if defined(__PS3__) || defined(__ORBIS__)
if (pressed && iPad == ProfileManager.GetPrimaryPad()) {
#ifdef __ORBIS__
// If a patch is available, can't view invites
if (CheckForPatch()) break;
#endif
// Are we offline?
if (!ProfileManager.IsSignedInLive(iPad)) {
m_eAction = eAction_ViewInvitesPSN;
#ifdef __ORBIS__
int npAvailability = ProfileManager.getNPAvailability(iPad);
if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION) {
// 4J Stu - This is a bit messy and is due to the
// library incorrectly returning false for
// IsSignedInLive is the npAvailability isn't SCE_OK
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestErrorMessage(IDS_ONLINE_SERVICE_TITLE,
IDS_CONTENT_RESTRICTION, uiIDA,
1, iPad);
} else
// Determine why they're not "signed in live"
if (ProfileManager.isSignedInPSN(iPad)) {
// Signed in to PSN but not connected (no internet
// access)
assert(!ProfileManager.isConnectedToPSN(iPad));
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestErrorMessage(IDS_ERROR_NETWORK_TITLE,
IDS_ERROR_NETWORK, uiIDA, 1,
iPad);
} else {
// Not signed in to PSN
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestAlertMessage(
IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT,
uiIDA, 1, iPad,
&UIScene_PauseMenu::MustSignInReturnedPSN,
(LPVOID)GetCallbackUniqueId());
}
#else // __PS3__
// get them to sign in to online
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestAlertMessage(
IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA,
1, iPad, &UIScene_PauseMenu::MustSignInReturnedPSN,
(LPVOID)GetCallbackUniqueId());
#endif
} else {
#ifdef __ORBIS__
SQRNetworkManager_Orbis::RecvInviteGUI();
#else // __PS3__
int ret = sceNpBasicRecvMessageCustom(
SCE_NP_BASIC_MESSAGE_MAIN_TYPE_INVITE,
SCE_NP_BASIC_RECV_MESSAGE_OPTIONS_INCLUDE_BOOTABLE,
SYS_MEMORY_CONTAINER_ID_INVALID);
app.DebugPrintf(
"sceNpBasicRecvMessageCustom return %d ( %08x )\n", ret,
ret);
#endif
}
}
#else
#if TO_BE_IMPLEMENTED
if (bUserisClientSide) {
// 4J Stu - Added check in 1.8.2 bug fix (TU6) to stop repeat
// key presses
bool bCanScreenshot = true;
for (int j = 0; j < XUSER_MAX_COUNT; ++j) {
if (app.GetXuiAction(j) ==
eAppAction_SocialPostScreenshot) {
bCanScreenshot = false;
break;
}
}
if (bCanScreenshot)
app.SetAction(pInputData->UserIndex, eAppAction_SocialPost);
}
rfHandled = TRUE;
#endif
#endif // __PS3__
} break;
#ifdef _XBOX_ONE
case ACTION_MENU_RIGHT_SCROLL:
if (bDisplayBanTip) {
unsigned int uiIDA[2];
uiIDA[0] = IDS_CONFIRM_CANCEL;
uiIDA[1] = IDS_CONFIRM_OK;
ui.RequestAlertMessage(
IDS_ACTION_BAN_LEVEL_TITLE,
IDS_ACTION_BAN_LEVEL_DESCRIPTION, uiIDA, 2, iPad,
&UIScene_PauseMenu::BanGameDialogReturned,
(LPVOID)GetCallbackUniqueId());
// rfHandled = TRUE;
}
break;
#endif
}
}
void UIScene_PauseMenu::handlePress(F64 controlId, F64 childId) {
if (m_bIgnoreInput) return;
switch ((int)controlId) {
case BUTTON_PAUSE_RESUMEGAME:
// TODO: proper fix for pausing
// 4jcraft: replace IsLocalGame() with GetPlayerCount() == 1 due to
// IsLocalGame() issues on Iggy
if (m_iPad == ProfileManager.GetPrimaryPad() &&
/*g_NetworkManager.IsLocalGame()*/ g_NetworkManager
.GetPlayerCount() == 1) {
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),
eXuiServerAction_PauseServer,
(void*)FALSE);
}
navigateBack();
break;
case BUTTON_PAUSE_LEADERBOARDS: {
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
// 4J Gordon: Being used for the leaderboards proper now
// guests can't look at leaderboards
if (ProfileManager.IsGuest(m_iPad)) {
ui.RequestAlertMessage(IDS_PRO_GUESTPROFILE_TITLE,
IDS_PRO_GUESTPROFILE_TEXT, uiIDA, 1,
ProfileManager.GetPrimaryPad());
} else if (!ProfileManager.IsSignedInLive(m_iPad)) {
#ifdef __ORBIS__
