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StructureActions
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
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ApplySchematicRuleDefinition.cpp
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
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ApplySchematicRuleDefinition.h
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refactor: move GameRule chain headers into minecraft
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2026-04-09 15:24:13 +10:00 |
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BiomeOverride.cpp
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
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BiomeOverride.h
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refactor: move GameRule chain headers into minecraft
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2026-04-09 15:24:13 +10:00 |
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ConsoleGenerateStructure.cpp
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
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ConsoleGenerateStructure.h
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refactor: move GameRule chain headers into minecraft
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2026-04-09 15:24:13 +10:00 |
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ConsoleGenerateStructureAction.h
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refactor: move GameRule chain headers into minecraft
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2026-04-09 15:24:13 +10:00 |
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ConsoleSchematicFile.cpp
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
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ConsoleSchematicFile.h
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refactor: replace XuiActionPayload polling with server-owned typed action queue
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2026-04-09 15:24:13 +10:00 |
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LevelGenerationOptions.cpp
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
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LevelGenerators.cpp
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refactor: move GameRule chain headers into minecraft
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2026-04-09 15:24:13 +10:00 |
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LevelGenerators.h
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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StartFeature.cpp
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
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StartFeature.h
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refactor: move GameRule chain headers into minecraft
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2026-04-09 15:24:13 +10:00 |