4jcraft/Minecraft.World/Util/DelayedRelease.cpp
2026-03-06 11:20:45 -06:00

46 lines
749 B
C++

#include "../Build/stdafx.h"
#include "../Headers/net.minecraft.world.level.h"
#include "DelayedRelease.h"
DelayedRelease::DelayedRelease(Level *level, std::shared_ptr<Entity> toRelease, int delay) : Entity(level)
{
moveTo(toRelease->x, toRelease->y, toRelease->z, 0, 0);
this->toRelease = toRelease;
this->delay = delay;
}
bool DelayedRelease::makeStepSound()
{
return false;
}
void DelayedRelease::tick()
{
if (delay-- <= 0)
{
level->addEntity(toRelease);
remove();
}
}
bool DelayedRelease::hurt(DamageSource *source, int damage)
{
return false;
}
void DelayedRelease::defineSynchedData()
{
}
void DelayedRelease::readAdditionalSaveData(CompoundTag *tag)
{
}
void DelayedRelease::addAdditonalSaveData(CompoundTag *tag)
{
}