// If a patch is available, can't show leaderboard
if (CheckForPatch()) break;
// Check for content restricted user
// Update error code
int errorCode = ProfileManager.getNPAvailability(m_iPad);
// Check if PSN is unavailable because of age restriction
if (errorCode == SCE_NP_ERROR_AGE_RESTRICTION) {
unsigned int uiIDA[1];
uiIDA[0] = IDS_CONFIRM_OK;
ui.RequestErrorMessage(IDS_ONLINE_SERVICE_TITLE,
IDS_CONTENT_RESTRICTION, uiIDA, 1,
m_iPad);
break;
;
}
#endif
#if defined __PS3__ || __PSVITA__
// get them to sign in to online
m_eAction = eAction_ViewLeaderboardsPSN;
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestAlertMessage(
IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION,
uiIDA, 1, ProfileManager.GetPrimaryPad(),
&UIScene_PauseMenu::MustSignInReturnedPSN,
(LPVOID)GetCallbackUniqueId());
#elif defined(__ORBIS__)
m_eAction = eAction_ViewLeaderboardsPSN;
int npAvailability = ProfileManager.getNPAvailability(m_iPad);
if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION) {
// 4J Stu - This is a bit messy and is due to the library
// incorrectly returning false for IsSignedInLive is the
// npAvailability isn't SCE_OK
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestErrorMessage(IDS_ONLINE_SERVICE_TITLE,
IDS_CONTENT_RESTRICTION, uiIDA, 1,
m_iPad);
} else
// Determine why they're not "signed in live"
if (ProfileManager.isSignedInPSN(m_iPad)) {
// Signed in to PSN but not connected (no internet
// access)
// Id
assert(!ProfileManager.isConnectedToPSN(m_iPad));
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestErrorMessage(IDS_ERROR_NETWORK_TITLE,
IDS_ERROR_NETWORK, uiIDA, 1,
m_iPad);
} else {
// Not signed in to PSN
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestAlertMessage(
IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT,
uiIDA, 1, m_iPad,
&UIScene_PauseMenu::MustSignInReturnedPSN,
(LPVOID)GetCallbackUniqueId());
}
#else
unsigned int uiIDA[1] = {IDS_OK};
ui.RequestErrorMessage(IDS_PRO_NOTONLINE_TITLE,
IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1,
m_iPad);
#endif
} else {
bool bContentRestricted = false;
#if defined(__PS3__) || defined(__PSVITA__)
ProfileManager.GetChatAndContentRestrictions(
m_iPad, true, NULL, &bContentRestricted, NULL);
#endif
if (bContentRestricted) {
#if !(defined(_XBOX) || defined(_WINDOWS64) || \
defined(_XBOX_ONE)) // 4J Stu - Temp to get the win build running, but so
// we check this for other platforms
// you can't see leaderboards
unsigned int uiIDA[1];
uiIDA[0] = IDS_CONFIRM_OK;
ui.RequestAlertMessage(IDS_ONLINE_SERVICE_TITLE,
IDS_CONTENT_RESTRICTION, uiIDA, 1,
m_iPad);
#endif
} else {
ui.NavigateToScene(m_iPad, eUIScene_LeaderboardsMenu);
}
}
} break;
#ifdef _DURANGO
case BUTTON_PAUSE_XBOXHELP: {
// 4J: Launch the crummy xbox help application.
WXS::User ^ user = ProfileManager.GetUser(m_iPad);
Windows::Xbox::ApplicationModel::Help::Show(user);
} break;
#elif TO_BE_IMPLEMENTED
case BUTTON_PAUSE_ACHIEVEMENTS:
// guests can't look at achievements
if (ProfileManager.IsGuest(pNotifyPressData->UserIndex)) {
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestAlertMessage(IDS_PRO_GUESTPROFILE_TITLE,
IDS_PRO_GUESTPROFILE_TEXT, uiIDA, 1,
ProfileManager.GetPrimaryPad());
} else {
XShowAchievementsUI(pNotifyPressData->UserIndex);
}
break;
#endif
case BUTTON_PAUSE_HELPANDOPTIONS:
ui.NavigateToScene(m_iPad, eUIScene_HelpAndOptionsMenu);
break;
case BUTTON_PAUSE_SAVEGAME:
PerformActionSaveGame();
break;
case BUTTON_PAUSE_EXITGAME: {
Minecraft* pMinecraft = Minecraft::GetInstance();
// Check if it's the trial version
if (ProfileManager.IsFullVersion()) {
unsigned int uiIDA[3];
// is it the primary player exiting?
