4jcraft/targets/app/common
2026-04-09 15:24:13 +10:00
..
Audio refactor: split App_Defines.h up by concern and drop the umbrella 2026-04-09 15:24:12 +10:00
BuildVer
DLC refactor: move ColourTable into minecraft 2026-04-09 15:24:13 +10:00
GameRules refactor: move StringTable.h into minecraft (impl stays for now) 2026-04-09 15:24:13 +10:00
Leaderboards
Localisation refactor: move StringTable.h into minecraft (impl stays for now) 2026-04-09 15:24:13 +10:00
Network refactor: type the IGameServices payload as a variant instead of void* 2026-04-09 15:24:12 +10:00
Trial
Tutorial refactor: split App_Defines.h up by concern and drop the umbrella 2026-04-09 15:24:12 +10:00
UI refactor: type the IGameServices payload as a variant instead of void* 2026-04-09 15:24:12 +10:00
App_structs.h refactor: split App_Defines.h up by concern and drop the umbrella 2026-04-09 15:24:12 +10:00
AppGameServices.cpp refactor: type the IGameServices payload as a variant instead of void* 2026-04-09 15:24:12 +10:00
AppGameServices.h refactor: type the IGameServices payload as a variant instead of void* 2026-04-09 15:24:12 +10:00
ArchiveManager.cpp
ArchiveManager.h
BannedListManager.cpp
BannedListManager.h
Console_Debug_enum.h
ConsoleGameMode.cpp
ConsoleGameMode.h
DebugOptions.cpp
DebugOptions.h
DLCController.cpp
DLCController.h
Game.cpp refactor: move ColourTable into minecraft 2026-04-09 15:24:13 +10:00
Game.h refactor: move StringTable.h into minecraft (impl stays for now) 2026-04-09 15:24:13 +10:00
Game_XuiActions.cpp refactor: split App_Defines.h up by concern and drop the umbrella 2026-04-09 15:24:12 +10:00
GameMenuService.cpp
GameMenuService.h
GameSettingsManager.cpp refactor: split App_Defines.h up by concern and drop the umbrella 2026-04-09 15:24:12 +10:00
GameSettingsManager.h
IPlatformGame.h
LocalizationManager.cpp refactor: move ColourTable into minecraft 2026-04-09 15:24:13 +10:00
LocalizationManager.h
MenuController.cpp
MenuController.h refactor: type the IGameServices payload as a variant instead of void* 2026-04-09 15:24:12 +10:00
Minecraft_Macros.h
NetworkController.cpp
NetworkController.h
SaveManager.cpp refactor: type the IGameServices payload as a variant instead of void* 2026-04-09 15:24:12 +10:00
SaveManager.h
SkinManager.cpp
SkinManager.h
TerrainFeatureManager.cpp
TerrainFeatureManager.h
XboxStubs.cpp