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34 lines
857 B
C++
34 lines
857 B
C++
#include "../../Minecraft.World/Platform/stdafx.h"
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#include "UI.h"
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#include "UIControl_Touch.h"
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UIControl_Touch::UIControl_Touch() {}
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bool UIControl_Touch::setupControl(UIScene* scene, IggyValuePath* parent,
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const std::string& controlName) {
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UIControl::setControlType(UIControl::eTouchControl);
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bool success = UIControl_Base::setupControl(scene, parent, controlName);
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return success;
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}
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void UIControl_Touch::init(int iId) {
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m_id = iId;
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#if !defined(__linux__)
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switch (m_parentScene->GetParentLayer()->m_iLayer) {
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case eUILayer_Error:
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case eUILayer_Fullscreen:
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case eUILayer_Scene:
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case eUILayer_HUD:
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ui.TouchBoxAdd(this, m_parentScene);
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break;
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}
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#endif
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}
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void UIControl_Touch::ReInit() {
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UIControl_Base::ReInit();
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init(m_id);
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} |