if (m_iPad == ProfileManager.GetPrimaryPad()) {
int playTime = -1;
if (pMinecraft->localplayers[m_iPad] != NULL) {
playTime = (int)pMinecraft->localplayers[m_iPad]
->getSessionTimer();
}
#if defined(_XBOX_ONE) || defined(__ORBIS__)
uiIDA[0] = IDS_CONFIRM_CANCEL;
uiIDA[1] = IDS_CONFIRM_OK;
if (g_NetworkManager.IsHost() &&
StorageManager.GetSaveDisabled()) {
uiIDA[0] = IDS_CONFIRM_CANCEL;
uiIDA[1] = IDS_EXIT_GAME_SAVE;
uiIDA[2] = IDS_EXIT_GAME_NO_SAVE;
if (g_NetworkManager.GetPlayerCount() > 1) {
ui.RequestAlertMessage(
IDS_EXIT_GAME,
IDS_CONFIRM_EXIT_GAME_CONFIRM_DISCONNECT_SAVE,
uiIDA, 3, m_iPad,
&UIScene_PauseMenu::ExitGameSaveDialogReturned,
(LPVOID)GetCallbackUniqueId());
} else {
ui.RequestAlertMessage(
IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA, 3,
m_iPad,
&UIScene_PauseMenu::ExitGameSaveDialogReturned,
(LPVOID)GetCallbackUniqueId());
}
} else if (g_NetworkManager.IsHost() &&
g_NetworkManager.GetPlayerCount() > 1) {
ui.RequestAlertMessage(
IDS_EXIT_GAME,
IDS_CONFIRM_EXIT_GAME_CONFIRM_DISCONNECT, uiIDA, 2,
m_iPad, &IUIScene_PauseMenu::ExitGameDialogReturned,
(LPVOID)GetCallbackUniqueId());
} else {
ui.RequestAlertMessage(
IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA, 2,
m_iPad, &IUIScene_PauseMenu::ExitGameDialogReturned,
(LPVOID)GetCallbackUniqueId());
}
#else
if (StorageManager.GetSaveDisabled()) {
uiIDA[0] = IDS_CONFIRM_CANCEL;
uiIDA[1] = IDS_CONFIRM_OK;
ui.RequestAlertMessage(
IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME_PROGRESS_LOST,
uiIDA, 2, m_iPad,
&IUIScene_PauseMenu::ExitGameDialogReturned,
(LPVOID)GetCallbackUniqueId());
} else {
if (g_NetworkManager.IsHost()) {
uiIDA[0] = IDS_CONFIRM_CANCEL;
uiIDA[1] = IDS_EXIT_GAME_SAVE;
uiIDA[2] = IDS_EXIT_GAME_NO_SAVE;
if (g_NetworkManager.GetPlayerCount() > 1) {
ui.RequestAlertMessage(
IDS_EXIT_GAME,
IDS_CONFIRM_EXIT_GAME_CONFIRM_DISCONNECT_SAVE,
uiIDA, 3, m_iPad,
&UIScene_PauseMenu::
ExitGameSaveDialogReturned,
(LPVOID)GetCallbackUniqueId());
} else {
ui.RequestAlertMessage(
IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA,
3, m_iPad,
&UIScene_PauseMenu::
ExitGameSaveDialogReturned,
(LPVOID)GetCallbackUniqueId());
}
} else {
uiIDA[0] = IDS_CONFIRM_CANCEL;
uiIDA[1] = IDS_CONFIRM_OK;
ui.RequestAlertMessage(
IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA, 2,
m_iPad,
&IUIScene_PauseMenu::ExitGameDialogReturned,
(LPVOID)GetCallbackUniqueId());
}
}
#endif
} else {
int playTime = -1;
if (pMinecraft->localplayers[m_iPad] != NULL) {
playTime = (int)pMinecraft->localplayers[m_iPad]
->getSessionTimer();
}
TelemetryManager->RecordLevelExit(
m_iPad, eSen_LevelExitStatus_Exited);
// just exit the player
app.SetAction(m_iPad, eAppAction_ExitPlayer);
}
} else {
// is it the primary player exiting?
if (m_iPad == ProfileManager.GetPrimaryPad()) {
int playTime = -1;
if (pMinecraft->localplayers[m_iPad] != NULL) {
playTime = (int)pMinecraft->localplayers[m_iPad]
->getSessionTimer();
}
// adjust the trial time played
ui.ReduceTrialTimerValue();
// exit the level
unsigned int uiIDA[2];
uiIDA[0] = IDS_CONFIRM_CANCEL;
uiIDA[1] = IDS_CONFIRM_OK;
ui.RequestAlertMessage(
IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME_PROGRESS_LOST,
uiIDA, 2, m_iPad,
&IUIScene_PauseMenu::ExitGameDialogReturned,
(LPVOID)GetCallbackUniqueId());
} else {
int playTime = -1;
if (pMinecraft->localplayers[m_iPad] != NULL) {
playTime = (int)pMinecraft->localplayers[m_iPad]
->getSessionTimer();
}
TelemetryManager->RecordLevelExit(
m_iPad, eSen_LevelExitStatus_Exited);
// just exit the player
app.SetAction(m_iPad, eAppAction_ExitPlayer);
}
}
} break;
}
}
void UIScene_PauseMenu::PerformActionSaveGame() {
// is the player trying to save in the trial version?
if (!ProfileManager.IsFullVersion()) {
#ifdef __ORBIS__
// If a patch is available, can't buy full game
if (CheckForPatch()) return;
#endif
// Unlock the full version?
if (!ProfileManager.IsSignedInLive(m_iPad)) {
#if defined(__PS3__) || defined(__PSVITA__)
m_eAction = eAction_SaveGamePSN;
unsigned int uiIDA[2];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1] = IDS_PRO_NOTONLINE_DECLINE;
ui.RequestAlertMessage(IDS_PRO_NOTONLINE_TITLE,
IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 2,
ProfileManager.GetPrimaryPad(),
&UIScene_PauseMenu::MustSignInReturnedPSN,
(LPVOID)GetCallbackUniqueId());
#elif defined(__ORBIS__)
m_eAction = eAction_SaveGamePSN;
int npAvailability = ProfileManager.getNPAvailability(m_iPad);
if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION) {
// 4J Stu - This is a bit messy and is due to the library
// incorrectly returning false for IsSignedInLive is the
// npAvailability isn't SCE_OK
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestErrorMessage(IDS_ONLINE_SERVICE_TITLE,
IDS_CONTENT_RESTRICTION, uiIDA, 1,
m_iPad);
} else
// Determine why they're not "signed in live"
if (ProfileManager.isSignedInPSN(m_iPad)) {
// Signed in to PSN but not connected (no internet access)
assert(!ProfileManager.isConnectedToPSN(m_iPad));
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestErrorMessage(IDS_ERROR_NETWORK_TITLE,
IDS_ERROR_NETWORK, uiIDA, 1, m_iPad);
} else {
// Not signed in to PSN
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestAlertMessage(
IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA,
1, m_iPad, &UIScene_PauseMenu::MustSignInReturnedPSN,
(LPVOID)GetCallbackUniqueId());
}
#endif
} else {
unsigned int uiIDA[2];
uiIDA[0] = IDS_CONFIRM_OK;
uiIDA[1] = IDS_CONFIRM_CANCEL;
ui.RequestAlertMessage(IDS_UNLOCK_TITLE, IDS_UNLOCK_TOSAVE_TEXT,
uiIDA, 2, m_iPad,
&UIScene_PauseMenu::UnlockFullSaveReturned,
(LPVOID)GetCallbackUniqueId());
}
return;
}
// 4J-PB - Is the player trying to save but they are using a trial
// texturepack ?
