4jcraft/minecraft/platform/IPlatformProfile.h

167 lines
7 KiB
C++

#pragma once
#include <cstdint>
#include <string>
#include "../4J.Common/4J_Compat.h"
class CXuiStringTable;
enum eAwardType {
eAwardType_Achievement = 0,
eAwardType_GamerPic,
eAwardType_Theme,
eAwardType_AvatarItem,
};
enum eUpsellType {
eUpsellType_Custom = 0,
eUpsellType_Achievement,
eUpsellType_GamerPic,
eUpsellType_Theme,
eUpsellType_AvatarItem,
};
enum eUpsellResponse {
eUpsellResponse_Declined,
eUpsellResponse_Accepted_NoPurchase,
eUpsellResponse_Accepted_Purchase,
};
class IPlatformProfile {
public:
struct PROFILESETTINGS {
int iYAxisInversion;
int iControllerSensitivity;
int iVibration;
bool bSwapSticks;
};
virtual ~IPlatformProfile() = default;
// Lifecycle
virtual void Initialise(std::uint32_t dwTitleID, std::uint32_t dwOfferID,
unsigned short usProfileVersion,
unsigned int uiProfileValuesC,
unsigned int uiProfileSettingsC,
std::uint32_t* pdwProfileSettingsA,
int iGameDefinedDataSizeX4,
unsigned int* puiGameDefinedDataChangedBitmask) = 0;
virtual void Tick() = 0;
// Sign-in
virtual int GetLockedProfile() = 0;
virtual void SetLockedProfile(int iProf) = 0;
virtual bool IsSignedIn(int iQuadrant) = 0;
virtual bool IsSignedInLive(int iProf) = 0;
virtual bool IsGuest(int iQuadrant) = 0;
virtual unsigned int RequestSignInUI(
bool bFromInvite, bool bLocalGame, bool bNoGuestsAllowed,
bool bMultiplayerSignIn, bool bAddUser,
int (*Func)(void*, const bool, const int iPad), void* lpParam,
int iQuadrant = XUSER_INDEX_ANY) = 0;
virtual unsigned int DisplayOfflineProfile(
int (*Func)(void*, const bool, const int iPad), void* lpParam,
int iQuadrant = XUSER_INDEX_ANY) = 0;
virtual unsigned int RequestConvertOfflineToGuestUI(
int (*Func)(void*, const bool, const int iPad), void* lpParam,
int iQuadrant = XUSER_INDEX_ANY) = 0;
virtual void SetPrimaryPlayerChanged(bool bVal) = 0;
virtual bool QuerySigninStatus() = 0;
virtual void GetXUID(int iPad, PlayerUID* pXuid, bool bOnlineXuid) = 0;
virtual bool AreXUIDSEqual(PlayerUID xuid1, PlayerUID xuid2) = 0;
virtual bool XUIDIsGuest(PlayerUID xuid) = 0;
virtual bool AllowedToPlayMultiplayer(int iProf) = 0;
virtual bool GetChatAndContentRestrictions(int iPad, bool* pbChatRestricted,
bool* pbContentRestricted,
int* piAge) = 0;
// System
virtual int GetPrimaryPad() = 0;
virtual void SetPrimaryPad(int iPad) = 0;
virtual char* GetGamertag(int iPad) = 0;
virtual std::wstring GetDisplayName(int iPad) = 0;
virtual void SetSignInChangeCallback(
void (*Func)(void*, bool, unsigned int), void* lpParam) = 0;
virtual void SetNotificationsCallback(
void (*Func)(void*, std::uint32_t, unsigned int), void* lpParam) = 0;
virtual bool RegionIsNorthAmerica() = 0;
virtual bool LocaleIsUSorCanada() = 0;
virtual int GetLiveConnectionStatus() = 0;
virtual bool IsSystemUIDisplayed() = 0;
virtual void SetProfileReadErrorCallback(void (*Func)(void*),
void* lpParam) = 0;
// Profile data
virtual int SetDefaultOptionsCallback(
int (*Func)(void*, PROFILESETTINGS*, const int iPad),
void* lpParam) = 0;
virtual int SetOldProfileVersionCallback(
int (*Func)(void*, unsigned char*, const unsigned short, const int),
void* lpParam) = 0;
virtual PROFILESETTINGS* GetDashboardProfileSettings(int iPad) = 0;
virtual void WriteToProfile(int iQuadrant,
bool bGameDefinedDataChanged = false,
bool bOverrideTimeLimit = false) = 0;
virtual void ForceQueuedProfileWrites(int iPad = XUSER_INDEX_ANY) = 0;
virtual void* GetGameDefinedProfileData(int iQuadrant) = 0;
virtual void ResetProfileProcessState() = 0;
// Trial
virtual void StartTrialGame() = 0;
virtual void SetTrialTextStringTable(CXuiStringTable* pStringTable,
int iAccept, int iReject) = 0;
virtual void SetTrialAwardText(eAwardType AwardType, int iTitle,
int iText) = 0;
// Content
virtual void AllowedPlayerCreatedContent(int iPad, bool thisQuadrantOnly,
bool* allAllowed,
bool* friendsAllowed) = 0;
virtual bool CanViewPlayerCreatedContent(int iPad, bool thisQuadrantOnly,
PlayerUID* pXuids,
unsigned int xuidCount) = 0;
virtual void ShowProfileCard(int iPad, PlayerUID targetUid) = 0;
virtual bool GetProfileAvatar(
int iPad,
int (*Func)(void* lpParam, std::uint8_t* thumbnailData,
unsigned int thumbnailBytes),
void* lpParam) = 0;
virtual void CancelProfileAvatarRequest() = 0;
// Achievements
virtual void RegisterAward(int iAwardNumber, int iGamerconfigID,
eAwardType eType,
bool bLeaderboardAffected = false,
CXuiStringTable* pStringTable = nullptr,
int iTitleStr = -1, int iTextStr = -1,
int iAcceptStr = -1,
char* pszThemeName = nullptr,
unsigned int uiThemeSize = 0L) = 0;
virtual int GetAwardId(int iAwardNumber) = 0;
virtual eAwardType GetAwardType(int iAwardNumber) = 0;
virtual bool CanBeAwarded(int iQuadrant, int iAwardNumber) = 0;
virtual void Award(int iQuadrant, int iAwardNumber,
bool bForce = false) = 0;
virtual bool IsAwardsFlagSet(int iQuadrant, int iAward) = 0;
// Rich presence
virtual void RichPresenceInit(int iPresenceCount, int iContextCount) = 0;
virtual void RegisterRichPresenceContext(int iGameConfigContextID) = 0;
virtual void SetRichPresenceContextValue(int iPad, int iContextID,
int iVal) = 0;
virtual void SetCurrentGameActivity(int iPad, int iNewPresence,
bool bSetOthersToIdle = false) = 0;
// Purchase
virtual void DisplayFullVersionPurchase(bool bRequired, int iQuadrant,
int iUpsellParam = -1) = 0;
virtual void SetUpsellCallback(void (*Func)(void* lpParam, eUpsellType type,
eUpsellResponse response,
int iUserData),
void* lpParam) = 0;
// Debug
virtual void SetDebugFullOverride(bool bVal) = 0;
};