4jcraft/targets/minecraft/world/level
2026-04-06 20:32:24 -05:00
..
biome refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
chunk refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
dimension refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
levelgen refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
material refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
newbiome/layer refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
pathfinder
redstone nuke net.minecraft.* headers 2026-04-01 19:13:26 -05:00
saveddata
storage refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
tile refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
BaseMobSpawner.cpp
BaseMobSpawner.h
BlockDestructionProgress.cpp
BlockDestructionProgress.h
Calendar.cpp
Calendar.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
ChunkPos.cpp
ChunkPos.h run IWYU on entire codebase 2026-04-01 18:02:06 -05:00
Coord.h
Explosion.cpp
Explosion.h
FoliageColor.cpp refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
FoliageColor.h
GameRules.cpp refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
GameRules.h
GrassColor.cpp
GrassColor.h
Level.cpp refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
Level.h
LevelConflictException.cpp rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
LevelConflictException.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
LevelListener.h
LevelObjectInputStream.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
LevelSettings.cpp
LevelSettings.h
LevelSource.h
LevelType.cpp
LevelType.h
LightLayer.h
MobSpawner.cpp
MobSpawner.h run IWYU on entire codebase 2026-04-01 18:02:06 -05:00
PortalForcer.cpp
PortalForcer.h run clang-format to order includes, fix include ordering errors 2026-04-01 15:59:19 -05:00
Region.cpp
Region.h
TickNextTickData.cpp
TickNextTickData.h
TileEventData.cpp
TileEventData.h
TilePos.cpp run IWYU on entire codebase 2026-04-01 18:02:06 -05:00
TilePos.h
WaterColor.cpp
WaterColor.h