if (!Minecraft::GetInstance()->skins->isUsingDefaultSkin()) {
TexturePack* tPack = Minecraft::GetInstance()->skins->getSelected();
DLCTexturePack* pDLCTexPack = (DLCTexturePack*)tPack;
m_pDLCPack =
pDLCTexPack->getDLCInfoParentPack(); // tPack->getDLCPack();
if (!m_pDLCPack->hasPurchasedFile(DLCManager::e_DLCType_Texture, L"")) {
// upsell
#ifdef _XBOX
ULONGLONG ullOfferID_Full;
// get the dlc texture pack
DLCTexturePack* pDLCTexPack = (DLCTexturePack*)tPack;
app.GetDLCFullOfferIDForPackID(pDLCTexPack->getDLCParentPackId(),
&ullOfferID_Full);
// tell sentient about the upsell of the full version of the texture
// pack
TelemetryManager->RecordUpsellPresented(
m_iPad, eSet_UpsellID_Texture_DLC,
ullOfferID_Full & 0xFFFFFFFF);
#endif
unsigned int uiIDA[2];
uiIDA[0] = IDS_CONFIRM_OK;
uiIDA[1] = IDS_CONFIRM_CANCEL;
// Give the player a warning about the trial version of the texture
// pack
#ifdef __PSVITA__
if (app.DLCInstallProcessCompleted() &&
!SonyCommerce_Vita::
getDLCUpgradePending()) // MGH - devtrack #5861 On vita it
// can take a bit after the install
// has finished to register the
// purchase, so make sure we don't
// end up asking to purchase again
#endif
{
ui.RequestAlertMessage(
IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE,
IDS_WARNING_DLC_TRIALTEXTUREPACK_TEXT, uiIDA, 2, m_iPad,
&UIScene_PauseMenu::WarningTrialTexturePackReturned,
(LPVOID)GetCallbackUniqueId());
}
return;
} else {
m_bTrialTexturePack = false;
}
}
// does the save exist?
bool bSaveExists;
C4JStorage::ESaveGameState result =
StorageManager.DoesSaveExist(&bSaveExists);
#ifdef _XBOX
if (result == C4JStorage::ELoadGame_DeviceRemoved) {
// this will be a tester trying to be clever
unsigned int uiIDA[2];
uiIDA[0] = IDS_SELECTANEWDEVICE;
uiIDA[1] = IDS_NODEVICE_DECLINE;
ui.RequestAlertMessage(IDS_STORAGEDEVICEPROBLEM_TITLE,
IDS_FAILED_TO_LOADSAVE_TEXT, uiIDA, 2, m_iPad,
&IUIScene_PauseMenu::DeviceRemovedDialogReturned,
(LPVOID)GetCallbackUniqueId());
} else
#endif
{
#if defined(_XBOX_ONE) || defined(__ORBIS__)
if (!m_savesDisabled) {
unsigned int uiIDA[2];
uiIDA[0] = IDS_CANCEL;
uiIDA[1] = IDS_CONFIRM_OK;
ui.RequestAlertMessage(
IDS_TITLE_DISABLE_AUTOSAVE, IDS_CONFIRM_DISABLE_AUTOSAVE, uiIDA,
2, m_iPad, &IUIScene_PauseMenu::DisableAutosaveDialogReturned,
(LPVOID)GetCallbackUniqueId());
} else
#endif
// we need to ask if they are sure they want to overwrite the
// existing game
if (bSaveExists) {
unsigned int uiIDA[2];
uiIDA[0] = IDS_CONFIRM_CANCEL;
uiIDA[1] = IDS_CONFIRM_OK;
ui.RequestAlertMessage(
IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2,
m_iPad, &IUIScene_PauseMenu::SaveGameDialogReturned,
(LPVOID)GetCallbackUniqueId());
} else {
#if defined(_XBOX_ONE) || defined(__ORBIS__)
unsigned int uiIDA[2];
uiIDA[0] = IDS_CONFIRM_CANCEL;
uiIDA[1] = IDS_CONFIRM_OK;
ui.RequestAlertMessage(
IDS_TITLE_ENABLE_AUTOSAVE, IDS_CONFIRM_ENABLE_AUTOSAVE,
uiIDA, 2, m_iPad,
&IUIScene_PauseMenu::EnableAutosaveDialogReturned,
(LPVOID)GetCallbackUniqueId());
#else
// flag a app action of save game
app.SetAction(m_iPad, eAppAction_SaveGame);
#endif
}
}
}
void UIScene_PauseMenu::ShowScene(bool show) {
app.DebugPrintf("UIScene_PauseMenu::ShowScene is not implemented\n");
}
void UIScene_PauseMenu::HandleDLCInstalled() {
// mounted DLC may have changed
if (app.StartInstallDLCProcess(m_iPad) == false) {
// not doing a mount, so re-enable input
// m_bIgnoreInput=false;
app.DebugPrintf(
"UIScene_PauseMenu::HandleDLCInstalled - m_bIgnoreInput false\n");
} else {
// 4J-PB - Somehow, on th edisc build, we get in here, but don't call
// HandleDLCMountingComplete, so input locks up
