4jcraft/targets/platform
2026-04-09 15:42:23 +10:00
..
fs refactor: relocate IPlatformNetwork/Leaderboard/Game interfaces to platform/ 2026-04-09 15:42:23 +10:00
game refactor: relocate IPlatformNetwork/Leaderboard/Game interfaces to platform/ 2026-04-09 15:42:23 +10:00
input refactor: relocate IPlatformNetwork/Leaderboard/Game interfaces to platform/ 2026-04-09 15:42:23 +10:00
leaderboard refactor: relocate IPlatformNetwork/Leaderboard/Game interfaces to platform/ 2026-04-09 15:42:23 +10:00
network refactor: relocate IPlatformNetwork/Leaderboard/Game interfaces to platform/ 2026-04-09 15:42:23 +10:00
profile refactor: relocate IPlatformNetwork/Leaderboard/Game interfaces to platform/ 2026-04-09 15:42:23 +10:00
renderer refactor: relocate IPlatformNetwork/Leaderboard/Game interfaces to platform/ 2026-04-09 15:42:23 +10:00
sound refactor: relocate IPlatformNetwork/Leaderboard/Game interfaces to platform/ 2026-04-09 15:42:23 +10:00
storage refactor: relocate IPlatformNetwork/Leaderboard/Game interfaces to platform/ 2026-04-09 15:42:23 +10:00
C4JThread.cpp perf: replace EventArray mutex+cv with atomic mask 2026-04-09 15:24:13 +10:00
C4JThread.h perf: replace EventArray mutex+cv with atomic mask 2026-04-09 15:24:13 +10:00
meson.build refactor: relocate IPlatformNetwork/Leaderboard/Game interfaces to platform/ 2026-04-09 15:42:23 +10:00
NetTypes.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
PlatformTypes.h style: clang-format the entire project 2026-04-09 15:24:13 +10:00
ShutdownManager.cpp style: clang-format the entire project 2026-04-09 15:24:13 +10:00
ShutdownManager.h split out platform/storage 2026-04-07 14:43:07 -05:00
stubs.h style: clang-format the entire project 2026-04-09 15:24:13 +10:00
XboxStubs.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00