4jcraft/Minecraft.World/net/minecraft/world/level/tile/GlassTile.h

17 lines
413 B
C++

#pragma once
#include "HalfTransparentTile.h"
class Random;
class GlassTile : public HalfTransparentTile {
public:
using HalfTransparentTile::isSolidRender;
GlassTile(int id, Material* material, bool allowSame);
virtual int getResourceCount(Random* random);
virtual int getRenderLayer();
virtual bool isSolidRender();
virtual bool isCubeShaped();
virtual bool isSilkTouchable();
};