// m_bIgnoreInput=true;
app.DebugPrintf(
"UIScene_PauseMenu::HandleDLCInstalled - m_bIgnoreInput true\n");
}
// this will send a CustomMessage_DLCMountingComplete when done
}
void UIScene_PauseMenu::HandleDLCMountingComplete() {
// check if we should display the save option
// m_bIgnoreInput=false;
app.DebugPrintf(
"UIScene_PauseMenu::HandleDLCMountingComplete - m_bIgnoreInput false "
"\n");
// if(ProfileManager.IsFullVersion())
// {
// bool bIsisPrimaryHost=g_NetworkManager.IsHost() &&
// (ProfileManager.GetPrimaryPad()==m_iPad);
//
// if(bIsisPrimaryHost)
// {
// m_buttons[BUTTON_PAUSE_SAVEGAME].setEnable(true);
// }
// }
}
int UIScene_PauseMenu::UnlockFullSaveReturned(
void* pParam, int iPad, C4JStorage::EMessageResult result) {
Minecraft* pMinecraft = Minecraft::GetInstance();
if (result == C4JStorage::EMessage_ResultAccept) {
if (ProfileManager.IsSignedInLive(pMinecraft->player->GetXboxPad())) {
// 4J-PB - need to check this user can access the store
#if defined(__PS3__) || defined(__PSVITA__)
bool bContentRestricted;
ProfileManager.GetChatAndContentRestrictions(
ProfileManager.GetPrimaryPad(), true, NULL, &bContentRestricted,
NULL);
if (bContentRestricted) {
unsigned int uiIDA[1];
uiIDA[0] = IDS_CONFIRM_OK;
ui.RequestAlertMessage(IDS_ONLINE_SERVICE_TITLE,
IDS_CONTENT_RESTRICTION, uiIDA, 1,
ProfileManager.GetPrimaryPad());
} else
#endif
{
ProfileManager.DisplayFullVersionPurchase(
false, pMinecraft->player->GetXboxPad(),
eSen_UpsellID_Full_Version_Of_Game);
}
}
} else {
// SentientManager.RecordUpsellResponded(iPad,
// eSen_UpsellID_Full_Version_Of_Game, app.m_dwOfferID,
// eSen_UpsellOutcome_Declined);
}
return 0;
}
int UIScene_PauseMenu::SaveGame_SignInReturned(void* pParam, bool bContinue,
int iPad) {
UIScene_PauseMenu* pClass =
(UIScene_PauseMenu*)ui.GetSceneFromCallbackId((size_t)pParam);
if (pClass) pClass->SetIgnoreInput(false);
if (bContinue == true) {
if (pClass) pClass->PerformActionSaveGame();
}
return 0;
}
#ifdef _XBOX_ONE
int UIScene_PauseMenu::BanGameDialogReturned(
void* pParam, int iPad, C4JStorage::EMessageResult result) {
// results switched for this dialog
if (result == C4JStorage::EMessage_ResultDecline) {
app.SetAction(iPad, eAppAction_BanLevel);
}
return 0;
}
#endif
#if defined(__PS3__) || defined(__PSVITA__) || defined(__ORBIS__)
int UIScene_PauseMenu::MustSignInReturnedPSN(
void* pParam, int iPad, C4JStorage::EMessageResult result) {
UIScene_PauseMenu* pClass =
(UIScene_PauseMenu*)ui.GetSceneFromCallbackId((size_t)pParam);
if (result == C4JStorage::EMessage_ResultAccept && pClass) {
#ifdef __PS3__
switch (pClass->m_eAction) {
case eAction_ViewLeaderboardsPSN:
SQRNetworkManager_PS3::AttemptPSNSignIn(
&UIScene_PauseMenu::ViewLeaderboards_SignInReturned,
pParam);
break;
case eAction_ViewInvitesPSN:
SQRNetworkManager_PS3::AttemptPSNSignIn(
&UIScene_PauseMenu::ViewInvites_SignInReturned, pParam);
break;
case eAction_SaveGamePSN:
SQRNetworkManager_PS3::AttemptPSNSignIn(
&UIScene_PauseMenu::SaveGame_SignInReturned, pParam);
break;
case eAction_BuyTexturePackPSN:
SQRNetworkManager_PS3::AttemptPSNSignIn(
&UIScene_PauseMenu::BuyTexturePack_SignInReturned, pParam);
break;
}
#elif defined __PSVITA__
switch (pClass->m_eAction) {
case eAction_ViewLeaderboardsPSN:
// CD - Must force Ad-Hoc off if they want leaderboard PSN
// sign-in Save settings change
app.SetGameSettings(0, eGameSetting_PSVita_NetworkModeAdhoc, 0);
// Force off
CGameNetworkManager::setAdhocMode(false);
// Now Sign-in
SQRNetworkManager_Vita::AttemptPSNSignIn(
&UIScene_PauseMenu::ViewLeaderboards_SignInReturned,
pParam);
break;
case eAction_ViewInvitesPSN:
