4jcraft/Minecraft.World/AI/Goals/LookAtTradingPlayerGoal.cpp
2026-03-08 22:44:00 +01:00

19 lines
551 B
C++

#include "../../Build/stdafx.h"
#include "../../Headers/net.minecraft.world.entity.player.h"
#include "../../Headers/net.minecraft.world.entity.npc.h"
#include "LookAtTradingPlayerGoal.h"
LookAtTradingPlayerGoal::LookAtTradingPlayerGoal(Villager *villager) : LookAtPlayerGoal((Mob *)villager, typeid(Player), 8)
{
this->villager = villager;
}
bool LookAtTradingPlayerGoal::canUse()
{
if (villager->isTrading())
{
lookAt = std::weak_ptr<Entity>(std::dynamic_pointer_cast<Entity>(villager->getTradingPlayer()));
return true;
}
return false;
}