4jcraft/minecraft/Minecraft.Client/Common/Source Files/UI/Controls/UIControl_Cursor.cpp
2026-03-31 13:50:13 -05:00

17 lines
632 B
C++

#include "UIControl_Cursor.h"
#include "Minecraft.Client/Common/Source Files/UI/Controls/UIControl_Cursor.h"
#include "Minecraft.Client/Common/Source Files/UI/Controls/UIControl.h"
#include "Minecraft.Client/Common/Source Files/UI/Controls/UIControl_Base.h"
UIControl_Cursor::UIControl_Cursor() {}
bool UIControl_Cursor::setupControl(UIScene* scene, IggyValuePath* parent,
const std::string& controlName) {
UIControl::setControlType(UIControl::eCursor);
bool success = UIControl_Base::setupControl(scene, parent, controlName);
// Label specific initialisers
return success;
}