SQRNetworkManager_Vita::AttemptPSNSignIn(
&UIScene_PauseMenu::ViewInvites_SignInReturned, pParam);
break;
case eAction_SaveGamePSN:
SQRNetworkManager_Vita::AttemptPSNSignIn(
&UIScene_PauseMenu::SaveGame_SignInReturned, pParam, true);
break;
case eAction_BuyTexturePackPSN:
SQRNetworkManager_Vita::AttemptPSNSignIn(
&UIScene_PauseMenu::BuyTexturePack_SignInReturned, pParam);
break;
}
#else
switch (pClass->m_eAction) {
case eAction_ViewLeaderboardsPSN:
SQRNetworkManager_Orbis::AttemptPSNSignIn(
&UIScene_PauseMenu::ViewLeaderboards_SignInReturned, pClass,
false, iPad);
break;
case eAction_ViewInvitesPSN:
SQRNetworkManager_Orbis::AttemptPSNSignIn(
&UIScene_PauseMenu::ViewInvites_SignInReturned, pClass,
false, iPad);
break;
case eAction_SaveGamePSN:
SQRNetworkManager_Orbis::AttemptPSNSignIn(
&UIScene_PauseMenu::SaveGame_SignInReturned, pClass, false,
iPad);
break;
case eAction_BuyTexturePackPSN:
SQRNetworkManager_Orbis::AttemptPSNSignIn(
&UIScene_PauseMenu::BuyTexturePack_SignInReturned, pClass,
false, iPad);
break;
}
#endif
}
return 0;
}
int UIScene_PauseMenu::ViewLeaderboards_SignInReturned(void* pParam,
bool bContinue,
int iPad) {
UIScene_PauseMenu* pClass =
(UIScene_PauseMenu*)ui.GetSceneFromCallbackId((size_t)pParam);
if (!pClass) return 0;
if (bContinue == true) {
unsigned int uiIDA[1];
uiIDA[0] = IDS_CONFIRM_OK;
// guests can't look at leaderboards
if (ProfileManager.IsGuest(pClass->m_iPad)) {
ui.RequestAlertMessage(IDS_PRO_GUESTPROFILE_TITLE,
IDS_PRO_GUESTPROFILE_TEXT, uiIDA, 1,
ProfileManager.GetPrimaryPad());
} else if (ProfileManager.IsSignedInLive(iPad)) {
#ifndef __ORBIS__
bool bContentRestricted = false;
ProfileManager.GetChatAndContentRestrictions(
pClass->m_iPad, true, NULL, &bContentRestricted, NULL);
if (bContentRestricted) {
// you can't see leaderboards
ui.RequestAlertMessage(IDS_ONLINE_SERVICE_TITLE,
IDS_CONTENT_RESTRICTION, uiIDA, 1,
ProfileManager.GetPrimaryPad());
} else
#endif
{
ui.NavigateToScene(pClass->m_iPad, eUIScene_LeaderboardsMenu);
}
}
}
return 0;
}
int UIScene_PauseMenu::WarningTrialTexturePackReturned(
void* pParam, int iPad, C4JStorage::EMessageResult result) {
UIScene_PauseMenu* pClass =
(UIScene_PauseMenu*)ui.GetSceneFromCallbackId((size_t)pParam);
#ifdef __ORBIS__
// If a patch is available, can't proceed
if (!pClass || pClass->CheckForPatch()) return 0;
#endif
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
if (result == C4JStorage::EMessage_ResultAccept) {
if (!ProfileManager.IsSignedInLive(iPad)) {
if (pClass) pClass->m_eAction = eAction_SaveGamePSN;
#ifdef __ORBIS__ // Check if PSN is unavailable because of age restriction
int npAvailability = ProfileManager.getNPAvailability(iPad);
if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION) {
// 4J Stu - This is a bit messy and is due to the library
// incorrectly returning false for IsSignedInLive is the
// npAvailability isn't SCE_OK
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestErrorMessage(IDS_ONLINE_SERVICE_TITLE,
IDS_CONTENT_RESTRICTION, uiIDA, 1, iPad);
} else
// Determine why they're not "signed in live"
if (ProfileManager.isSignedInPSN(iPad)) {
// Signed in to PSN but not connected (no internet access)
assert(!ProfileManager.isConnectedToPSN(iPad));
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestErrorMessage(IDS_ERROR_NETWORK_TITLE,
IDS_ERROR_NETWORK, uiIDA, 1, iPad);
} else {
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestAlertMessage(
IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA,
1, iPad, &UIScene_PauseMenu::MustSignInReturnedPSN,
pParam);
}
#else // __PS3__
// You're not signed in to PSN!
