4jcraft/targets/app/windows/WindowsGame.h

18 lines
329 B
C++

#pragma once
class WindowsGame : public Game {
public:
WindowsGame();
virtual void StoreLaunchData();
virtual void ExitGame();
virtual void FatalLoadError();
C4JStringTable* GetStringTable() { return nullptr; }
// original code
virtual void TemporaryCreateGameStart();
};
extern WindowsGame app;