4jcraft/minecraft/Minecraft.Client/Common/Source Files/UI/All Platforms/IUIScene_CommandBlockMenu.cpp

26 lines
995 B
C++

#include "Minecraft.World/Header Files/stdafx.h"
#include "Minecraft.World/net/minecraft/network/packet/CustomPayloadPacket.h"
#include "../../../../net/minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
#include "../../../../net/minecraft/client/multiplayer/ClientConnection.h"
#include "IUIScene_CommandBlockMenu.h"
void IUIScene_CommandBlockMenu::Initialise(CommandBlockEntity* commandBlock) {
m_commandBlock = commandBlock;
SetCommand(m_commandBlock->getCommand());
}
void IUIScene_CommandBlockMenu::ConfirmButtonClicked() {
ByteArrayOutputStream baos;
DataOutputStream dos(&baos);
dos.writeInt(m_commandBlock->x);
dos.writeInt(m_commandBlock->y);
dos.writeInt(m_commandBlock->z);
dos.writeUTF(GetCommand());
Minecraft::GetInstance()->localplayers[GetPad()]->connection->send(
std::shared_ptr<CustomPayloadPacket>(new CustomPayloadPacket(
CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET,
baos.toByteArray())));
}