unsigned int uiIDA[2];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1] = IDS_PRO_NOTONLINE_DECLINE;
ui.RequestAlertMessage(
IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA,
2, iPad, &UIScene_PauseMenu::MustSignInReturnedPSN, pParam);
#endif
} else {
#ifndef __ORBIS__
// 4J-PB - need to check this user can access the store
bool bContentRestricted = false;
ProfileManager.GetChatAndContentRestrictions(
ProfileManager.GetPrimaryPad(), true, NULL, &bContentRestricted,
NULL);
if (bContentRestricted) {
unsigned int uiIDA[1];
uiIDA[0] = IDS_CONFIRM_OK;
ui.RequestAlertMessage(IDS_ONLINE_SERVICE_TITLE,
IDS_CONTENT_RESTRICTION, uiIDA, 1, iPad);
} else
#endif
{
// need to get info on the pack to see if the user has already
// downloaded it
TexturePack* tPack =
Minecraft::GetInstance()->skins->getSelected();
DLCTexturePack* pDLCTexPack = (DLCTexturePack*)tPack;
// retrieve the store name for the skin pack
DLCPack* pDLCPack =
pDLCTexPack
->getDLCInfoParentPack(); // tPack->getDLCPack();
const char* pchPackName =
wstringtofilename(pDLCPack->getName());
app.DebugPrintf("Texture Pack - %s\n", pchPackName);
SONYDLC* pSONYDLCInfo = app.GetSONYDLCInfo((char*)pchPackName);
if (pSONYDLCInfo != NULL) {
char chName[42];
char chKeyName[20];
char chSkuID[SCE_NP_COMMERCE2_SKU_ID_LEN];
memset(chSkuID, 0, SCE_NP_COMMERCE2_SKU_ID_LEN);
// find the info on the skin pack
// we have to retrieve the skuid from the store info, it
// can't be hardcoded since Sony may change it. So we assume
// the first sku for the product is the one we want
// MGH - keyname in the DLC file is 16 chars long, but
// there's no space for a NULL terminating char
memset(chKeyName, 0, sizeof(chKeyName));
strncpy(chKeyName, pSONYDLCInfo->chDLCKeyname, 16);
#ifdef __ORBIS__
strcpy(chName, chKeyName);
#else
sprintf(chName, "%s-%s", app.GetCommerceCategory(),
chKeyName);
#endif
app.GetDLCSkuIDFromProductList(chName, chSkuID);
// 4J-PB - need to check for an empty store
#if defined __ORBIS__ || defined __PSVITA__ || defined __PS3__
if (app.CheckForEmptyStore(iPad) == false)
#endif
{
if (app.DLCAlreadyPurchased(chSkuID)) {
app.DownloadAlreadyPurchased(chSkuID);
} else {
app.Checkout(chSkuID);
}
}
}
}
}
}
#endif //
return 0;
}
int UIScene_PauseMenu::BuyTexturePack_SignInReturned(void* pParam,
bool bContinue, int iPad) {
if (bContinue == true) {
// Check if we're signed in to LIVE
if (ProfileManager.IsSignedInLive(iPad)) {
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#ifndef __ORBIS__
// 4J-PB - need to check this user can access the store
bool bContentRestricted = false;
ProfileManager.GetChatAndContentRestrictions(
iPad, true, NULL, &bContentRestricted, NULL);
if (bContentRestricted) {
unsigned int uiIDA[1];
uiIDA[0] = IDS_CONFIRM_OK;
ui.RequestAlertMessage(IDS_ONLINE_SERVICE_TITLE,
IDS_CONTENT_RESTRICTION, uiIDA, 1, iPad);
} else
#endif
{
// need to get info on the pack to see if the user has already
// downloaded it
TexturePack* tPack =
Minecraft::GetInstance()->skins->getSelected();
DLCTexturePack* pDLCTexPack = (DLCTexturePack*)tPack;
// retrieve the store name for the skin pack
DLCPack* pDLCPack =
pDLCTexPack
->getDLCInfoParentPack(); // tPack->getDLCPack();
const char* pchPackName =
wstringtofilename(pDLCPack->getName());
app.DebugPrintf("Texture Pack - %s\n", pchPackName);
SONYDLC* pSONYDLCInfo = app.GetSONYDLCInfo((char*)pchPackName);
if (pSONYDLCInfo != NULL) {
char chName[42];
char chKeyName[20];
char chSkuID[SCE_NP_COMMERCE2_SKU_ID_LEN];
memset(chSkuID, 0, SCE_NP_COMMERCE2_SKU_ID_LEN);
// find the info on the skin pack
// we have to retrieve the skuid from the store info, it
// can't be hardcoded since Sony may change it. So we assume
// the first sku for the product is the one we want
// MGH - keyname in the DLC file is 16 chars long, but
// there's no space for a NULL terminating char
memset(chKeyName, 0, sizeof(chKeyName));
strncpy(chKeyName, pSONYDLCInfo->chDLCKeyname, 16);
#ifdef __ORBIS__
strcpy(chName, chKeyName);
#else
sprintf(chName, "%s-%s", app.GetCommerceCategory(),
chKeyName);
#endif
app.GetDLCSkuIDFromProductList(chName, chSkuID);
// 4J-PB - need to check for an empty store
#if defined __ORBIS__ || defined __PSVITA__ || defined __PS3__
if (app.CheckForEmptyStore(iPad) == false)
#endif
{
if (app.DLCAlreadyPurchased(chSkuID)) {
app.DownloadAlreadyPurchased(chSkuID);
} else {
app.Checkout(chSkuID);
}
}
}
}
#else
// TO BE IMPEMENTED FOR ORBIS
#endif
}
}
return 0;
}
int UIScene_PauseMenu::ViewInvites_SignInReturned(void* pParam, bool bContinue,
int iPad) {
if (bContinue == true) {
// Check if we're signed in to LIVE
if (ProfileManager.IsSignedInLive(iPad)) {
#ifdef __ORBIS__
SQRNetworkManager_Orbis::RecvInviteGUI();
#elif defined __PS3__
int ret = sceNpBasicRecvMessageCustom(
SCE_NP_BASIC_MESSAGE_MAIN_TYPE_INVITE,
SCE_NP_BASIC_RECV_MESSAGE_OPTIONS_INCLUDE_BOOTABLE,
SYS_MEMORY_CONTAINER_ID_INVALID);
app.DebugPrintf("sceNpBasicRecvMessageCustom return %d ( %08x )\n",
ret, ret);
#else // __PSVITA__
PSVITA_STUBBED;
#endif
}
}
return 0;
}
int UIScene_PauseMenu::ExitGameSaveDialogReturned(
void* pParam, int iPad, C4JStorage::EMessageResult result) {
// Exit with or without saving
// Decline means save in this dialog
if (result == C4JStorage::EMessage_ResultDecline ||
result == C4JStorage::EMessage_ResultThirdOption) {
if (result == C4JStorage::EMessage_ResultDecline) // Save
{
// 4J-PB - Is the player trying to save but they are using a trial
// texturepack ?
