4jcraft/Minecraft.Client/Rendering/EntityRenderers/EntityTileRenderer.cpp
2026-03-06 11:20:45 -06:00

25 lines
835 B
C++

#include "../../Build/stdafx.h"
#include "EntityTileRenderer.h"
#include "TileEntityRenderDispatcher.h"
#include "../../../Minecraft.World/Headers/net.minecraft.world.level.tile.entity.h"
EntityTileRenderer *EntityTileRenderer::instance = new EntityTileRenderer;
EntityTileRenderer::EntityTileRenderer()
{
chest = std::shared_ptr<ChestTileEntity>(new ChestTileEntity());
enderChest = std::shared_ptr<EnderChestTileEntity>(new EnderChestTileEntity());
}
void EntityTileRenderer::render(Tile *tile, int data, float brightness, float alpha, bool setColor, bool useCompiled)
{
if (tile->id == Tile::enderChest_Id)
{
TileEntityRenderDispatcher::instance->render(enderChest, 0, 0, 0, 0, setColor, alpha, useCompiled);
}
else
{
TileEntityRenderDispatcher::instance->render(chest, 0, 0, 0, 0, setColor, alpha, useCompiled);
}
}