if (!Minecraft::GetInstance()->skins->isUsingDefaultSkin()) {
TexturePack* tPack =
Minecraft::GetInstance()->skins->getSelected();
DLCTexturePack* pDLCTexPack = (DLCTexturePack*)tPack;
DLCPack* pDLCPack =
pDLCTexPack
->getDLCInfoParentPack(); // tPack->getDLCPack();
if (!pDLCPack->hasPurchasedFile(DLCManager::e_DLCType_Texture,
L"")) {
#ifdef _XBOX
// upsell
ULONGLONG ullOfferID_Full;
// get the dlc texture pack
DLCTexturePack* pDLCTexPack = (DLCTexturePack*)tPack;
app.GetDLCFullOfferIDForPackID(
pDLCTexPack->getDLCParentPackId(), &ullOfferID_Full);
// tell sentient about the upsell of the full version of the
// skin pack
TelemetryManager->RecordUpsellPresented(
iPad, eSet_UpsellID_Texture_DLC,
ullOfferID_Full & 0xFFFFFFFF);
#endif
unsigned int uiIDA[2];
uiIDA[0] = IDS_CONFIRM_OK;
uiIDA[1] = IDS_CONFIRM_CANCEL;
// Give the player a warning about the trial version of the
// texture pack
ui.RequestAlertMessage(
IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE,
IDS_WARNING_DLC_TRIALTEXTUREPACK_TEXT, uiIDA, 2,
ProfileManager.GetPrimaryPad(),
&UIScene_PauseMenu::WarningTrialTexturePackReturned,
pParam);
return S_OK;
}
}
// does the save exist?
bool bSaveExists;
StorageManager.DoesSaveExist(&bSaveExists);
// 4J-PB - we check if the save exists inside the libs
// we need to ask if they are sure they want to overwrite the
// existing game
if (bSaveExists) {
unsigned int uiIDA[2];
uiIDA[0] = IDS_CONFIRM_CANCEL;
uiIDA[1] = IDS_CONFIRM_OK;
ui.RequestAlertMessage(
IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2,
ProfileManager.GetPrimaryPad(),
&IUIScene_PauseMenu::ExitGameAndSaveReturned, pParam);
return 0;
} else {
#if defined(_XBOX_ONE) || defined(__ORBIS__)
StorageManager.SetSaveDisabled(false);
#endif
MinecraftServer::getInstance()->setSaveOnExit(true);
}
} else {
// been a few requests for a confirm on exit without saving
unsigned int uiIDA[2];
uiIDA[0] = IDS_CONFIRM_CANCEL;
uiIDA[1] = IDS_CONFIRM_OK;
ui.RequestAlertMessage(
IDS_TITLE_DECLINE_SAVE_GAME, IDS_CONFIRM_DECLINE_SAVE_GAME,
uiIDA, 2, ProfileManager.GetPrimaryPad(),
&IUIScene_PauseMenu::ExitGameDeclineSaveReturned, pParam);
return 0;
}
app.SetAction(iPad, eAppAction_ExitWorld);
}
return 0;
}
#endif
void UIScene_PauseMenu::SetIgnoreInput(bool ignoreInput) {
m_bIgnoreInput = ignoreInput;
}
#ifdef _XBOX_ONE
void UIScene_PauseMenu::HandleDLCLicenseChange() {}
#endif
#ifdef __ORBIS__
bool UIScene_PauseMenu::CheckForPatch() {
int npAvailability =
ProfileManager.getNPAvailability(ProfileManager.GetPrimaryPad());
bool bPatchAvailable;
switch (npAvailability) {
case SCE_NP_ERROR_LATEST_PATCH_PKG_EXIST:
case SCE_NP_ERROR_LATEST_PATCH_PKG_DOWNLOADED:
bPatchAvailable = true;
break;
default:
bPatchAvailable = false;
break;
}
if (bPatchAvailable) {
int32_t ret = sceErrorDialogInitialize();
if (ret == SCE_OK) {
m_bErrorDialogRunning = true;
SceErrorDialogParam param;
sceErrorDialogParamInitialize(&param);
// 4J-PB - We want to display the option to get the patch now
param.errorCode =
SCE_NP_ERROR_LATEST_PATCH_PKG_DOWNLOADED; // pClass->m_errorCode;
ret = sceUserServiceGetInitialUser(&param.userId);
if (ret == SCE_OK) {
ret = sceErrorDialogOpen(&param);
} else {
sceErrorDialogTerminate();
}
}
}
return bPatchAvailable;
}
#endif